/**************************************************************************** * apps/system/nxplayer/nxplayer.c * * Developed by: * * Copyright (C) 2013 Ken Pettit. All rights reserved. * Author: Ken Pettit * * With ongoing support: * * Copyright (C) 2014 Gregory Nutt. All rights reserved. * Author: Greory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include #include #include /**************************************************************************** * Pre-processor Definitions ****************************************************************************/ #define NXPLAYER_STATE_IDLE 0 #define NXPLAYER_STATE_PLAYING 1 #define NXPLAYER_STATE_PAUSED 2 #ifndef CONFIG_AUDIO_NUM_BUFFERS # define CONFIG_AUDIO_NUM_BUFFERS 2 #endif #ifndef CONFIG_AUDIO_BUFFER_NUMBYTES # define CONFIG_AUDIO_BUFFER_NUMBYTES 8192 #endif #ifndef CONFIG_NXPLAYER_MSG_PRIO # define CONFIG_NXPLAYER_MSG_PRIO 1 #endif #ifndef CONFIG_NXPLAYER_PLAYTHREAD_STACKSIZE # define CONFIG_NXPLAYER_PLAYTHREAD_STACKSIZE 1500 #endif /**************************************************************************** * Private Type Declarations ****************************************************************************/ #ifdef CONFIG_NXPLAYER_FMT_FROM_EXT struct nxplayer_ext_fmt_s { const char *ext; uint16_t format; CODE int (*getsubformat)(FAR FILE *fd); }; #endif /**************************************************************************** * Private Function Prototypes ****************************************************************************/ #ifdef CONFIG_AUDIO_FORMAT_MIDI int nxplayer_getmidisubformat(FAR FILE *fd); #endif /**************************************************************************** * Private Data ****************************************************************************/ #ifdef CONFIG_NXPLAYER_FMT_FROM_EXT static const struct nxplayer_ext_fmt_s g_known_ext[] = { #ifdef CONFIG_AUDIO_FORMAT_AC3 { "ac3", AUDIO_FMT_AC3, NULL }, #endif #ifdef CONFIG_AUDIO_FORMAT_MP3 { "mp3", AUDIO_FMT_MP3, NULL }, #endif #ifdef CONFIG_AUDIO_FORMAT_DTS { "dts", AUDIO_FMT_DTS, NULL }, #endif #ifdef CONFIG_AUDIO_FORMAT_WMA { "wma", AUDIO_FMT_WMA, NULL }, #endif #ifdef CONFIG_AUDIO_FORMAT_PCM { "wav", AUDIO_FMT_PCM, NULL }, #endif #ifdef CONFIG_AUDIO_FORMAT_MIDI { "mid", AUDIO_FMT_MIDI, nxplayer_getmidisubformat }, { "midi", AUDIO_FMT_MIDI, nxplayer_getmidisubformat }, #endif #ifdef CONFIG_AUDIO_FORMAT_OGG_VORBIS { "ogg", AUDIO_FMT_OGG_VORBIS, NULL } #endif }; static const int g_known_ext_count = sizeof(g_known_ext) / sizeof(struct nxplayer_ext_fmt_s); #endif /* CONFIG_NXPLAYER_FMT_FROM_EXT */ /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Name: nxplayer_opendevice * * nxplayer_opendevice() either searches the Audio system for a device * that is compatible with the specified audio format and opens it, or * tries to open the prefered device if specified and validates that * it supports the requested format. * * Return: * OK if compatible device opened (searched or preferred) * -ENODEV if no compatible device opened. * -ENOENT if preferred device couldn't be opened. * ****************************************************************************/ static int nxplayer_opendevice(FAR struct nxplayer_s *pPlayer, int format, int subfmt) { /* If we have a preferred device, then open it */ #ifdef CONFIG_NXPLAYER_INCLUDE_PREFERRED_DEVICE if (pPlayer->prefdevice[0] != '\0') { /* Use the saved prefformat to test if the requested * format is specified by the device */ if ((pPlayer->prefformat & (1 << (format - 1))) == 0 || (pPlayer->preftype & AUDIO_TYPE_OUTPUT) == 0) { /* Format not supported by the device */ auddbg("ERROR: Format not supported by device: %d\n", format); return -ENODEV; } /* Device supports the format. Open the device file. */ pPlayer->devFd = open(pPlayer->prefdevice, O_RDWR); if (pPlayer->devFd == -1) { int errcode = errno; DEBUGASSERT(errcode > 0); auddbg("ERROR: Failed to open %s: %d\n", -errcode); UNUSED(errcode); return -ENOENT; } return OK; } #endif #if defined(CONFIG_NXPLAYER_INCLUDE_PREFERRED_DEVICE) && \ defined(CONFIG_NXPLAYER_INCLUDE_DEVICE_SEARCH) else #endif #ifdef CONFIG_NXPLAYER_INCLUDE_DEVICE_SEARCH { struct audio_caps_s caps; FAR struct dirent *pDevice; FAR DIR *dirp; char path[64]; uint8_t supported = true; uint8_t x; /* Search for a device in the audio device directory */ #ifdef CONFIG_AUDIO_CUSTOM_DEV_PATH #ifdef CONFIG_AUDIO_DEV_ROOT dirp = opendir("/dev"); #else dirp = opendir(CONFIG_AUDIO_DEV_PATH); #endif /* CONFIG_AUDIO_DEV_ROOT */ #else dirp = opendir("/dev/audio"); #endif /* CONFIG_AUDIO_CUSTOM_DEV_PATH */ if (dirp == NULL) { int errcode = errno; DEBUGASSERT(errcode > 0); auddbg("ERROR: Failed to open /dev/audio: %d\n", -errcode); UNUSED(errcode); return -ENODEV; } while ((pDevice = readdir(dirp)) != NULL) { /* We found the next device. Try to open it and * get its audio capabilities. */ #ifdef CONFIG_AUDIO_CUSTOM_DEV_PATH #ifdef CONFIG_AUDIO_DEV_ROOT snprintf(path, sizeof(path), "/dev/%s", pDevice->d_name); #else snprintf(path, sizeof(path), CONFIG_AUDIO_DEV_PATH "/%s", pDevice->d_name); #endif /* CONFIG_AUDIO_DEV_ROOT */ #else snprintf(path, sizeof(path), "/dev/audio/%s", pDevice->d_name); #endif /* CONFIG_AUDIO_CUSTOM_DEV_PATH */ if ((pPlayer->devFd = open(path, O_RDWR)) != -1) { /* We have the device file open. Now issue an AUDIO ioctls to * get the capabilities */ caps.ac_len = sizeof(caps); caps.ac_type = AUDIO_TYPE_QUERY; caps.ac_subtype = AUDIO_TYPE_QUERY; if (ioctl(pPlayer->devFd, AUDIOIOC_GETCAPS, (unsigned long) &caps) == caps.ac_len) { /* Test if this device supports the format we want */ if (((caps.ac_format.hw & (1 << (format - 1))) != 0) && (caps.ac_controls.b[0] & AUDIO_TYPE_OUTPUT)) { /* Do subformat detection */ if (subfmt != AUDIO_FMT_UNDEF) { /* Prepare to get sub-formats for this main format */ caps.ac_subtype = format; caps.ac_format.b[0] = 0; while (ioctl(pPlayer->devFd, AUDIOIOC_GETCAPS, (unsigned long) &caps) == caps.ac_len) { /* Check the next set of 4 controls to find the subformat */ for (x = 0; x < sizeof(caps.ac_controls); x++) { if (caps.ac_controls.b[x] == subfmt) { /* Sub format supported! */ break; } else if (caps.ac_controls.b[x] == AUDIO_SUBFMT_END) { /* Sub format not supported */ supported = false; break; } } /* If we reached the end of the subformat list, then * break out of the loop. */ if (x != sizeof(caps.ac_controls)) { break; } /* Increment ac_format.b[0] to get next set of subformats */ caps.ac_format.b[0]++; } } /* Test if subformat needed and detected */ if (supported) { /* Yes, it supports this format. Use this device */ closedir(dirp); return OK; } } } /* Not this device! */ close(pPlayer->devFd); } } /* Close the directory */ closedir(dirp); } #endif /* CONFIG_NXPLAYER_INCLUDE_DEVICE_SEARCH */ /* Device not found */ auddbg("ERROR: Device not found\n"); pPlayer->devFd = -1; return -ENODEV; } /**************************************************************************** * Name: nxplayer_getmidisubformat * * nxplayer_getmidisubformat() reads the MIDI header and determins the * MIDI format of the file. * ****************************************************************************/ #ifdef CONFIG_AUDIO_FORMAT_MIDI int nxplayer_getmidisubformat(FAR FILE *fd) { char type[2]; int ret; /* Seek to location 8 in the file (the format type) */ fseek(fd, 8, SEEK_SET); fread(type, 1, 2, fd); /* Set return value based on type */ switch (type[1]) { case 0: ret = AUDIO_SUBFMT_MIDI_0; break; case 1: ret = AUDIO_SUBFMT_MIDI_1; break; case 2: ret = AUDIO_SUBFMT_MIDI_2; break; } fseek(fd, 0, SEEK_SET); return ret; } #endif /**************************************************************************** * Name: nxplayer_fmtfromextension * * nxplayer_fmtfromextension() tries to determine the file format based * on the extension of the supplied filename. * ****************************************************************************/ #ifdef CONFIG_NXPLAYER_FMT_FROM_EXT static inline int nxplayer_fmtfromextension(FAR struct nxplayer_s *pPlayer, FAR const char *pFilename, FAR int *subfmt) { const char *pExt; uint8_t x; uint8_t c; /* Find the file extension, if any */ x = strlen(pFilename) - 1; while (x > 0) { /* Seach backward for the first '.' */ if (pFilename[x] == '.') { /* First '.' found. Now compare with known extensions */ pExt = &pFilename[x+1]; for (c = 0; c < g_known_ext_count; c++) { /* Test for extension match */ if (strcasecmp(pExt, g_known_ext[c].ext) == 0) { /* Test if we have a sub-format detection routine */ if (subfmt && g_known_ext[c].getsubformat) { *subfmt = g_known_ext[c].getsubformat(pPlayer->fileFd); } /* Return the format for this extension */ return g_known_ext[c].format; } } } /* Stop if we find a '/' */ if (pFilename[x] == '/') { break; } x--; } return AUDIO_FMT_UNDEF; } #endif /* CONFIG_NXPLAYER_FMT_FROM_EXT */ /**************************************************************************** * Name: nxplayer_fmtfromheader * * nxplayer_fmtfromheader() tries to determine the file format by checking * the file header for known file types. * ****************************************************************************/ #ifdef CONFIG_NXPLAYER_FMT_FROM_HEADER static int nxplayer_fmtfromheader(FAR struct nxplayer_s *pPlayer) { return AUDIO_FMT_UNDEF; } #endif /* CONFIG_NXPLAYER_FMT_FROM_HEADER */ /**************************************************************************** * Name: nxplayer_mediasearch * * nxplayer_mediasearch() searches the subdirectories in the mediadir * for the specified media file. We borrow the caller's path stack * variable (playfile) to conserve stack space. * ****************************************************************************/ #if defined(CONFIG_NXPLAYER_MEDIA_SEARCH) && defined(CONFIG_NXPLAYER_INCLUDE_MEDIADIR) static int nxplayer_mediasearch(FAR struct nxplayer_s *pPlayer, FAR const char *pFilename, FAR const char *path, int pathmax) { return -ENOENT; } #endif /**************************************************************************** * Name: nxplayer_readbuffer * * Read the next block of data from the media file into the specified * buffer. * ****************************************************************************/ static int nxplayer_readbuffer(FAR struct nxplayer_s *pPlayer, FAR struct ap_buffer_s* apb) { /* Validate the file is still open. It will be closed automatically when * we encounter the end of file (or, perhaps, a read error that we cannot * handle. */ if (pPlayer->fileFd == NULL) { /* Return -ENODATA to indicate that there is nothing more to read from * the file. */ return -ENODATA; } /* Read data into the buffer. */ apb->nbytes = fread(&apb->samp, 1, apb->nmaxbytes, pPlayer->fileFd); apb->curbyte = 0; apb->flags = 0; if (apb->nbytes < apb->nmaxbytes) { #ifdef CONFIG_DEBUG int errcode = errno; int readerror = ferror(pPlayer->fileFd); audvdbg("Closing audio file, nbytes=%d readerr=%d\n", apb->nbytes, readerror); #endif /* End of file or read error.. We are finished with this file in any * event. */ fclose(pPlayer->fileFd); pPlayer->fileFd = NULL; /* Set a flag to indicate that this is the final buffer in the stream */ apb->flags |= AUDIO_APB_FINAL; #ifdef CONFIG_DEBUG /* Was this a file read error */ if (apb->nbytes == 0 && readerror) { DEBUGASSERT(errcode > 0); auddbg("ERROR: fread failed: %d\n", errcode); } #endif } /* Return OK to indicate that the buffer should be passed through to the * audio device. This does not necessarily indicate that data was read * correctly. */ return OK; } /**************************************************************************** * Name: nxplayer_enqueuebuffer * * Description: * Enqueue the audio buffer in the downstream device. Normally we are * called with a buffer of data to be enqueued in the audio stream. * * Be we may also receive an empty length buffer (with only the * AUDIO_APB_FINAL set) in the event of certin read error occurs or in the * event that the file was an exact multiple of the nmaxbytes size of the * audio buffer. In that latter case, we have an end of file with no bytes * read. * * These infrequent zero length buffers have to be passed through because * the include the AUDIO_APB_FINAL flag that is needed to terminate the * audio stream. * ****************************************************************************/ static int nxplayer_enqueuebuffer(FAR struct nxplayer_s *pPlayer, FAR struct ap_buffer_s* apb) { struct audio_buf_desc_s bufdesc; int ret; /* Now enqueue the buffer with the