/**************************************************************************** * NxWidgets/libnxwidgets/src/cnxstring.cxx * * Copyright (C) 2012 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX, NxWidgets, nor the names of its contributors * me be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * **************************************************************************** * * Portions of this package derive from Woopsi (http://woopsi.org/) and * portions are original efforts. It is difficult to determine at this * point what parts are original efforts and which parts derive from Woopsi. * However, in any event, the work of Antony Dzeryn will be acknowledged * in most NxWidget files. Thanks Antony! * * Copyright (c) 2007-2011, Antony Dzeryn * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the names "Woopsi", "Simian Zombie" nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY Antony Dzeryn ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL Antony Dzeryn BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include "cnxstring.hxx" #include "cstringiterator.hxx" /**************************************************************************** * Pre-Processor Definitions ****************************************************************************/ /**************************************************************************** * CNxString Method Implementations ****************************************************************************/ using namespace NXWidgets; /** * Constructor to create an empty string object. */ CNxString::CNxString() { m_text = (FAR nxwidget_char_t *)NULL; m_stringLength = 0; m_allocatedSize = 0; m_growAmount = 16; } /** * Constructor to create a string from a C character array. * * @param text Pointer to a char array to use as the basis of the * string. */ CNxString::CNxString(FAR const char *text) { m_text = (FAR nxwidget_char_t *)NULL; m_stringLength = 0; m_allocatedSize = 0; m_growAmount = 16; setText(text); } /** * Constructor to create a string from a single character. * @param letter Single character to use as the basis of the string. */ CNxString::CNxString(const nxwidget_char_t text) { m_text = (FAR nxwidget_char_t *)NULL; m_stringLength = 0; m_allocatedSize = 0; m_growAmount = 16; setText(text); } CNxString::CNxString(const CNxString &string) { m_text = (FAR nxwidget_char_t *)NULL; m_stringLength = 0; m_allocatedSize = 0; m_growAmount = 16; setText(string); } /** * Creates and returns a new CCStringIterator object that will iterate * over this string. The object must be manually deleted once it is * no longer needed. * * @return A new CCStringIterator object. */ CStringIterator *CNxString::newStringIterator() const { return new CStringIterator(this); } /** * Copy the internal array to the supplied buffer. The buffer must be * large enough to contain the full text in the string. The * getByteCount() method can be used to obtain the length of the string. * Unlike the CNxString class, the char array is null-terminated. * The buffer must be (getByteCount() + 2) bytes long, in order to * accommodate the terminator. * * @param buffer Buffer to copy the internal char array to. */ void CNxString::copyToCharArray(FAR nxwidget_char_t *buffer) const { unsigned int dataLength = sizeof(nxwidget_char_t) * m_stringLength; memcpy(buffer, m_text, dataLength); buffer[dataLength] = '\0'; } /** * Set the text in the string. * * @param text CNxString containing the new data for this string. */ void CNxString::setText(const CNxString &text) { // Ensure we've got enough memory available allocateMemory(text.getLength(), false); // Copy the text into the internal array memcpy(m_text, text.getCharArray(), sizeof(nxwidget_char_t) * text.getLength()); // Save size (in characters) of the string m_stringLength = text.getLength(); } /** * Set the 8-bit C-string text in the string. * * @param text Char array to use as the new data for this string. */ void CNxString::setText(FAR const char *text) { int length = strlen(text); // Ensure we've got enough memory available allocateMemory(length, false); // Copy characters into m_text, converting from 8- to 16-bit characters // (if necessary) and cache the length for (int i = 0; i < length; i++) { m_text[i] = (nxwidget_char_t)text[i]; } m_stringLength = length; } /** * Set the text in the string. * * @param text Char array to use as the new data for this string. */ void CNxString::setText(FAR const nxwidget_char_t *text, int nchars) { // Ensure we've got enough memory available allocateMemory(nchars, false); // Copy characters into m_text and cache the length m_stringLength = nchars; memcpy(m_text, text, sizeof(nxwidget_char_t) * nchars); } /** * Set the text in the string. * * @param text Character to to use as the new data for this string. */ void CNxString::setText(const nxwidget_char_t letter) { // Ensure we've got enough memory available allocateMemory(1, false); // Copy the valid character into m_text and cache the length *m_text = letter; m_stringLength = 1; } /** * Append text to the end of the string. * * @param text String to append. */ void CNxString::append(const CNxString &text) { // Ensure we've got enough memory available allocateMemory(m_stringLength + text.getLength(), true); // Append the new string to the end of the array FAR nxwidget_char_t *dest = &m_text[m_stringLength]; FAR const nxwidget_char_t *src = text.getCharArray(); for (int i = 0; i < text.getLength(); i++) { *dest++ = *src++; } // Update the size in characters and the size in bytes m_stringLength += text.getLength(); } /** * Insert