Class Summary | |
case class
|
DistanceJoint
(val node1 : Body, val anchor1 : Vector2D, val node2 : Body, val anchor2 : Vector2D) extends Joint with scala.Product
DistanceJoints keep their connection points at a constant distance.
|
trait
|
ForceJoint
extends AnyRef
A joint which can apply a force to its anchor bodies, thus adding or removing energy to the system.
|
abstract class
|
Joint
extends Constraint with AnyRef
Joints constrain the movement of two bodies.
Their implementation was inspired by Erin Catto's box2d.
|
case class
|
RevoluteJoint
(val node1 : Body, val node2 : Body, val anchor : Vector2D) extends Joint with scala.Product
A revolute joint that connects two bodies at a singe point. Inspired from JBox2D.
Warning: there are still several bugs with revolute joints, if they are between two free
bodies and not connected at their respective COMs.
|
case class
|
SpringJoint
(val node1 : Body, val anchor1 : Vector2D, val node2 : Body, val anchor2 : Vector2D, val springConstant : Double, val initialLength : Double) extends Joint with ForceJoint with scala.Product
A spring obeying Hooke's law.
|
Object Summary | |
object
|
DistanceJoint
extends (Body, Vector2D, Body, Vector2D) => DistanceJoint
|
object
|
RevoluteJoint
extends (Body, Body, Vector2D) => RevoluteJoint
|
object
|
SpringJoint
extends (Body, Vector2D, Body, Vector2D, Double, Double) => SpringJoint
|