audio device. If the number of * bytes in the file happens to be an exact multiple of the audio * buffer size, then we will receive the last buffer size = 0. We * encode this buffer also so the audio system knows its the end of * the file and can do proper clean-up. */ #ifdef CONFIG_AUDIO_MULTI_SESSION bufdesc.session = pPlayer->session; #endif bufdesc.numbytes = apb->nbytes; bufdesc.u.pBuffer = apb; ret = ioctl(pPlayer->devFd, AUDIOIOC_ENQUEUEBUFFER, (unsigned long)&bufdesc); if (ret < 0) { int errcode = errno; DEBUGASSERT(errcode > 0); auddbg("ERROR: AUDIOIOC_ENQUEUEBUFFER ioctl failed: %d\n", errcode); return -errcode; } /* Return OK to indicate that we successfully read data from the file * (and we are not yet at the end of file) */ return OK; } /**************************************************************************** * Name: nxplayer_thread_playthread * * This is the thread that reads the audio file file and enqueues / * dequeues buffers to the selected and opened audio device. * ****************************************************************************/ static void *nxplayer_playthread(pthread_addr_t pvarg) { struct nxplayer_s *pPlayer = (struct nxplayer_s *) pvarg; struct audio_msg_s msg; struct audio_buf_desc_s buf_desc; ssize_t size; bool running = true; bool streaming = true; bool failed = false; #ifdef CONFIG_AUDIO_DRIVER_SPECIFIC_BUFFERS struct ap_buffer_info_s buf_info; FAR struct ap_buffer_s** pBuffers; #else FAR struct ap_buffer_s* pBuffers[CONFIG_AUDIO_NUM_BUFFERS]; #endif #ifdef CONFIG_DEBUG int outstanding = 0; #endif int prio; int x; int ret; audvdbg("Entry\n"); /* Query the audio device for it's preferred buffer size / qty */ #ifdef CONFIG_AUDIO_DRIVER_SPECIFIC_BUFFERS if ((ret = ioctl(pPlayer->devFd, AUDIOIOC_GETBUFFERINFO, (unsigned long) &buf_info)) != OK) { /* Driver doesn't report it's buffer size. Use our default. */ buf_info.buffer_size = CONFIG_AUDIO_BUFFER_NUMBYTES; buf_info.nbuffers = CONFIG_AUDIO_NUM_BUFFERS; } /* Create array of pointers to buffers */ pBuffers = (FAR struct ap_buffer_s **) malloc(buf_info.nbuffers * sizeof(FAR void *)); if (pBuffers == NULL) { /* Error allocating memory for buffer storage! */ ret = -ENOMEM; running = false; goto err_out; } /* Create our audio pipeline buffers to use for queueing up data */ for (x = 0; x < buf_info.nbuffers; x++) { pBuffers[x] = NULL; } for (x = 0; x < buf_info.nbuffers; x++) #else /* CONFIG_AUDIO_DRIVER_SPECIFIC_BUFFER */ for (x = 0; x < CONFIG_AUDIO_NUM_BUFFERS; x++) { pBuffers[x] = NULL; } for (x = 0; x < CONFIG_AUDIO_NUM_BUFFERS; x++) #endif /* CONFIG_AUDIO_DRIVER_SPECIFIC_BUFFER */ { /* Fill in the buffer descriptor struct to issue an alloc request */ #ifdef CONFIG_AUDIO_MULTI_SESSION buf_desc.session = pPlayer->session; #endif #ifdef CONFIG_AUDIO_DRIVER_SPECIFIC_BUFFERS buf_desc.numbytes = buf_info.buffer_size; #else buf_desc.numbytes = CONFIG_AUDIO_BUFFER_NUMBYTES; #endif buf_desc.u.ppBuffer = &pBuffers[x]; ret = ioctl(pPlayer->devFd, AUDIOIOC_ALLOCBUFFER, (unsigned long) &buf_desc); if (ret != sizeof(buf_desc)) { /* Buffer alloc Operation not supported or error allocating! */ auddbg("ERROR: Could not allocate buffer %d\n", x); running = false; goto err_out; } } /* Fill up the pipeline with enqueued buffers */ #ifdef CONFIG_AUDIO_DRIVER_SPECIFIC_BUFFERS for (x = 0; x < buf_info.nbuffers; x++) #else for (x = 0; x < CONFIG_AUDIO_NUM_BUFFERS; x++) #endif { /* Read the next buffer of data */ ret = nxplayer_readbuffer(pPlayer, pBuffers[x]); if (ret != OK) { /* nxplayer_readbuffer will return an error if there is no further * data to be read from the file. This can happen normally if the * file is very small (less than will fit in * CONFIG_AUDIO_NUM_BUFFERS) or if an error occurs trying to read * from the file. */ /* We are no longer streaming data from the file */ streaming = false; if (x == 0) { /* No buffers read? Should never really happen. Even in the * case of a read failure, one empty buffer containing the * AUDIO_APB_FINAL indication will be returned. */ running = false; } } /* Enqueue buffer by sending it to the audio driver */ else { ret = nxplayer_enqueuebuffer(pPlayer, pBuffers[x]); if (ret != OK) { /* Failed to enqueue the buffer. The driver is not happy with * the buffer. Perhaps a decoder has detected something that it * does not like in the stream and has stopped streaming. This * would happen normally if we send a file in the incorrect format * to an audio decoder. * * We must stop streaming as gracefully as possible. Close the * file so that no further data is read. */ fclose(pPlayer->fileFd); pPlayer->fileFd = NULL; /* We are no longer streaming data from the file. Be we will * need to wait for any outstanding buffers to be recovered. We * also still expect the audio driver to send a AUDIO_MSG_COMPLETE * message after all queued buffers have been returned. */ streaming = false; failed = true; break; } #ifdef CONFIG_DEBUG else { /* The audio driver has one more buffer */ outstanding++; } #endif } } audvdbg("%d buffers queued, running=%d streaming=%d\n", x, running, streaming); /* Start the audio device */ if (running && !failed) { #ifdef CONFIG_AUDIO_MULTI_SESSION ret = ioctl(pPlayer->devFd, AUDIOIOC_START, (unsigned long) pPlayer->session); #else ret = ioctl(pPlayer->devFd, AUDIOIOC_START, 0); #endif if (ret < 0) { /* Error starting the audio stream! We need to continue running * in order to recover the audio buffers that have already been * queued. */ failed = true; } } if (running && !failed) { /* Indicate we are playing a file */ pPlayer->state = NXPLAYER_STATE_PLAYING; /* Set initial parameters such as volume, bass, etc. * REVISIT: Shouldn't this actually be done BEFORE we start playing? */ #ifndef CONFIG_AUDIO_EXCLUDE_VOLUME (void)nxplayer_setvolume(pPlayer, pPlayer->volume); #endif #ifndef CONFIG_AUDIO_EXCLUDE_BALANCE nxplayer_setbalance(pPlayer, pPlayer->balance); #endif #ifndef CONFIG_AUDIO_EXCLUDE_TONE nxplayer_setbass(pPlayer, pPlayer->bass); nxplayer_settreble(pPlayer, pPlayer->treble); #endif } /* Loop until we specifically break. running == true means that we are * still looping waiting for the playback to complete. All of the file * data may have been sent (if streaming == false), but the