#region Copyright notice and license // Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #endregion using Google.Protobuf.WellKnownTypes; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; namespace Google.Protobuf.Reflection { /// /// Describes a .proto file, including everything defined within. /// IDescriptor is implemented such that the File property returns this descriptor, /// and the FullName is the same as the Name. /// public sealed class FileDescriptor : IDescriptor { // Prevent linker failures when using IL2CPP with the well-known types. static FileDescriptor() { ForceReflectionInitialization(); ForceReflectionInitialization(); ForceReflectionInitialization(); ForceReflectionInitialization(); ForceReflectionInitialization(); } private FileDescriptor(ByteString descriptorData, FileDescriptorProto proto, IEnumerable dependencies, DescriptorPool pool, bool allowUnknownDependencies, GeneratedClrTypeInfo generatedCodeInfo) { SerializedData = descriptorData; DescriptorPool = pool; Proto = proto; Dependencies = new ReadOnlyCollection(dependencies.ToList()); PublicDependencies = DeterminePublicDependencies(this, proto, dependencies, allowUnknownDependencies); pool.AddPackage(Package, this); MessageTypes = DescriptorUtil.ConvertAndMakeReadOnly(proto.MessageType, (message, index) => new MessageDescriptor(message, this, null, index, generatedCodeInfo?.NestedTypes[index])); EnumTypes = DescriptorUtil.ConvertAndMakeReadOnly(proto.EnumType, (enumType, index) => new EnumDescriptor(enumType, this, null, index, generatedCodeInfo?.NestedEnums[index])); Services = DescriptorUtil.ConvertAndMakeReadOnly(proto.Service, (service, index) => new ServiceDescriptor(service, this, index)); } /// /// Computes the full name of a descriptor within this file, with an optional parent message. /// internal string ComputeFullName(MessageDescriptor parent, string name) { if (parent != null) { return parent.FullName + "." + name; } if (Package.Length > 0) { return Package + "." + name; } return name; } /// /// Extracts public dependencies from direct dependencies. This is a static method despite its /// first parameter, as the value we're in the middle of constructing is only used for exceptions. /// private static IList DeterminePublicDependencies(FileDescriptor @this, FileDescriptorProto proto, IEnumerable dependencies, bool allowUnknownDependencies) { var nameToFileMap = dependencies.ToDictionary(file => file.Name); var publicDependencies = new List(); for (int i = 0; i < proto.PublicDependency.Count; i++) { int index = proto.PublicDependency[i]; if (index < 0 || index >= proto.Dependency.Count) { throw new DescriptorValidationException(@this, "Invalid public dependency index."); } string name = proto.Dependency[index]; if (!nameToFileMap.TryGetValue(name, out var file)) { if (!allowUnknownDependencies) { throw new DescriptorValidationException(@this, "Invalid public dependency: " + name); } // Ignore unknown dependencies. } else { publicDependencies.Add(file); } } return new ReadOnlyCollection(publicDependencies); } /// /// The descriptor in its protocol message representation. /// internal FileDescriptorProto Proto { get; } /// /// The file name. /// public string Name => Proto.Name; /// /// The package as declared in the .proto file. This may or may not /// be equivalent to the .NET namespace of the generated classes. /// public string Package => Proto.Package; /// /// Unmodifiable list of top-level message types declared in this file. /// public IList MessageTypes { get; } /// /// Unmodifiable list of top-level enum types declared in this file. /// public IList EnumTypes { get; } /// /// Unmodifiable list of top-level services declared in this file. /// public IList Services { get; } /// /// Unmodifiable list of this file's dependencies (imports). /// public IList Dependencies { get; } /// /// Unmodifiable list of this file's public dependencies (public imports). /// public IList PublicDependencies { get; } /// /// The original serialized binary form of this descriptor. /// public ByteString SerializedData { get; } /// /// Implementation of IDescriptor.FullName - just returns the same as Name. /// string IDescriptor.FullName => Name; /// /// Implementation of IDescriptor.File - just returns this descriptor. /// FileDescriptor IDescriptor.File => this; /// /// Pool containing symbol descriptors. /// internal DescriptorPool DescriptorPool { get; } /// /// Finds a type (message, enum, service or extension) in the file by name. Does not find nested types. /// /// The unqualified type name to look for. /// The type of descriptor to look for /// The type's descriptor, or null if not found. public T FindTypeByName(String name) where T : class, IDescriptor { // Don't allow looking up nested types. This will make optimization // easier later. if (name.IndexOf('.') != -1) { return null; } if (Package.Length > 0) { name = Package + "." + name; } T result = DescriptorPool.FindSymbol(name); if (result != null && result.File == this) { return result; } return null; } /// /// Builds a FileDescriptor from its protocol buffer representation. /// /// The original serialized descriptor data. /// We have only limited proto2 support, so serializing FileDescriptorProto /// would not necessarily give us this. /// The protocol message form of the FileDescriptor. /// FileDescriptors corresponding to all of the /// file's dependencies, in the exact order listed in the .proto file. May be null, /// in which case it is treated as an empty array. /// Whether unknown dependencies are ignored (true) or cause an exception to be thrown (false). /// Details about generated code, for the purposes of reflection. /// If is not /// a valid descriptor. This can occur for a number of reasons, such as a field /// having an undefined type or because two messages were defined with the same name. private static FileDescriptor BuildFrom(ByteString descriptorData, FileDescriptorProto proto, FileDescriptor[] dependencies, bool