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+/****************************************************************************
+ * graphics/nxbe/nxbe_clipper.c
+ *
+ * Copyright (C) 2008-2009 Gregory Nutt. All rights reserved.
+ * Author: Gregory Nutt <spudmonkey@racsa.co.cr>
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ * 3. Neither the name NuttX nor the names of its contributors may be
+ * used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+ * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *
+ ****************************************************************************/
+
+/****************************************************************************
+ * Included Files
+ ****************************************************************************/
+
+#include <nuttx/config.h>
+
+#include <stdint.h>
+#include <stdbool.h>
+#include <stdlib.h>
+#include <debug.h>
+
+#include <nuttx/nx/nxglib.h>
+#include "nxbe.h"
+
+/****************************************************************************
+ * Pre-Processor Definitions
+ ****************************************************************************/
+
+#define NX_INITIAL_STACKSIZE (32)
+
+/****************************************************************************
+ * Private Types
+ ****************************************************************************/
+
+/* This structure is a container that retains an associated between a
+ * window instance and a rectangle.
+ */
+
+struct nxbe_cliprect_s
+{
+ FAR struct nxbe_window_s *wnd;
+ struct nxgl_rect_s rect;
+};
+
+/* This is the stack of pending clip operations */
+
+struct nxbe_clipstack_s
+{
+ uint16_t npushed; /* Number of deferred rectangles in stack */
+ uint16_t mxrects; /* The capacity of the stack */
+ struct nxbe_cliprect_s *stack; /* The stack of deferred rectangles */
+};
+
+/****************************************************************************
+ * Private Data
+ ****************************************************************************/
+
+static const uint8_t g_nxcliporder[4][4] =
+{
+ { NX_TOP_NDX, NX_LEFT_NDX, NX_RIGHT_NDX, NX_BOTTOM_NDX }, /* index = NX_CLIPORDER_TLRB */
+ { NX_TOP_NDX, NX_RIGHT_NDX, NX_LEFT_NDX, NX_BOTTOM_NDX }, /* NX_CLIPORDER_TRLB */
+ { NX_BOTTOM_NDX, NX_LEFT_NDX, NX_RIGHT_NDX, NX_TOP_NDX }, /* NX_CLIPORDER_BLRT */
+ { NX_BOTTOM_NDX, NX_RIGHT_NDX, NX_LEFT_NDX, NX_TOP_NDX } /* NX_CLIPORDER_BRLT */
+};
+
+/****************************************************************************
+ * Public Data
+ ****************************************************************************/
+
+/****************************************************************************
+ * Private Functions
+ ****************************************************************************/
+
+/****************************************************************************
+ * Name: nxbe_pushrectangle
+ ****************************************************************************/
+
+static inline void nxbe_pushrectangle(FAR struct nxbe_clipstack_s *stack,
+ FAR struct nxbe_window_s *wnd,
+ FAR const struct nxgl_rect_s *rect)
+{
+ /* Check if there is room on the stack to hold another rectangle */
+
+ if ((stack->npushed + 1) > stack->mxrects)
+ {
+ /* No then we will need to reallocate the stack to hole more */
+
+ int mxrects = stack->mxrects ? 2 * stack->mxrects : NX_INITIAL_STACKSIZE;
+ struct nxbe_cliprect_s *newstack;
+
+ newstack = realloc(stack->stack, sizeof(struct nxbe_cliprect_s) * mxrects);
+ if (!newstack)
+ {
+ gdbg("Failed to reallocate stack\n");
+ return;
+ }
+
+ stack->stack = newstack;
+ stack->mxrects = mxrects;
+ }
+
+ /* Then push the new rectangle onto the stack */
+
+ stack->stack[stack->npushed].wnd = wnd;
+ nxgl_rectcopy(&stack->stack[stack->npushed].rect, rect);
+ stack->npushed++;
+}
+
+/****************************************************************************
+ * Name: nxbe_poprectangle
+ ****************************************************************************/
+
+static inline bool nxbe_poprectangle(struct nxbe_clipstack_s *stack,
+ FAR struct nxbe_window_s **wnd,
+ struct nxgl_rect_s *rect)
+{
+ if(stack->npushed > 0)
+ {
+ stack->npushed--;
+ *wnd = stack->stack[stack->npushed].wnd;
+ nxgl_rectcopy(rect, &stack->stack[stack->npushed].rect);
+ return true;
+ }
+ return false;
+}
+
+/****************************************************************************
+ * Public Functions
+ ****************************************************************************/
+
+/****************************************************************************
+ * Name: nxbe_clipper
+ *
+ * Descripton:
+ * Perform flexible clipping operations. Callbacks are executed for
+ * each oscured and visible portions of the window.