text at the specified character index. * * @param text The text to insert. * @param index The index at which to insert the text. */ void CNxString::insert(const CNxString &text, int index) { // Early exit if the string is empty if (!hasData()) { CNxString::setText(text); return; } // Early exit if we're just appending if (index >= m_stringLength) { CNxString::append(text); return; } // Get the total size of the string that we need int newLength = m_stringLength + text.getLength(); int newSize = newLength * sizeof(nxwidget_char_t); // Reallocate memory if the existing memory isn't large enough if (m_allocatedSize < newSize) { int allocLength = newLength + m_growAmount; // Allocate new string large enough to contain additional data FAR nxwidget_char_t *newText = new nxwidget_char_t[allocLength]; // Copy the start of the existing text to the newly allocated string FAR nxwidget_char_t *dest = newText; FAR const nxwidget_char_t *src = m_text; for (int i = 0; i < index; i++) { *dest++ = *src++; } // Insert the additional text into the new string src = text.getCharArray(); for (int i = 0; i < text.getLength(); i++) { *dest++ = *src++; } // Copy the end of the existing text the the newly allocated string src = &m_text[index]; for (int i = index; i < m_stringLength; i++) { *dest++ = *src++; } m_allocatedSize = allocLength * sizeof(nxwidget_char_t); // Delete existing string delete[] m_text; // Swap pointers m_stringLength = newLength; m_text = newText; } else { // Existing size is large enough, so make space in string for insert FAR nxwidget_char_t *dest = &m_text[newLength - 1]; FAR const nxwidget_char_t *src = &m_text[m_stringLength - 1]; for (int i = 0; i < m_stringLength - index; i++) { *dest-- = *src--; } // Insert the additional text into the new string dest = &m_text[index]; src = text.getCharArray(); for (int i = 0; i < text.getLength(); i++) { *dest++ = *src++; } m_stringLength = newLength; } } /** * Remove all characters from the string from the start index onwards. * * @param startIndex Index to remove from. */ void CNxString::remove(const int startIndex) { // Reject if requested operation makes no sense if (!hasData() || startIndex >= m_stringLength) { return; } // Removing characters from the end of the string is trivial - simply // decrease the length m_stringLength = startIndex; } /** * Remove specified number of characters from the string from the * start index onwards. * * @param startIndex Index to remove from. * @param count Number of characters to remove. */ void CNxString::remove(const int startIndex, const int count) { // Reject if requested operation makes no sense if (!hasData() || startIndex >= m_stringLength) { return; } // Don't remove in this way if the count includes the end of the string int endIndex = startIndex + count; if (endIndex > m_stringLength) { remove(startIndex); return; } // Copy characters from a point after the area to be deleted into the space created // by the deletion FAR nxwidget_char_t *dest = &m_text[startIndex]; FAR const nxwidget_char_t *src = &m_text[endIndex]; for (int i = m_stringLength - endIndex; i > 0; i--) { *dest++ = *src++; } // Decrease length m_stringLength -= count; } /** * Get the character at the specified index. This function is useful * for finding the occasional character at an index, but for iterating * over strings it is exceptionally slow. The newStringIterator() * method should be used to retrieve an iterator object that can iterate * over the string efficiently. * * @param index The index of the character to retrieve. * @return The character at the specified index. */ const nxwidget_char_t CNxString::getCharAt(int index) const { return *getCharPointer(index); } /** * Returns the first index of the specified letter within the string. * Will return -1 if the letter is not found. * * @param letter Letter to find. * @return The index of the letter. */ const int CNxString::indexOf(nxwidget_char_t letter) const { return indexOf(letter, 0, getLength()); } /** * Returns the first index of the specified letter within the string. * Will return -1 if the letter is not found. Scans through the string * from "startIndex" until it has examined all subsequent letters. * * @param letter Letter to find. * @param startIndex The index to start searching from. * @return The index of the letter. */ const int CNxString::indexOf(nxwidget_char_t letter, int startIndex) const { return indexOf(letter, startIndex, getLength() - startIndex); } /** * Returns the first index of the specified letter within the string. * Will return -1 if the letter is not found. Scans through the string * from "startIndex" until it has examined all letters within the * range "count". * * @param letter Letter to find. * @param startIndex The index to start searching from. * @param count The number of characters to examine. * @return The index of the letter. */ const int CNxString::indexOf(nxwidget_char_t letter, int startIndex, int count) const { // Exit if no data available if (!hasData()) { return -1; } int index = -1; int charsExamined = 0; CStringIterator *iterator = new CStringIterator(this); if (!iterator->moveTo(startIndex)) { delete iterator; return -1; } do { if (iterator->getChar() == letter) { index = iterator->getIndex(); break; } charsExamined++; } while (iterator->moveToNext() && (charsExamined < count)); delete iterator; return index; } /** * Returns the last index of the specified letter within the string. * Will return -1 if the letter is not found. * * @param letter Letter to find. * @return The index of the letter. */ const int