warning: there were two deprecation warnings (since 2.11.0) warning: there were three deprecation warnings (since 2.12.0) warning: there were 5 deprecation warnings in total; re-run with -deprecation for details a1 = Array[1,2,3] _a1 = Array[1,2,3] arrayEquals(a1, _a1): true e1 = Left(1) _e1 = Left(1) e1 eq _e1: false, _e1 eq e1: false e1 equals _e1: true, _e1 equals e1: true x7 = RoundingMode y7 = RoundingMode x7 eq y7: true, y7 eq x7: true x7 equals y7: true, y7 equals x7: true x8 = WeekDay y8 = WeekDay x8 eq y8: true, y8 eq x8: true x8 equals y8: true, y8 equals x8: true x9 = UP y9 = UP x9 eq y9: true, y9 eq x9: true x9 equals y9: true, y9 equals x9: true x10 = Monday y10 = Monday x10 eq y10: true, y10 eq x10: true x10 equals y10: true, y10 equals x10: true x9 eq x10: false, x10 eq x9: false x9 equals x10: false, x10 equals x9: false x9 eq y10: false, y10 eq x9: false x9 equals y10: false, y10 equals x9: false f1 = _f1 = f1(2): 4, _f1(2): 4 xs0 = List(1, 2, 3) _xs0 = List(1, 2, 3) xs0 eq _xs0: false, _xs0 eq xs0: false xs0 equals _xs0: true, _xs0 equals xs0: true xs1 = List() _xs1 = List() xs1 eq _xs1: true, _xs1 eq xs1: true o1 = None _o1 = None o1 eq _o1: true, _o1 eq o1: true o2 = Some(1) _o2 = Some(1) o2 eq _o2: false, _o2 eq o2: false o2 equals _o2: true, _o2 equals o2: true s1 = 'hello _s1 = 'hello s1 eq _s1: true, _s1 eq s1: true s1 equals _s1: true, _s1 equals s1: true t1 = (BannerLimit,12345) _t1 = (BannerLimit,12345) t1 eq _t1: false, _t1 eq t1: false t1 equals _t1: true, _t1 equals t1: true x = BitSet(1, 2) y = BitSet(1, 2) x equals y: true, y equals x: true x = BitSet(2, 3) y = BitSet(2, 3) x equals y: true, y equals x: true x = Map(1 -> A, 2 -> B, 3 -> C) y = Map(1 -> A, 2 -> B, 3 -> C) x equals y: true, y equals x: true x = Set(1, 2) y = Set(1, 2) x equals y: true, y equals x: true x = List((buffers,20), (layers,2), (title,3)) y = List((buffers,20), (layers,2), (title,3)) x equals y: true, y equals x: true x = ListMap(buffers -> 20, layers -> 2, title -> 3) y = ListMap(buffers -> 20, layers -> 2, title -> 3) x equals y: true, y equals x: true x = ListSet(3, 5) y = ListSet(3, 5) x equals y: true, y equals x: true x = Queue(a, b, c) y = Queue(a, b, c) x equals y: true, y equals x: true x = Range 0 until 10 y = Range 0 until 10 x equals y: true, y equals x: true x = NumericRange 0 until 10 y = NumericRange 0 until 10 x equals y: true, y equals x: true x = Map(1 -> A, 2 -> B, 3 -> C) y = Map(1 -> A, 2 -> B, 3 -> C) x equals y: true, y equals x: true x = TreeSet(1, 2, 3) y = TreeSet(1, 2, 3) x equals y: true, y equals x: true x = Stack(c, b, a) y = Stack(c, b, a) x equals y: true, y equals x: true x = Stream(0, ?) y = Stream(0, ?) x equals y: true, y equals x: true x = Map(42 -> FortyTwo) y = Map(42 -> FortyTwo) x equals y: true, y equals x: true x = TreeSet(0, 2) y = TreeSet(0, 2) x equals y: true, y equals x: true x = Vector('a, 'b, 'c) y = Vector('a, 'b, 'c) x equals y: true, y equals x: true x = ArrayBuffer(one, two) y = ArrayBuffer(one, two) x equals