/**************************************************************************** * apps/interpreters/bas/bas_var.c * * Copyright (c) 1999-2014 Michael Haardt * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Adapted to NuttX and re-released under a 3-clause BSD license: * * Copyright (C) 2014 Gregory Nutt. All rights reserved. * Authors: Alan Carvalho de Assis * Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include "bas_error.h" #include "bas_var.h" /**************************************************************************** * Pre-processor Definitions ****************************************************************************/ #define _(String) String /**************************************************************************** * Public Functions ****************************************************************************/ struct Var *Var_new(struct Var *this, enum ValueType type, unsigned int dim, const unsigned int *geometry, int base) { unsigned int i; size_t newsize; this->type = type; this->dim = dim; this->base = base; for (newsize = this->size = 1, dim = 0; dim < this->dim; ++dim) { if ((newsize *= geometry[dim]) < this->size) return (struct Var *)0; this->size = newsize; } if ((newsize *= sizeof(struct Value)) < this->size) { return (struct Var *)0; } if ((this->value = malloc(newsize)) == (struct Value *)0) { return (struct Var *)0; } if (dim) { this->geometry = malloc(sizeof(unsigned int) * dim); for (i = 0; i < dim; ++i) { this->geometry[i] = geometry[i]; } } else { this->geometry = (unsigned int *)0; } for (i = 0; i < this->size; ++i) { Value_new_null(&(this->value[i]), type); } return this; } struct Var *Var_new_scalar(struct Var *this) { this->dim = 0; this->size = 1; this->geometry = (unsigned int *)0; this->value = malloc(sizeof(struct Value)); return this; } void Var_destroy(struct Var *this) { while (this->size--) { Value_destroy(&(this->value[this->size])); } free(this->value); this->value = (struct Value *)0; this->size = 0; this->dim = 0; if (this->geometry) { free(this->geometry); this->geometry = (unsigned int *)0; } } void Var_retype(struct Var *this, enum ValueType type) { unsigned int i; for (i = 0; i < this->size; ++i) { Value_destroy(&(this->value[i])); Value_new_null(&(this->value[i]), type); } } struct Value *Var_value(struct Var *this, unsigned int dim, int idx[], struct Value *value) { unsigned int offset; unsigned int i; assert(this->value); if (dim != this->dim) { return Value_new_ERROR(value, DIMENSION); } for (offset = 0, i = 0; i < dim; ++i) { if (idx[i] < this->base || (idx[i] - this->base) >= this->geometry[i]) { return Value_new_ERROR(value, OUTOFRANGE, _("array index")); } offset = offset * this->geometry[i] + (idx[i] - this->base); } assert(offset < this->size); return this->value + offset; } void Var_clear(struct Var *this) { size_t i; for (i = 0; i < this->size; ++i) { Value_destroy(&(this->value[i])); } if (this->geometry) { free(this->geometry); this->geometry = (unsigned int *)0; this->size = 1; this->dim = 0; } Value_new_null(&(this->value[0]), this->type); } struct Value *Var_mat_assign(struct Var *this, struct Var *x, struct Value *err, int work) { enum ValueType thisType = this->type; if (work) { unsigned int i, j; int unused = 1 - x->base; int g0, g1; assert(x->base == 0 || x->base == 1); assert(x->dim == 1 || x->dim == 2); if (this == x) { return (struct Value *)0; } Var_destroy(this); Var_new(this, thisType, x->dim, x->geometry, x->base); g0 = x->geometry[0]; g1 = x->dim == 1 ? unused + 1 : x->geometry[1]; for (i = unused; i < g0; ++i) { for (j = unused; j < g1; ++j) { unsigned int element = x->dim == 1 ? i : i * g1 + j; Value_destroy(&(this->value[element])); Value_clone(&(this->value[element]), &(x->value[element])); Value_retype(&(this->value[element]), thisType); } } } else { if (Value_commonType[this->type][x->type] == V_ERROR) { return Value_new_typeError(err, this->type, x->type); } } return (struct Value *)0; } struct Value *Var_mat_addsub(struct Var *this, struct Var *x, struct Var *y, int add, struct Value *err, int work) { enum ValueType thisType = this->type; struct Value foo, bar; if (work) { unsigned int i, j; int unused = 1 - x->base; int g0, g1; assert(x->base == 0 || x->base == 1); assert(x->dim == 1 || x->dim == 2); if (x->base != y->base || x->dim != y->dim || x->geometry[0] != y->geometry[0] || (x->dim == 2 && x->geometry[1] != y->geometry[1])) { return Value_new_ERROR(err, DIMENSION); } if (this != x && this != y) { Var_destroy(this); Var_new(this, thisType, x->dim, x->geometry, x->base); } g0 = x->geometry[0]; g1 = x->dim == 1 ? unused + 1 : x->geometry[1]; for (i = unused; i < g0; ++i) { for (j = unused; j < g1; ++j) { unsigned int element = x->dim == 1 ? i : i * g1 + j; Value_clone(&foo, &(x->value[element])); Value_clone(&bar, &(y->value[element])); if (add) { Value_add(&foo, &bar, 1); } else { Value_sub(&foo, &bar, 1); } if (foo.type == V_ERROR) { *err = foo; Value_destroy(&bar); return err; } Value_destroy(&bar); Value_destroy(&(this->value[element])); this->value[element] = *Value_retype(&foo, thisType); } } } else { Value_clone(err, x->value); if (add) { Value_add(err, y->value, 0); } else { Value_sub(err, y->value, 0); } if (err->type == V_ERROR) { return err; } Value_destroy(err); } return (struct Value *)0; } struct Value *Var_mat_mult(struct Var *this, struct Var *x, struct Var *y, struct Value *err, int work) { enum ValueType thisType = this->type; struct Var foo; if (work) { unsigned int newdim[2]; unsigned int i, j, k; int unused = 1 - x->base; assert(x->base == 0 || x->base == 1); if (x->dim != 2 || y->dim != 2 || x->base != y->base || x->geometry[1] != y->geometry[0]) { return Value_new_ERROR(err, DIMENSION); } newdim[0] = x->geometry[0]; newdim[1] = y->geometry[1]; Var_new(&foo, thisType, 2, newdim, 0); for (i = unused; i < newdim[0]; ++i) { for (j = unused; j < newdim[1]; ++j) { struct Value *dp = &foo.value[i * newdim[1] + j]; Value_new_null(dp, thisType); for (k = unused; k < x->geometry[1]; ++k) { struct Value p; Value_clone(&p, &(x->value[i * x->geometry[1] + k])); Value_mult(&p, &(y->value[k * y->geometry[1] + j]), 1); if (p.type == V_ERROR) { *err = p; Var_destroy(&foo); return err; } Value_add(dp, &p, 1); Value_destroy(&p); } Value_retype(dp, thisType); } } Var_destroy(this); *this = foo; } else { Value_clone(err, x->value); Value_mult(err, y->value, 0); if (err->type == V_ERROR) { return err; } Value_destroy(err); } return (struct Value *)0; } struct Value *Var_mat_scalarMult(struct Var *this, struct Value *factor, struct Var *x, int work) { enum ValueType thisType = this->type; if (work) { unsigned int i, j; int unused = 1 - x->base; int g0, g1; assert(x->base == 0 || x->base == 1); assert(x->dim == 1 || x->dim == 2); if (this != x) { Var_destroy(this); Var_new(this, thisType, x->dim, x->geometry, 0); } g0 = x->geometry[0]; g1 = x->dim == 1 ? unused + 1 : x->geometry[1]; for (i = unused; i < g0; ++i) { for (j = unused; j < g1; ++j) { unsigned int element = x->dim == 1 ? i : i * g1 + j; struct Value foo; Value_clone(&foo, &(x->value[element])); Value_mult(&foo, factor, 1); if (foo.type == V_ERROR) { Value_destroy(factor); *factor = foo; return factor; } Value_destroy(&(this->value[element])); this->value[element] = *Value_retype(&foo, thisType); } } } else { if (Value_mult(factor, this->value, 0)->type == V_ERROR) { return factor; } } return (struct Value *)0; } void Var_mat_transpose(struct Var *this, struct Var *x) { unsigned int geometry[2]; enum ValueType thisType = this->type; unsigned int i, j; struct Var foo; geometry[0] = x->geometry[1]; geometry[1] = x->geometry[0]; Var_new(&foo, thisType, 2, geometry, 0); for (i = 0; i < x->geometry[0]; ++i) { for (j = 0; j < x->geometry[1]; ++j) { Value_destroy(&foo.value[j * x->geometry[0] + i]); Value_clone(&foo.value[j * x->geometry[0] + i], &(x->value[i * x->geometry[1] + j])); Value_retype(&foo.value[j * x->geometry[0] + i], thisType); } } Var_destroy(this); *this = foo; } struct Value *Var_mat_invert(struct Var *this, struct Var *x, struct Value *det, struct Value *err) { enum ValueType thisType = this->type; int n, i, j, k, max; double t, *a, *u, d; int unused = 1 - x->base; if (x->type != V_INTEGER && x->type != V_REAL) { return Value_new_ERROR(err, TYPEMISMATCH5); } assert(x->base == 0 || x->base == 1); if (x->geometry[0] != x->geometry[1]) { return Value_new_ERROR(err, DIMENSION); } n = x->geometry[0] - unused; a = malloc(sizeof(double) * n * n); u = malloc(sizeof(double) * n * n); for (i = 0; i < n; ++i) { for (j = 0; j < n; ++j) { if (x->type == V_INTEGER) { a[i * n + j] = x->value[(i + unused) * (n + unused) + j + unused].u.integer; } else { a[i * n + j] = x->value[(i + unused) * (n + unused) + j + unused].u.real; } u[i * n + j] = (i == j ? 1.0 : 0.0); } } d = 1.0; for (i = 0; i < n; ++i) /* get zeroes in column i below the main * diagonal */ { max = i; for (j = i + 1; j < n; ++j) { if (fabs(a[j * n + i]) > fabs(a[max * n + i])) { max = j; } } /* exchanging row i against row max */ if (i != max) { d = -d; } for (k = i; k < n; ++k) { t = a[i * n + k]; a[i * n + k] = a[max * n + k]; a[max * n + k] = t; } for (k = 0; k < n; ++k) { t = u[i * n + k]; u[i * n + k] = u[max * n + k]; u[max * n + k] = t; } if (a[i * n + i] == 0.0) { free(a); free(u); return Value_new_ERROR(err, SINGULAR); } for (j = i + 1; j < n; ++j) { t = a[j * n + i] / a[i * n + i]; /* Subtract row i*t from row j */ for (k = i; k < n; ++k) { a[j * n + k] -= a[i * n + k] * t; } for (k = 0; k < n; ++k) { u[j * n + k] -= u[i * n + k] * t; } } } for (i = 0; i < n; ++i) { d *= a[i * n + i]; /* compute determinant */ } for (i = n - 1; i >= 0; --i) /* get zeroes in column i above the main diagonal */ { for (j = 0; j < i; ++j) { t = a[j * n + i] / a[i * n + i]; /* Subtract row i*t from row j */ a[j * n + i] = 0.0; /* a[j*n+i]-=a[i*n+i]*t; */ for (k = 0; k < n; ++k) { u[j * n + k] -= u[i * n + k] * t; } } t = a[i * n + i]; a[i * n + i] = 1.0; /* a[i*n+i]/=t; */ for (k = 0; k < n; ++k) { u[i * n + k] /= t; } } free(a); if (this != x) { Var_destroy(this); Var_new(this, thisType, 2, x->geometry, x->base); } for (i = 0; i < n; ++i) { for (j = 0; j < n; ++j) { Value_destroy(&this->value[(i + unused) * (n + unused) + j + unused]); if (thisType == V_INTEGER) { Value_new_INTEGER(&this->value [(i + unused) * (n + unused) + j + unused], u[i * n + j]); } else { Value_new_REAL(&this-> value[(i + unused) * (n + unused) + j + unused], u[i * n + j]); } } } free(u); Value_destroy(det); if (thisType == V_INTEGER) { Value_new_INTEGER(det, d); } else { Value_new_REAL(det, d); } return (struct Value *)0; } struct Value *Var_mat_redim(struct Var *this, unsigned int dim, const unsigned int *geometry, struct Value *err) { unsigned int i, j, size; struct Value *value; int unused = 1 - this->base; int g0, g1; if (this->dim > 0 && this->dim != dim) { return Value_new_ERROR(err, DIMENSION); } for (size = 1, i = 0; i < dim; ++i) { size *= geometry[i]; } value = malloc(sizeof(struct Value) * size); g0 = geometry[0]; g1 = dim == 1 ? 1 : geometry[1]; for (i = 0; i < g0; ++i) { for (j = 0; j < g1; ++j) { if (this->dim == 0 || i < unused || (dim == 2 && j < unused) || i >= this->geometry[0] || (this->dim == 2 && j >= this->geometry[1])) { Value_new_null(&(value[i * g1 + j]), this->type); } else { Value_clone(&value[dim == 1 ? i : i * g1 + j], &this->value[dim == 1 ? i : i * this->geometry[1] + j]); } } } for (i = 0; i < this->size; ++i) { Value_destroy(&this->value[i]); } free(this->value); if (this->geometry == (unsigned int *)0) { this->geometry = malloc(sizeof(unsigned int) * dim); } for (i = 0; i < dim; ++i) { this->geometry[i] = geometry[i]; } this->dim = dim; this->size = size; this->value = value; return (struct Value *)0; }