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package vfd.dashboard.ui.components
import org.scalajs.dom
import org.scalajs.dom.html
import scalatags.JsDom.all.ExtendedString
import scalatags.JsDom.all.Int2CssNumber
import scalatags.JsDom.all.`object`
import scalatags.JsDom.all.stringAttr
import scalatags.JsDom.all.stringFrag
import scalatags.JsDom.all.stringPixelStyle
import scalatags.JsDom.all.`type`
import scalatags.JsDom.all.width
import vfd.dashboard.Environment
class Led(implicit env: Environment) extends SvgInstrument[String] {
lazy val element = `object`(`type` := "image/svg+xml", "data".attr := env.asset("images/leds/led.svg"), width := 100.pct)(
"Error loading led.").render
def update(color: String) = {
content.getElementById("light").setAttribute("fill", color)
}
protected def moveable = Seq()
}
class Horizon(implicit env: Environment) extends SvgInstrument[(Double, Double)] {
lazy val element = SvgInstrument.svg("horizon")
def pitch = content.getElementById("pitch").asInstanceOf[html.Element]
def roll = content.getElementById("roll").asInstanceOf[html.Element]
protected def moveable = Seq(pitch, roll)
def update(pitchRoll: (Double, Double)) = {
SvgInstrument.translate(pitch, 0, pitchRoll._1.toInt)
SvgInstrument.rotate(roll, pitchRoll._2.toInt)
}
}
class Altimeter(implicit env: Environment) extends SvgInstrument[Double] {
lazy val element = SvgInstrument.svg("altimeter")
def hand = content.getElementById("hand").asInstanceOf[html.Element]
protected def moveable = Seq(hand)
// 36deg === 1m
def update(altitude: Double) = {
SvgInstrument.rotate(hand, (altitude * 36).toInt)
}
}
class Compass(implicit env: Environment) extends SvgInstrument[Double] {
lazy val element = SvgInstrument.svg("compass")
def plate = content.getElementById("heading").asInstanceOf[html.Element]
protected def moveable = Seq(plate)
def update(heading: Double) = {
SvgInstrument.rotate(plate, heading.toInt)
}
}
class Generic(
min: Double,
med: Double,
max: Double,
unit: String)(implicit env: Environment) extends SvgInstrument[Double] {
lazy val element = SvgInstrument.svg("generic")
def handElement = content.getElementById("hand").asInstanceOf[html.Element]
def unitElement = content.getElementById("unit")
def valueElement = content.getElementById("value")
def minElement = content.getElementById("min")
def medElement = content.getElementById("med")
def maxElement = content.getElementById("max")
protected def moveable = Seq(handElement)
override protected def load(e: dom.Event) = {
unitElement.textContent = unit
minElement.textContent = min.toString
medElement.textContent = med.toString
maxElement.textContent = max.toString
update(min)
super.load(e)
}
def update(value: Double) = {
SvgInstrument.rotate(handElement, (value * 270 / (max - min)).toInt)
valueElement.textContent = value.toString
}
}
class Bar(implicit env: Environment) extends SvgInstrument[Double] {
lazy val element = SvgInstrument.svg("bar")
def level = content.getElementById("level").asInstanceOf[html.Element]
protected def moveable = Seq(level)
def update(value: Double) = {
SvgInstrument.translate(level, 0, (97 * (1 - value / 100)).toInt)
}
}
class Balance(implicit env: Environment) extends SvgInstrument[(Double, Double, Double, Double)] {
lazy val element = SvgInstrument.svg("balance")
def position = content.getElementById("position").asInstanceOf[html.Element]
protected def moveable = Seq(position)
def update(value: (Double, Double, Double, Double)) = {
val m0 = value._1
val m1 = value._2
val m2 = value._3
val m3 = value._4
val s = m0 + m1 + m2 + m3
val i = (m0 - m2) / s
val j = (m1 - m3) / s
val x = 0.5 * (i - j)
val y = 0.5 * (-i - j)
SvgInstrument.translate(position, (x * 50).toInt, (y * 50).toInt)
}
}
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