y: true, y equals x: true x = ArrayBuilder.ofLong y = ArrayBuilder.ofLong x equals y: true, y equals x: true x = ArrayBuilder.ofFloat y = ArrayBuilder.ofFloat x equals y: true, y equals x: true x = ArraySeq(1, 2, 3) y = ArraySeq(1, 2, 3) x equals y: true, y equals x: true x = ArrayStack(3, 2, 20) y = ArrayStack(3, 2, 20) x equals y: true, y equals x: true x = BitSet(0, 8, 9) y = BitSet(0, 8, 9) x equals y: true, y equals x: true x = Map(A -> 1, C -> 3, B -> 2) y = Map(A -> 1, C -> 3, B -> 2) x equals y: true, y equals x: true x = Set(buffers, title, layers) y = Set(buffers, title, layers) x equals y: true, y equals x: true x = History() y = History() x equals y: true, y equals x: true x = Map(Linked -> 1, Hash -> 2, Map -> 3) y = Map(Linked -> 1, Hash -> 2, Map -> 3) x equals y: true, y equals x: true x = ArrayBuffer((Linked,1), (Hash,2), (Map,3)) y = ArrayBuffer((Linked,1), (Hash,2), (Map,3)) x equals y: true, y equals x: true x = ArrayBuffer((Linked,1), (Hash,2), (Map,3)) y = List((Linked,1), (Hash,2), (Map,3)) x equals y: true, y equals x: true x = Set(layers, buffers, title) y = Set(layers, buffers, title) x equals y: true, y equals x: true x = ArrayBuffer(layers, buffers, title) y = ArrayBuffer(layers, buffers, title) x equals y: true, y equals x: true x = ArrayBuffer(layers, buffers, title) y = List(layers, buffers, title) x equals y: true, y equals x: true x = ListBuffer(white, black) y = ListBuffer(white, black) x equals y: true, y equals x: true x = Queue(20, 2, 3) y = Queue(20, 2, 3) x equals y: true, y equals x: true x = Stack(3, 2, 20) y = Stack(3, 2, 20) x equals y: true, y equals x: true x = abc y = abc x equals y: true, y equals x: true x = WrappedArray(1, 2, 3) y = WrappedArray(1, 2, 3) x equals y: true, y equals x: true x = TreeSet(1, 2, 3) y = TreeSet(1, 2, 3) x equals y: true, y equals x: true x = TrieMap(1 -> one, 2 -> two, 3 -> three) y = TrieMap(1 -> one, 2 -> two, 3 -> three) x equals y: true, y equals x: true x = Tim y = Tim x equals y: true, y equals x: true x = Bob y = Bob x equals y: true, y equals x: true x = John y = John x equals y: true, y equals x: true x = Bill y = Bill x equals y: true, y equals x: true x = Paul y = Paul x equals y: true, y equals x: true 1 2 1 2 x = UnrolledBuffer(one, two) y = UnrolledBuffer(one, two) x equals y: true, y equals x: true x = ParArray(abc, def, etc) y = ParArray(abc, def, etc) x equals y: true, y equals x: true x = ParHashMap(2 -> 4, 1 -> 2) y = ParHashMap(2 -> 4, 1 -> 2) x equals y: true, y equals x: true x = ParTrieMap(1 -> 2, 2 -> 4) y = ParTrieMap(1 -> 2, 2 -> 4) x equals y: true, y equals x: true x = ParHashSet(1, 2, 3) y = ParHashSet(1, 2, 3) x equals y: true, y equals x: true x = ParRange 0 to 4 y = ParRange 0 to 4 x equals y: true, y equals x: true x = ParRange 0 until 4 y = ParRange 0 until 4 x equals y: true, y equals x: true x = ParMap(5 -> 1, 10 -> 2) y = ParMap(5 -> 1, 10 -> 2) x equals y: true, y equals x: true x = ParSet(two, one) y = ParSet(two, one) x equals y: true, y equals x: true