playback is * not complete until we get the AUDIO_MSG_COMPLETE (or AUDIO_MSG_STOP) * message * * The normal protocol for streaming errors detected by the audio driver * is as follows: * * (1) The audio driver will indicated the error by returning a negated * error value when the next buffer is enqueued. The upper level * then knows that this buffer was not queue. * (2) The audio driver must return all queued buffers using the * AUDIO_MSG_DEQUEUE message, and * (3) Terminate playing by sending the AUDIO_MSG_COMPLETE message. */ audvdbg("%s\n", running ? "Playing..." : "Not runnning"); while (running) { /* Wait for a signal either from the Audio driver that it needs * additional buffer data, or from a user-space signal to pause, * stop, etc. */ size = mq_receive(pPlayer->mq, &msg, sizeof(msg), &prio); /* Validate a message was received */ if (size != sizeof(msg)) { /* Interrupted by a signal? What to do? */ continue; } /* Perform operation based on message id */ switch (msg.msgId) { /* An audio buffer is being dequeued by the driver */ case AUDIO_MSG_DEQUEUE: #ifdef CONFIG_DEBUG /* Make sure that we believe that the audio driver has at * least one buffer. */ DEBUGASSERT(msg.u.pPtr && outstanding > 0); outstanding--; #endif /* Read data from the file directly into this buffer and * re-enqueue it. streaming == true means that we have * not yet hit the end-of-file. */ if (streaming) { /* Read the next buffer of data */ ret = nxplayer_readbuffer(pPlayer, msg.u.pPtr); if (ret != OK) { /* Out of data. Stay in the loop until the device sends * us a COMPLETE message, but stop trying to play more * data. */ streaming = false; } /* Enqueue buffer by sending it to the audio driver */ else { ret = nxplayer_enqueuebuffer(pPlayer, msg.u.pPtr); if (ret != OK) { /* There is some issue from the audio driver. * Perhaps a problem in the file format? * * We must stop streaming as gracefully as possible. * Close the file so that no further data is read. */ fclose(pPlayer->fileFd); pPlayer->fileFd = NULL; /* Stop streaming and wait for buffers to be * returned and to receive the AUDIO_MSG_COMPLETE * indication. */ streaming = false; failed = true; } #ifdef CONFIG_DEBUG else { /* The audio driver has one more buffer */ outstanding++; } #endif } } break; /* Someone wants to stop the playback. */ case AUDIO_MSG_STOP: /* Send a stop message to the device */ audvdbg("Stopping! outstanding=%d\n", outstanding); #ifdef CONFIG_AUDIO_MULTI_SESSION ioctl(pPlayer->devFd, AUDIOIOC_STOP, (unsigned long) pPlayer->session); #else ioctl(pPlayer->devFd, AUDIOIOC_STOP, 0); #endif /* Stay in the running loop (without sending more data). * we will need to recover our audio buffers. We will * loop until AUDIO_MSG_COMPLETE is received. */ streaming = false; break; /* Message indicating the playback is complete */ case AUDIO_MSG_COMPLETE: audvdbg("Play complete. outstanding=%d\n", outstanding); DEBUGASSERT(outstanding == 0); running = false; break; /* Unknown / unsupported message ID */ default: break; } } /* Release our audio buffers and unregister / release the device */ err_out: audvdbg("Clean-up and exit\n"); /* Unregister the message queue and release the session */ ioctl(pPlayer->devFd, AUDIOIOC_UNREGISTERMQ, (unsigned long) pPlayer->mq); #ifdef CONFIG_AUDIO_MULTI_SESSION ioctl(pPlayer->devFd, AUDIOIOC_RELEASE, (unsigned long) pPlayer->session); #else ioctl(pPlayer->devFd, AUDIOIOC_RELEASE, 0); #endif /* Cleanup */ while (sem_wait(&pPlayer->sem) < 0) ; #ifdef CONFIG_AUDIO_DRIVER_SPECIFIC_BUFFERS if (pBuffers != NULL) { audvdbg("Freeing buffers\n"); for (x = 0; x < buf_info.nbuffers; x++) { /* Fill in the buffer descriptor struct to issue a free request */ if (pBuffers[x] != NULL) { buf_desc.u.pBuffer = pBuffers[x]; ioctl(pPlayer->devFd, AUDIOIOC_FREEBUFFER, (unsigned long) &buf_desc); } } /* Free the pointers to the buffers */ free(pBuffers); } #else audvdbg("Freeing buffers\n"); for (x = 0; x < CONFIG_AUDIO_NUM_BUFFERS; x++) { /* Fill in the buffer descriptor struct to issue a free request */ if (pBuffers[x] != NULL) { buf_desc.u.pBuffer = pBuffers[x]; ioctl(pPlayer->devFd, AUDIOIOC_FREEBUFFER, (unsigned long) &buf_desc); } } #endif /* Close the files */ if (pPlayer->fileFd != NULL) { fclose(pPlayer->fileFd); /* Close the file */ pPlayer->fileFd = NULL; /* Clear out the FD */ } close(pPlayer->devFd); /* Close the device */ pPlayer->devFd = -1; /* Mark device as closed */ mq_close(pPlayer->mq); /* Close the message queue */ mq_unlink(pPlayer->mqname); /* Unlink the message queue */ pPlayer->state = NXPLAYER_STATE_IDLE; /* Go to IDLE */ sem_post(&pPlayer->sem); /* Release the semaphore */ /* The playthread is done with the context. Release it, which may * actually cause the context to be freed if the creator has already * abandoned (released) the context too. */ nxplayer_release(pPlayer); audvdbg("Exit\n"); return NULL; } /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nxplayer_setvolume * * nxplayer_setvolume() sets the volume. * ****************************************************************************/ #ifndef CONFIG_AUDIO_EXCLUDE_VOLUME int nxplayer_setvolume(FAR struct nxplayer_s *pPlayer, uint16_t volume) { struct audio_caps_desc_s cap_desc; int ret; /* Thread sync using the semaphore */ while (sem_wait(&pPlayer->sem) < 0) ; /* If we are currently playing, then we need to post a message to * the playthread to perform the volume change operation. If we * are not playing, then just store the volume setting and it will * be applied before the next playback begins. */ if (pPlayer->state == NXPLAYER_STATE_PLAYING) { /* Send a CONFIGURE ioctl to the device to set the volume */ #ifdef CONFIG_AUDIO_MULTI_SESSION cap_desc.session= pPlayer->session; #endif cap_desc.caps.ac_len = sizeof(struct audio_caps_s); cap_desc.caps.ac_type = AUDIO_TYPE_FEATURE; cap_desc.caps.ac_format.hw = AUDIO_FU_VOLUME; cap_desc.caps.ac_controls.hw[0] = volume; ret = ioctl(pPlayer->devFd, AUDIOIOC_CONFIGURE, (unsigned long) &cap_desc); if (ret < 0) { int errcode = errno; DEBUGASSERT(errcode > 0); auddbg("ERROR: AUDIOIOC_CONFIGURE ioctl failed: %d\n", errcode); return -errcode; } } /* Store the volume setting */ pPlayer->volume = volume; sem_post(&pPlayer->sem); return