package sims.test.gui import processing.core.PApplet class KeyManager(implicit top: Main) { def keyPressed(keyCode: Int) = keyCode match { // ENTER case 10 => top.SceneManager.currentScene.world.step() // SPACE case 32 => top.paused = !top.paused // PAGE UP case 33 => top.viewScale += top.viewScale * 0.02f // PAGE DOWN case 34 => top.viewScale -= top.viewScale * 0.02f // 0 case 36 => {top.offsetX = 0; top.offsetY = 0} // LEFT case 37 => top.offsetX += 50 // UP case 38 => top.offsetY -= 50 // RIGHT case 39 => top.offsetX -= 50 // DOWN case 40 => top.offsetY += 50 // , (<) case 44 => top.SceneManager.previousScene() // . (>) case 46 => top.SceneManager.nextScene() // b case 66 => top.SceneManager.currentScene.world.errorReduction += 0.1 //v case 86 => top.SceneManager.currentScene.world.errorReduction -= 0.1 case 45 => top.SceneManager.currentScene.world.iterations -= 1 case 61 => top.SceneManager.currentScene.world.iterations += 1 case x: Any => println("unknown key: " + x) } }