using System; using System.IO; namespace Google.Protobuf { /// /// Stream implementation which proxies another stream, only allowing a certain amount /// of data to be read. Note that this is only used to read delimited streams, so it /// doesn't attempt to implement everything. /// internal sealed class LimitedInputStream : Stream { private readonly Stream proxied; private int bytesLeft; internal LimitedInputStream(Stream proxied, int size) { this.proxied = proxied; bytesLeft = size; } public override bool CanRead { get { return true; } } public override bool CanSeek { get { return false; } } public override bool CanWrite { get { return false; } } public override void Flush() { } public override long Length { get { throw new NotSupportedException(); } } public override long Position { get { throw new NotSupportedException(); } set { throw new NotSupportedException(); } } public override int Read(byte[] buffer, int offset, int count) { if (bytesLeft > 0) { int bytesRead = proxied.Read(buffer, offset, Math.Min(bytesLeft, count)); bytesLeft -= bytesRead; return bytesRead; } return 0; } public override long Seek(long offset, SeekOrigin origin) { throw new NotSupportedException(); } public override void SetLength(long value) { throw new NotSupportedException(); } public override void Write(byte[] buffer, int offset, int count) { throw new NotSupportedException(); } } }