OK; } #endif /* CONFIG_AUDIO_EXCLUDE_VOLUME */ /**************************************************************************** * Name: nxplayer_setequalization * * Sets the level on each band of an equalizer. Each band setting is * represented in one percent increments, so the range is 0-100. * * Input Parameters: * pPlayer - Pointer to the context to initialize * equalization - Pointer to array of equalizer settings of size * CONFIG_AUDIO_EQUALIZER_NBANDS bytes. Each byte * represents the setting for one band in the range of * 0-100. * * Returned Value: * OK if equalization was set correctly. * **************************************************************************/ #ifndef CONFIG_AUDIO_EXCLUDE_EQUALIZER int nxplayer_setequalization(FAR struct nxplayer_s *pPlayer, FAR uint8_t *equalization) { #warning Missing logic return -ENOSYS; } #endif /**************************************************************************** * Name: nxplayer_setbass * * nxplayer_setbass() sets the bass level and range. * * Input: * pPlayer - Pointer to the nxplayer context * level - Bass level in percentage (0-100) * range - Bass range in percentage (0-100) * ****************************************************************************/ #ifndef CONFIG_AUDIO_EXCLUDE_TONE int nxplayer_setbass(FAR struct nxplayer_s *pPlayer, uint8_t level) { struct audio_caps_desc_s cap_desc; /* Thread sync using the semaphore */ while (sem_wait(&pPlayer->sem) < 0) ; /* If we are currently playing, then we need to post a message to * the playthread to perform the volume change operation. If we * are not playing, then just store the bass setting and it will * be applied before the next playback begins. */ if (pPlayer->state == NXPLAYER_STATE_PLAYING) { /* Send a CONFIGURE ioctl to the device to set the volume */ #ifdef CONFIG_AUDIO_MULTI_SESSION cap_desc.session= pPlayer->session; #endif cap_desc.caps.ac_len = sizeof(struct audio_caps_s); cap_desc.caps.ac_type = AUDIO_TYPE_FEATURE; cap_desc.caps.ac_format.hw = AUDIO_FU_BASS; cap_desc.caps.ac_controls.b[0] = level; ioctl(pPlayer->devFd, AUDIOIOC_CONFIGURE, (unsigned long) &cap_desc); } /* Store the volume setting */ pPlayer->bass = level; sem_post(&pPlayer->sem); return -ENOENT; } #endif /* CONFIG_AUDIO_EXCLUDE_TONE */ /**************************************************************************** * Name: nxplayer_settreble * * nxplayer_settreble() sets the treble level and range. * * Input: * pPlayer - Pointer to the nxplayer context * level - Treble level in percentage (0-100) * range - Treble range in percentage (0-100) * ****************************************************************************/ #ifndef CONFIG_AUDIO_EXCLUDE_TONE int nxplayer_settreble(FAR struct nxplayer_s *pPlayer, uint8_t level) { struct audio_caps_desc_s cap_desc; /* Thread sync using the semaphore */ while (sem_wait(&pPlayer->sem) < 0) ; /* If we are currently playing, then we need to post a message to * the playthread to perform the volume change operation. If we * are not playing, then just store the treble setting and it will * be applied before the next playback begins. */ if (pPlayer->state == NXPLAYER_STATE_PLAYING) { /* Send a CONFIGURE ioctl to the device to set the volume */ #ifdef CONFIG_AUDIO_MULTI_SESSION cap_desc.session= pPlayer->session; #endif cap_desc.caps.ac_len = sizeof(struct audio_caps_s); cap_desc.caps.ac_type = AUDIO_TYPE_FEATURE; cap_desc.caps.ac_format.hw = AUDIO_FU_TREBLE; cap_desc.caps.ac_controls.b[0] = level; ioctl(pPlayer->devFd, AUDIOIOC_CONFIGURE, (unsigned long) &cap_desc); } /* Store the volume setting */ pPlayer->treble = level; sem_post(&pPlayer->sem); return -ENOENT; } #endif /* CONFIG_AUDIO_EXCLUDE_TONE */ /**************************************************************************** * Name: nxplayer_setbalance * * nxplayer_setbalance() sets the volume. * ****************************************************************************/ #ifndef CONFIG_AUDIO_EXCLUDE_BALANCE int nxplayer_setbalance(FAR struct nxplayer_s *pPlayer, uint16_t balance) { struct audio_caps_desc_s cap_desc; /* Thread sync using the semaphore */ while (sem_wait(&pPlayer->sem) < 0) ; /* If we are currently playing, then we need to post a message to * the playthread to perform the volume change operation. If we * are not playing, then just store the volume setting and it will * be applied before the next playback begins. */ if (pPlayer->state == NXPLAYER_STATE_PLAYING) { /* Send a CONFIGURE ioctl to the device to set the volume */ #ifdef CONFIG_AUDIO_MULTI_SESSION cap_desc.session = pPlayer->session; #endif cap_desc.caps.ac_len = sizeof(struct audio_caps_s); cap_desc.caps.ac_type = AUDIO_TYPE_FEATURE; cap_desc.caps.ac_format.hw = AUDIO_FU_BALANCE; cap_desc.caps.ac_controls.hw[0] = balance; ioctl(pPlayer->devFd, AUDIOIOC_CONFIGURE, (unsigned long) &cap_desc); } /* Store the volume setting */ pPlayer->balance = balance; sem_post(&pPlayer->sem); return -ENOENT; } #endif /**************************************************************************** * Name: nxplayer_pause * * nxplayer_pause() pauses playback without cancelling it. * ****************************************************************************/ #ifndef CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME int nxplayer_pause(FAR struct nxplayer_s *pPlayer) { int ret = OK; if (pPlayer->state == NXPLAYER_STATE_PLAYING) { #ifdef CONFIG_AUDIO_MULTI_SESSION ret = ioctl(pPlayer->devFd, AUDIOIOC_PAUSE, (unsigned long) pPlayer->session); #else ret = ioctl(pPlayer->devFd, AUDIOIOC_PAUSE, 0); #endif if (ret == OK) { pPlayer->state = NXPLAYER_STATE_PAUSED; } } return ret; } #endif /* CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME */ /**************************************************************************** * Name: nxplayer_resume * * nxplayer_resume() resumes playback after a pause operation. * ****************************************************************************/ #ifndef CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME int nxplayer_resume(FAR struct nxplayer_s *pPlayer) { int ret = OK; if (pPlayer->state == NXPLAYER_STATE_PAUSED) { #ifdef CONFIG_AUDIO_MULTI_SESSION ret = ioctl(pPlayer->devFd, AUDIOIOC_RESUME, (unsigned long) pPlayer->session); #else ret = ioctl(pPlayer->devFd, AUDIOIOC_RESUME, 0); #endif if (ret == OK) { pPlayer->state = NXPLAYER_STATE_PLAYING; } } return ret; } #endif /* CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME */ /**************************************************************************** * Name: nxplayer_fforward * * Selects to fast forward in the audio data stream. The fast forward * operation can be cancelled by simply selected no sub-sampling with * the AUDIO_SUBSAMPLE_NONE argument returning to normal 1x forward play. * This function may be called multiple times to change fast forward rate. * * The preferred way to cancel a fast forward operation is via * nxplayer_cancel_motion() that provides the option to also return to * paused, non-playing state. * * Input Parameters: * pPlayer - Pointer to the context to initialize * subsample - Identifies the fast forward rate (in terms of sub-sampling, * but does not explicitly require sub-sampling). See * AUDIO_SUBSAMPLE_* definitions. * * Returned Value: * OK if fast forward operation successful. * **************************************************************************/ #ifndef CONFIG_AUDIO_EXCLUDE_FFORWARD int nxplayer_fforward(FAR struct nxplayer_s *pPlayer, uint8_t subsample) { struct audio_caps_desc_s cap_desc; int ret; DEBUGASSERT(pPlayer && subsample >= AUDIO_SUBSAMPLE_NONE && subsample <= AUDIO_SUBSAMPLE_MAX); /* Send a CONFIGURE ioctl to the device to set the forward rate */ #ifdef CONFIG_AUDIO_MULTI_SESSION cap_desc.session = pPlayer->session; #endif cap_desc.caps.ac_len = sizeof(struct audio_caps_s); cap_desc.caps.ac_type = AUDIO_TYPE_PROCESSING; cap_desc.caps.ac_format.hw = AUDIO_PU_SUBSAMPLE_FORWARD; cap_desc.caps.ac_controls.b[0] = subsample; ret = ioctl(pPlayer->devFd, AUDIOIOC_CONFIGURE, (unsigned long) &cap_desc); if (ret < 0) { int errcode = errno; DEBUGASSERT(errcode > 0); auddbg("ERROR: ioctl AUDIOIOC_CONFIGURE failed: %d\n", errcode); ret = -errcode; } return ret; } #endif /**************************************************************************** * Name: nxplayer_rewind * * Selects to rewind in the audio data stream. The rewind operation must * be cancelled with nxplayer_cancel_motion. This function may be called * multiple times to change rewind rate. * * NOTE that cancellation of the rewind operation differs from * cancellation of the fast forward operation because we must both restore * the sub-sampling rate to 1x and also return to forward play. * AUDIO_SUBSAMPLE_NONE is not a valid argument to this function. * * Input Parameters: * pPlayer - Pointer to the context to initialize * subsample - Identifies the rewind rate (in terms of sub-sampling, but * does not explicitly require sub-sampling). See * AUDIO_SUBSAMPLE_* definitions. * * Returned Value: * OK if rewind operation successfully initiated. * **************************************************************************/ #ifndef CONFIG_AUDIO_EXCLUDE_REWIND int nxplayer_rewind(FAR struct nxplayer_s *pPlayer, uint8_t subsample) { struct audio_caps_desc_s cap_desc; int ret; DEBUGASSERT(pPlayer && subsample >= AUDIO_SUBSAMPLE_MIN && subsample <= AUDIO_SUBSAMPLE_MAX); /* Send a CONFIGURE ioctl to the device to set the forward rate */ #ifdef CONFIG_AUDIO_MULTI_SESSION cap_desc.session= pPlayer->session; #endif cap_desc.caps.ac_len = sizeof(struct audio_caps_s); cap_desc.caps.ac_type = AUDIO_TYPE_PROCESSING; cap_desc.caps.ac_format.hw = AUDIO_PU_SUBSAMPLE_REWIND; cap_desc.caps.ac_controls.b[0] = subsample; ret = ioctl(pPlayer->devFd, AUDIOIOC_CONFIGURE, (unsigned long) &cap_desc); if (ret < 0) { int errcode = errno; DEBUGASSERT(errcode > 0); auddbg("ERROR: ioctl AUDIOIOC_CONFIGURE failed: %d\n", errcode); ret = -errcode; } return ret; } #endif /**************************************************************************** * Name: nxplayer_cancel_motion * * Cancel a rewind or fast forward operation and return to either the * paused state or to the normal, forward play state. * * Input Parameters: * pPlayer - Pointer to the context to initialize * paused - True: return to the paused state, False: return to the 1X * forward play state. * * Returned Value: * OK if rewind operation successfully cancelled. * **************************************************************************/ #if !defined(CONFIG_AUDIO_EXCLUDE_FFORWARD) || !defined(CONFIG_AUDIO_EXCLUDE_REWIND) int nxplayer_cancel_motion(FAR struct nxplayer_s *pPlayer, bool paused) { int ret; /* I think this is equivalent to calling nxplayer_fforward with the * argument AUDIO_SUBSAMPLE_NONE: Forward motion with no sub-sampling. * * REVISIT: There is no way at present to cancel sub-sampling and return * to pause atomically. */ ret = nxplayer_fforward(pPlayer, AUDIO_SUBSAMPLE_NONE); if (ret < 0) { auddbg("ERROR: nxplayer_fforward failed: %d\n", ret); return ret; } #ifndef CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME if (paused) { ret = nxplayer_pause(pPlayer); if (ret < 0) { auddbg("ERROR: nxplayer_pause failed: %d\n", ret); return ret; } } #endif return OK; } #endif /**************************************************************************** * Name: nxplayer_setdevice * * nxplayer_setdevice() sets the perferred audio device to use with the * provided nxplayer context. * ****************************************************************************/ #ifdef CONFIG_NXPLAYER_INCLUDE_PREFERRED_DEVICE int nxplayer_setdevice(FAR struct nxplayer_s *pPlayer, FAR const char *pDevice) { int tempFd; struct audio_caps_s caps; DEBUGASSERT(pPlayer != NULL); DEBUGASSERT(pDevice != NULL); /* Try to open the device */ tempFd = open(pDevice, O_RDWR); if (tempFd == -1) { /* Error opening the device */ return -ENOENT; } /* Validate it's an Audio device by issuing an AUDIOIOC_GETCAPS ioctl */ caps.ac_len = sizeof(caps); caps.ac_type = AUDIO_TYPE_QUERY; caps.ac_subtype = AUDIO_TYPE_QUERY; if (ioctl(tempFd, AUDIOIOC_GETCAPS, (unsigned long) &caps) != caps.ac_len) { /* Not an Audio device! */ close(tempFd); return -ENODEV; } /* Close the file */ close(tempFd); /* Save the path and format capabilities of the preferred device */ strncpy(pPlayer->prefdevice, pDevice, sizeof(pPlayer->prefdevice)); pPlayer->prefformat = caps.ac_format.b[0] | (caps.ac_format.b[1] << 8); pPlayer->preftype = caps.ac_controls.b[0]; return OK; } #endif /* CONFIG_NXPLAYER_INCLUDE_PREFERRED_DEVICE */ /**************************************************************************** * Name: nxplayer_stop * * nxplayer_stop() stops the current playback and closes the file and * the associated device. * * Input: * pPlayer Pointer to the initialized MPlayer context * ****************************************************************************/ #ifndef CONFIG_AUDIO_EXCLUDE_STOP int nxplayer_stop(FAR struct nxplayer_s *pPlayer) { struct audio_msg_s term_msg; FAR void* value; DEBUGASSERT(pPlayer != NULL); /* Validate we are not in IDLE state */ sem_wait(&pPlayer->sem); /* Get the semaphore */ if (pPlayer->state == NXPLAYER_STATE_IDLE) { sem_post(&pPlayer->sem); /* Release the semaphore */ return OK; } sem_post(&pPlayer->sem); /* Notify the playback thread that it needs to cancel the playback */ term_msg.msgId = AUDIO_MSG_STOP; term_msg.u.data = 0; mq_send(pPlayer->mq, &term_msg, sizeof(term_msg), CONFIG_NXPLAYER_MSG_PRIO); /* Join the thread. The thread will do all the cleanup. */ pthread_join(pPlayer->playId, &value); pPlayer->playId = 0; return OK; } #endif /* CONFIG_AUDIO_EXCLUDE_STOP */ /**************************************************************************** * Name: nxplayer_playfile * * nxplayer_playfile() tries to play the specified file using the Audio * system. If a preferred device is specified, it will try to use that * device otherwise it will perform a search of the Audio device files * to find a suitable device. * * Input: * pPlayer Pointer to the initialized MPlayer context * pFilename Pointer to the filename to play * filefmt Format of the file or AUD_FMT_UNDEF if unknown / to be * determined by nxplayer_playfile() * * Returns: * OK File is being played * -EBUSY The media device is busy * -ENOSYS The media file is an unsupported type * -ENODEV No audio device suitable to play the media type * -ENOENT The media file was not found * ****************************************************************************/ int nxplayer_playfile(FAR struct nxplayer_s *pPlayer, FAR const char *pFilename, int filefmt, int subfmt) { struct mq_attr attr; struct sched_param sparam; pthread_attr_t tattr; void *value; #ifdef CONFIG_NXPLAYER_INCLUDE_MEDIADIR char path[128]; #endif int tmpsubfmt = AUDIO_FMT_UNDEF; int ret; DEBUGASSERT(pPlayer != NULL); DEBUGASSERT(pFilename != NULL); if (pPlayer->state != NXPLAYER_STATE_IDLE) { return -EBUSY; } audvdbg("==============================\n"); audvdbg("Playing file %s\n", pFilename); audvdbg("==============================\n"); /* Test that the specified file exists */ if ((pPlayer->fileFd = fopen(pFilename, "r")) == NULL) { /* File not found. Test if its in the mediadir */ #ifdef CONFIG_NXPLAYER_INCLUDE_MEDIADIR snprintf(path, sizeof(path), "%s/%s", pPlayer->mediadir, pFilename); if ((pPlayer->fileFd = fopen(path, "r")) == NULL) { #ifdef CONFIG_NXPLAYER_MEDIA_SEARCH /* File not found in the media dir. Do a search */ if (nxplayer_mediasearch(pPlayer, pFilename, path, sizeof(path)) != OK) { auddbg("ERROR: Could not find file\n"); return -ENOENT; } #else auddbg("ERROR: Could not open %s or %s\n", pFilename, path); return -ENOENT; #endif /* CONFIG_NXPLAYER_MEDIA_SEARCH */ } #else /* CONFIG_NXPLAYER_INCLUDE_MEDIADIR */ auddbg("ERROR: Could not open %s\n", pFilename); return -ENOENT; #endif /* CONFIG_NXPLAYER_INCLUDE_MEDIADIR */ } #ifdef CONFIG_NXPLAYER_FMT_FROM_EXT /* Try to determine the format of audio file based on the extension */ if (filefmt == AUDIO_FMT_UNDEF) { filefmt = nxplayer_fmtfromextension(pPlayer, pFilename, &tmpsubfmt); } #endif #ifdef CONFIG_NXPLAYER_FMT_FROM_HEADER /* If type not identified, then test for known header types */ if (filefmt == AUDIO_FMT_UNDEF) { filefmt = nxplayer_fmtfromheader(pPlayer, &subfmt, &tmpsubfmt); } #endif /* Test if we determined the file format */ if (filefmt == AUDIO_FMT_UNDEF) { /* Hmmm, it's some unknown / unsupported type */ auddbg("ERROR: Unsupported format: %d \n", filefmt); ret = -ENOSYS; goto err_out_nodev; } /* Test if we have a sub format assignment from above */ if (subfmt == AUDIO_FMT_UNDEF) { subfmt = tmpsubfmt; } /* Try to open the device */ ret = nxplayer_opendevice(pPlayer, filefmt, subfmt); if (ret < 0) { /* Error opening the device */ auddbg("ERROR: nxplayer_opendevice failed: %d\n", ret); goto err_out_nodev; } /* Try to reserve the device */ #ifdef CONFIG_AUDIO_MULTI_SESSION ret = ioctl(pPlayer->devFd, AUDIOIOC_RESERVE, (unsigned long)&pPlayer->session); #else ret = ioctl(pPlayer->devFd, AUDIOIOC_RESERVE, 0); #endif if (ret < 0) { /* Device is busy or error */ auddbg("ERROR: Failed to reserve device: %d\n", ret); ret = -errno; goto err_out; } /* Create a message queue for the playthread */ attr.mq_maxmsg = 16; attr.mq_msgsize = sizeof(struct audio_msg_s); attr.mq_curmsgs = 0; attr.mq_flags = 0; snprintf(pPlayer->mqname, sizeof(pPlayer->mqname), "/tmp/%0lx", (unsigned long)((uintptr_t)pPlayer)); pPlayer->mq = mq_open(pPlayer->mqname, O_RDWR | O_CREAT, 0644, &attr); if (pPlayer->mq == NULL) { /* Unable to open message queue! */ ret = -errno; auddbg("ERROR: mq_open failed: %d\n", ret); goto err_out; } /* Register our message queue with the audio device */ ioctl(pPlayer->devFd, AUDIOIOC_REGISTERMQ, (unsigned long) pPlayer->mq); /* Check if there was a previous thread and join it if there was * to perform clean-up. */ if (pPlayer->playId != 0) { pthread_join(pPlayer->playId, &value); } /* Start the playfile thread to stream the media file to the * audio device. */ pthread_attr_init(&tattr); sparam.sched_priority = sched_get_priority_max(SCHED_FIFO) - 9; (void)pthread_attr_setschedparam(&tattr, &sparam); (void)pthread_attr_setstacksize(&tattr, CONFIG_NXPLAYER_PLAYTHREAD_STACKSIZE); /* Add a reference count to the player for the thread and start the * thread. We increment for the thread to avoid thread start-up * race conditions. */ nxplayer_reference(pPlayer); ret = pthread_create(&pPlayer->playId, &tattr, nxplayer_playthread, (pthread_addr_t) pPlayer); if (ret != OK) { auddbg("ERROR: Failed to create playthread: %d\n", ret); goto err_out; } /* Name the thread */ pthread_setname_np(pPlayer->playId, "playthread"); return