allowUnknownDependencies, GeneratedClrTypeInfo generatedCodeInfo) { // Building descriptors involves two steps: translating and linking. // In the translation step (implemented by FileDescriptor's // constructor), we build an object tree mirroring the // FileDescriptorProto's tree and put all of the descriptors into the // DescriptorPool's lookup tables. In the linking step, we look up all // type references in the DescriptorPool, so that, for example, a // FieldDescriptor for an embedded message contains a pointer directly // to the Descriptor for that message's type. We also detect undefined // types in the linking step. if (dependencies == null) { dependencies = new FileDescriptor[0]; } DescriptorPool pool = new DescriptorPool(dependencies); FileDescriptor result = new FileDescriptor(descriptorData, proto, dependencies, pool, allowUnknownDependencies, generatedCodeInfo); // Validate that the dependencies we've been passed (as FileDescriptors) are actually the ones we // need. if (dependencies.Length != proto.Dependency.Count) { throw new DescriptorValidationException( result, "Dependencies passed to FileDescriptor.BuildFrom() don't match " + "those listed in the FileDescriptorProto."); } result.CrossLink(); return result; } private void CrossLink() { foreach (MessageDescriptor message in MessageTypes) { message.CrossLink(); } foreach (ServiceDescriptor service in Services) { service.CrossLink(); } } /// /// Creates a descriptor for generated code. /// /// /// This method is only designed to be used by the results of generating code with protoc, /// which creates the appropriate dependencies etc. It has to be public because the generated /// code is "external", but should not be called directly by end users. /// public static FileDescriptor FromGeneratedCode( byte[] descriptorData, FileDescriptor[] dependencies, GeneratedClrTypeInfo generatedCodeInfo) { FileDescriptorProto proto; try { proto = FileDescriptorProto.Parser.ParseFrom(descriptorData); } catch (InvalidProtocolBufferException e) { throw new ArgumentException("Failed to parse protocol buffer descriptor for generated code.", e); } try { // When building descriptors for generated code, we allow unknown // dependencies by default. return BuildFrom(ByteString.CopyFrom(descriptorData), proto, dependencies, true, generatedCodeInfo); } catch (DescriptorValidationException e) { throw new ArgumentException($"Invalid embedded descriptor for \"{proto.Name}\".", e); } } /// /// Converts the given descriptor binary data into FileDescriptor objects. /// Note: reflection using the returned FileDescriptors is not currently supported. /// /// The binary file descriptor proto data. Must not be null, and any /// dependencies must come before the descriptor which depends on them. (If A depends on B, and B /// depends on C, then the descriptors must be presented in the order C, B, A.) This is compatible /// with the order in which protoc provides descriptors to plugins. /// The file descriptors corresponding to . public static IReadOnlyList BuildFromByteStrings(IEnumerable descriptorData) { ProtoPreconditions.CheckNotNull(descriptorData, nameof(descriptorData)); // TODO: See if we can build a single DescriptorPool instead of building lots of them. // This will all behave correctly, but it's less efficient than we'd like. var descriptors = new List(); var descriptorsByName = new Dictionary(); foreach (var data in descriptorData) { var proto = FileDescriptorProto.Parser.ParseFrom(data); var dependencies = new List(); foreach (var dependencyName in proto.Dependency) { if (!descriptorsByName.TryGetValue(dependencyName, out var dependency)) { throw new ArgumentException($"Dependency missing: {dependencyName}"); } dependencies.Add(dependency); } var pool = new DescriptorPool(dependencies); FileDescriptor descriptor = new FileDescriptor( data, proto, dependencies, pool, allowUnknownDependencies: false, generatedCodeInfo: null); descriptor.CrossLink(); descriptors.Add(descriptor); if (descriptorsByName.ContainsKey(descriptor.Name)) { throw new ArgumentException($"Duplicate descriptor name: {descriptor.Name}"); } descriptorsByName.Add(descriptor.Name, descriptor); } return new ReadOnlyCollection(descriptors); } /// /// Returns a that represents this instance. /// /// /// A that represents this instance. /// public override string ToString() { return $"FileDescriptor for {Name}"; } /// /// Returns the file descriptor for descriptor.proto. /// /// /// This is used for protos which take a direct dependency on descriptor.proto, typically for /// annotations. While descriptor.proto is a proto2 file, it is built into the Google.Protobuf /// runtime for reflection purposes. The messages are internal to the runtime as they would require /// proto2 semantics for full support, but the file descriptor is available via this property. The /// C# codegen in protoc automatically uses this property when it detects a dependency on descriptor.proto. /// /// /// The file descriptor for descriptor.proto. /// public static FileDescriptor DescriptorProtoFileDescriptor { get { return DescriptorReflection.Descriptor; } } /// /// The (possibly empty) set of custom options for this file. /// public CustomOptions CustomOptions => Proto.Options?.CustomOptions ?? CustomOptions.Empty; /// /// Performs initialization for the given generic type argument. /// /// /// This method is present for the sake of AOT compilers. It allows code (whether handwritten or generated) /// to make calls into the reflection machinery of this library to express an intention to use that type /// reflectively (e.g. for JSON parsing and formatting). The call itself does almost nothing, but AOT compilers /// attempting to determine which generic type arguments need to be handled will spot the code path and act /// accordingly. /// /// The type to force initialization for. public static void ForceReflectionInitialization() => ReflectionUtil.ForceInitialize(); } }