CNxString::lastIndexOf(nxwidget_char_t letter) const { return lastIndexOf(letter, getLength() - 1, getLength()); } /** * Returns the last index of the specified letter within the string. * Will return -1 if the letter is not found. Scans through the string * backwards from "startIndex" until it has examined all preceding * letters within the string. * * @param letter Letter to find. * @param startIndex The index to start searching from. * @return The index of the letter. */ const int CNxString::lastIndexOf(nxwidget_char_t letter, int startIndex) const { return lastIndexOf(letter, startIndex, getLength() - (getLength() - startIndex)); } /** * Returns the last index of the specified letter within the string. * Will return -1 if the letter is not found. Scans through the string * backwards from "startIndex" until it has examined all letters within * the range "count". * @param letter Letter to find. * @param startIndex The index to start searching from. * @param count The number of characters to examine. * @return The index of the letter. */ const int CNxString::lastIndexOf(nxwidget_char_t letter, int startIndex, int count) const { // Exit if no data available if (!hasData()) { return -1; } int index = -1; int charsExamined = 0; CStringIterator *iterator = new CStringIterator(this); if (!iterator->moveTo(startIndex)) { delete iterator; return -1; } do { if (iterator->getChar() == letter) { index = iterator->getIndex(); break; } charsExamined++; } while (iterator->moveToPrevious() && (charsExamined <= count)); delete iterator; return index; } /** * Get a substring from this string. It is the responsibility of the * caller to delete the substring when it is no longer required. * * @param startIndex The starting point of the substring. * @return A pointer to a new CNxString object containing the * substring. */ CNxString* CNxString::subString(int startIndex) const { return subString(startIndex, getLength() - startIndex); } /** * Get a substring from this string. It is the responsibility of the * caller to delete the substring when it is no longer required. * * @param startIndex The starting point of the substring. * @param length The length of the substring. * @return A pointer to a new CNxString object containing the * substring. */ CNxString *CNxString::subString(int startIndex, int length) const { CNxString *newString = new CNxString(); CStringIterator *iterator = new CStringIterator(this); if (!iterator->moveTo(startIndex)) { delete iterator; return (CNxString *)0; } // Build up the string character by character. We could do a memcpy // here and improve performance. int count = 0; while (count < length) { newString->append(iterator->getChar()); iterator->moveToNext(); count++; } delete iterator; return newString; } /** * Overloaded assignment operator. Copies the data within the argument * string to this string. * * @param string The string to copy. * @return This string. */ CNxString& CNxString::operator=(const CNxString &string) { if (&string != this) { setText(string); } return *this; } /** * Overloaded assignment operator. Copies the data within the argument * char array to this string. * * @param string The string to copy. * @return This string. */ CNxString& CNxString::operator=(const char *string) { setText(string); return *this; } /** * Overloaded assignment operator. Copies the data from the argument * char to this string. * * @param letter The char to copy. * @return This string. */ CNxString& CNxString::operator=(const nxwidget_char_t letter) { setText(letter); return *this; } /** * Compares this string to the argument. * * @param string String to compare to. * @return Zero if both strings are equal. A value greater than zero * indicates that this string is greater than the argument string. A * value less than zero indicates the opposite. Note that the return * value indicates the *byte* that does not match, not the *character*. */ int CNxString::compareTo(const CNxString &string) const { return memcmp((FAR const char*)m_text, (FAR const char*)string.getCharArray(), getLength()); } /** * Allocate memory for the string. * * @param chars Number nxwidget_char_t size characters to allocate. * @param preserve If true, the data in the existing memory will be * preserved if new memory must be allocated */ void CNxString::allocateMemory(int nChars, bool preserve) { // This is the size of the allocation that we need int nBytesNeeded = nChars * sizeof(nxwidget_char_t); // Do we already have enough memory allocated to contain this new size? // If so, we can avoid deallocating and allocating new memory by re-using the old if (nBytesNeeded > m_allocatedSize) { // Not enough space in existing memory; allocate new memory int allocChars = nChars + m_growAmount; nxwidget_char_t *newText = new nxwidget_char_t[allocChars]; // Free old memory if necessary if (m_text != NULL) { // Preserve existing data if required if (preserve) { memcpy(newText, m_text, sizeof(nxwidget_char_t) * m_stringLength); } delete[] m_text; } // Set pointer to new memory m_text = newText; // Remember how much memory we've allocated. m_allocatedSize = allocChars * sizeof(nxwidget_char_t); } } /** * Return a pointer to the specified characters. * * @param index Index of the character to retrieve. */ FAR nxwidget_char_t *CNxString::getCharPointer(const int index) const { // Early exit if the string is empty if (!hasData()) { return (FAR nxwidget_char_t*)NULL; } // Early exit if the index is greater than the length of the string if (index >= m_stringLength) { return (FAR nxwidget_char_t*)NULL; } return &m_text[index]; }