+ *
+ * Input Parameters:
+ * wnd - The window to be clipped.
+ * rect - The region of concern within the window
+ * order - Specifies the order to process the parts of the non-intersecting
+ * sub-rectangles.
+ * cops - The callbacks to handle obscured and visible parts of the
+ * sub-rectangles.
+ * plane - The raster operations to be used by the callback functions.
+ * These may vary with different color formats.
+ *
+ * Returned Value:
+ * None
+ *
+ ****************************************************************************/
+
+void nxbe_clipper(FAR struct nxbe_window_s *wnd,
+ FAR const struct nxgl_rect_s *dest, uint8_t order,
+ FAR struct nxbe_clipops_s *cops,
+ FAR struct nxbe_plane_s *plane)
+{
+ struct nxbe_clipstack_s stack;
+ FAR struct nxbe_window_s *currw;
+ struct nxgl_rect_s rect;
+ struct nxgl_rect_s obscuredrect;
+ struct nxgl_rect_s currbounds;
+ struct nxgl_rect_s nonoverlapped[4];
+ int i;
+
+ /* Initialize the stack where we will keep deferred rectangle operations */
+
+ stack.npushed = 0;
+ stack.mxrects = 0;
+ stack.stack = NULL;
+
+ /* Loop until there are no further pending operations */
+
+ nxgl_rectcopy(&rect, dest); /* Start with the whole dest rectangle */
+ do
+ {
+ /* Loop for every window from the current window and above. Only windows
+ * above the current window can obscure the current window
+ */
+
+ for (currw = wnd; currw; currw = currw->above)
+ {
+ /* Does the current window overlap the dest rectangle? */
+
+ currbounds = currw->bounds;
+ if (nxgl_rectoverlap(&rect, &currbounds))
+ {
+ /* Yes.. then it obscures all or part of the dest rectangle.
+ * Divide the potentially visible, non-overlapping regions into 4
+ * smaller rectangles and push them onto the stack for processing
+ * on the next time through the outer loop.
+ */
+
+ nxgl_nonintersecting(nonoverlapped, &rect, &currbounds);
+ for (i = 3; i >= 0; i--)
+ {
+ /* Push the rectangles in the order specific by the input
+ * argument of that name.
+ */
+
+ struct nxgl_rect_s *candidate = &nonoverlapped[g_nxcliporder[order][i]];
+ if (!nxgl_nullrect(candidate))
+ {
+ nxbe_pushrectangle(&stack, currw->above, candidate);
+ }
+ }
+
+ /* Now performed any required processing on the obscurred,
+ * overlapped region.
+ */
+
+ nxgl_rectintersect(&obscuredrect, &rect, &currbounds);
+ cops->obscured(cops, plane, &obscuredrect);
+
+ /* Break out of the loop to process the pushed rectangles */
+
+ break;
+ }
+ }
+
+ /* If there are no other windows overlapping this rectangle, then this
+ * rectangular region must be visible.
+ */
+
+ if (!currw && !nxgl_nullrect(&rect))
+ {
+ cops->visible(cops, plane, &rect);
+ }
+ }
+ while (nxbe_poprectangle(&stack, &wnd, &rect));
+
+ /* Done! If any stack was allocated, then free it before exit-ting */
+
+ if (stack.stack)
+ {
+ free(stack.stack);
+ }
+}
+
+/****************************************************************************
+ * Name: nxbe_clipnull
+ *
+ * Descripton:
+ * The do-nothing clipping callback function
+ *
+ ****************************************************************************/
+
+void nxbe_clipnull(FAR struct nxbe_clipops_s *cops,
+ FAR struct nxbe_plane_s *plane,
+ FAR const struct nxgl_rect_s *rect)
+{
+}
+