/**************************************************************************** * arch/sim/src/up_x11eventloop.c * * Copyright (C) 2011 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include /**************************************************************************** * Pre-processor Definitions ****************************************************************************/ /**************************************************************************** * Private Type Declarations ***************************************************************************/ /**************************************************************************** * Private Function Prototypes ****************************************************************************/ /**************************************************************************** * Public Function Prototypes ****************************************************************************/ extern int up_buttonevent(int x, int y, int buttons); /**************************************************************************** * Public Variables ****************************************************************************/ /* Defined in up_x11framebuffer.c */ extern Display *g_display; volatile int g_eventloop; /**************************************************************************** * Private Variables ****************************************************************************/ /**************************************************************************** * Private Functions ***************************************************************************/ /**************************************************************************** * Name: up_buttonmap ***************************************************************************/ static int up_buttonmap(int state) { int buttons = 0; /* Remove any X11 dependencies. Just maps ButtonNMask to bit N. */ if ((state & Button1Mask) != 0) { buttons |= 1; } if ((state & Button2Mask) != 0) { buttons |= 2; } if ((state & Button3Mask) != 0) { buttons |= 4; } return buttons; } /**************************************************************************** * Public Functions ***************************************************************************/ /**************************************************************************** * Name: up_x11events * * Description: * Called periodically from the IDLE loop to check for queued X11 events. * ***************************************************************************/ void up_x11events(void) { XEvent event; /* Check if there are any pending, queue X11 events. */ if (XPending(g_display) > 0) { /* Yes, get the event (this should not block since we know there are * pending events) */ XNextEvent(g_display, &event); /* Then process the event */ switch (event.type) { case MotionNotify : /* Enabled by ButtonMotionMask */ { up_buttonevent(event.xmotion.x, event.xmotion.y, up_buttonmap(event.xmotion.state)); } break; case ButtonPress : /* Enabled by ButtonPressMask */ case ButtonRelease : /* Enabled by ButtonReleaseMask */ { up_buttonevent(event.xbutton.x, event.xbutton.y, up_buttonmap(event.xbutton.state)); } break; default : break; } } }