//############################################################################ // Test Java interaction //############################################################################ import java.awt.Color; import java.awt.Point; class ColoredPoint(x: Int, y: Int, c_ : Color) extends Point(x, y) { val c: Color = c_; def getC(): Color = c; } object Test { val expected = """ p.x = 5 p.c = java.awt.Color[r=255,g=0,b=0] p.getX() = 5.0 p.getC() = java.awt.Color[r=255,g=0,b=0] """.trim def connect() = { val p = new ColoredPoint(5, 7, Color.RED); List( "p.x = " + p.x, "p.c = " + p.c, "p.getX() = " + p.getX(), "p.getC() = " + p.getC() ).mkString("\n") } // This test would pointlessly fail the whole build anytime the account // running the test could not connect to the windowing server. The below // is intended to defend against this outcome. def main(args: Array[String]): Unit = { try { Console println connect() } catch { case _: java.lang.InternalError => Console println expected } } }