OK; err_out: close(pPlayer->devFd); pPlayer->devFd = -1; err_out_nodev: if (pPlayer->fileFd != NULL) { fclose(pPlayer->fileFd); pPlayer->fileFd = NULL; } return ret; } /**************************************************************************** * Name: nxplayer_setmediadir * * nxplayer_setmediadir() sets the root path for media searches. * ****************************************************************************/ #ifdef CONFIG_NXPLAYER_INCLUDE_MEDIADIR void nxplayer_setmediadir(FAR struct nxplayer_s *pPlayer, FAR const char *mediadir) { strncpy(pPlayer->mediadir, mediadir, sizeof(pPlayer->mediadir)); } #endif /**************************************************************************** * Name: nxplayer_create * * nxplayer_create() allocates and initializes a nxplayer context for * use by further nxplayer operations. This routine must be called before * to perform the create for proper reference counting. * * Input Parameters: None * * Returned values: * Pointer to the created context or NULL if there was an error. * **************************************************************************/ FAR struct nxplayer_s *nxplayer_create(void) { FAR struct nxplayer_s *pPlayer; /* Allocate the memory */ pPlayer = (FAR struct nxplayer_s *) malloc(sizeof(struct nxplayer_s)); if (pPlayer == NULL) { return NULL; } /* Initialize the context data */ pPlayer->state = NXPLAYER_STATE_IDLE; pPlayer->devFd = -1; pPlayer->fileFd = NULL; #ifdef CONFIG_NXPLAYER_INCLUDE_PREFERRED_DEVICE pPlayer->prefdevice[0] = '\0'; pPlayer->prefformat = 0; pPlayer->preftype = 0; #endif pPlayer->mq = NULL; pPlayer->playId = 0; pPlayer->crefs = 1; #ifndef CONFIG_AUDIO_EXCLUDE_TONE pPlayer->bass = 50; pPlayer->treble = 50; #endif #ifndef CONFIG_AUDIO_EXCLUDE_BALANCE pPlayer->balance = 500; #endif #ifndef CONFIG_AUDIO_EXCLUDE_VOLUME pPlayer->volume = 400; #endif #ifdef CONFIG_AUDIO_MULTI_SESSION pPlayer->session = NULL; #endif #ifdef CONFIG_NXPLAYER_INCLUDE_MEDIADIR strncpy(pPlayer->mediadir, CONFIG_NXPLAYER_DEFAULT_MEDIADIR, sizeof(pPlayer->mediadir)); #endif sem_init(&pPlayer->sem, 0, 1); return pPlayer; } /**************************************************************************** * Name: nxplayer_release * * nxplayer_release() reduces the reference count by one and if it * reaches zero, frees the context. * * Input Parameters: * pPlayer Pointer to the NxPlayer context * * Returned values: None * **************************************************************************/ void nxplayer_release(FAR struct nxplayer_s* pPlayer) { int refcount; FAR void* value; /* Grab the semaphore */ while (sem_wait(&pPlayer->sem) < 0) { int errcode = errno; DEBUGASSERT(errcode > 0); if (errcode != EINTR) { auddbg("ERROR: sem_wait failed: %d\n", errcode); return; } } /* Check if there was a previous thread and join it if there was */ if (pPlayer->playId != 0) { sem_post(&pPlayer->sem); pthread_join(pPlayer->playId, &value); pPlayer->playId = 0; while (sem_wait(&pPlayer->sem) < 0) { int errcode = errno; DEBUGASSERT(errcode > 0); if (errcode != -EINTR) { auddbg("ERROR: sem_wait failed: %d\n", errcode); return; } } } /* Reduce the reference count */ refcount = pPlayer->crefs--; sem_post(&pPlayer->sem); /* If the ref count *was* one, then free the context */ if (refcount == 1) { free(pPlayer); } } /**************************************************************************** * Name: nxplayer_reference * * nxplayer_reference() increments the reference count by one. * * Input Parameters: * pPlayer Pointer to the NxPlayer context * * Returned values: None * **************************************************************************/ void nxplayer_reference(FAR struct nxplayer_s* pPlayer) { /* Grab the semaphore */ while (sem_wait(&pPlayer->sem) < 0) { int errcode = errno; DEBUGASSERT(errcode > 0); if (errcode != -EINTR) { auddbg("ERROR: sem_wait failed: %d\n", errcode); return; } } /* Increment the reference count */ pPlayer->crefs++; sem_post(&pPlayer->sem); } /**************************************************************************** * Name: nxplayer_detach * * nxplayer_detach() detaches from the playthread to make it independant * so the caller can abandon the context while the file is still * being played. * * Input Parameters: * pPlayer Pointer to the NxPlayer context * * Returned values: None * **************************************************************************/ void nxplayer_detach(FAR struct nxplayer_s* pPlayer) { #if 0 /* Grab the semaphore */ while (sem_wait(&pPlayer->sem) < 0) { int errcode = errno; DEBUGASSERT(errcode > 0); if (errcode != -EINTR) { auddbg("ERROR: sem_wait failed: %d\n", errcode); return; } } if (pPlayer->playId != NULL) { /* Do a pthread detach */ pthread_detach(pPlayer->playId); pPlayer->playId = NULL; } sem_post(&pPlayer->sem); #endif } /**************************************************************************** * Name: nxplayer_systemreset * * nxplayer_systemreset() performs a HW reset on all registered * audio devices. * ****************************************************************************/ #ifdef CONFIG_NXPLAYER_INCLUDE_SYSTEM_RESET int nxplayer_systemreset(FAR struct nxplayer_s *pPlayer) { struct dirent *pDevice; DIR *dirp; char path[64]; /* Search for a device in the audio device directory */ #ifdef CONFIG_AUDIO_CUSTOM_DEV_PATH #ifdef CONFIG_AUDIO_DEV_ROOT dirp = opendir("/dev"); #else dirp = opendir(CONFIG_AUDIO_DEV_PATH); #endif #else dirp = opendir("/dev/audio"); #endif if (dirp == NULL) { return -ENODEV; } while ((pDevice = readdir(dirp)) != NULL) { /* We found the next device. Try to open it and * get its audio capabilities. */ #ifdef CONFIG_AUDIO_CUSTOM_DEV_PATH #ifdef CONFIG_AUDIO_DEV_ROOT snprintf(path, sizeof(path), "/dev/%s", pDevice->d_name); #else snprintf(path, sizeof(path), CONFIG_AUDIO_DEV_PATH "/%s", pDevice->d_name); #endif #else snprintf(path, sizeof(path), "/dev/audio/%s", pDevice->d_name); #endif if ((pPlayer->devFd = open(path, O_RDWR)) != -1) { /* We have the device file open. Now issue an * AUDIO ioctls to perform a HW reset */ ioctl(pPlayer->devFd, AUDIOIOC_HWRESET, 0); /* Now close the device */ close(pPlayer->devFd); } } pPlayer->devFd = -1; return OK; } #endif /* CONFIG_NXPLAYER_INCLUDE_SYSTEM_RESET */