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-rw-r--r--nuttx/graphics/nxconsole/nxcon_font.c651
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diff --git a/nuttx/graphics/nxconsole/nxcon_font.c b/nuttx/graphics/nxconsole/nxcon_font.c
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+/****************************************************************************
+ * nuttx/graphics/nxconsole/nxcon_font.c
+ *
+ * Copyright (C) 2012 Gregory Nutt. All rights reserved.
+ * Author: Gregory Nutt <gnutt@nuttx.org>
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ * 3. Neither the name NuttX nor the names of its contributors may be
+ * used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+ * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *
+ ****************************************************************************/
+
+/****************************************************************************
+ * Included Files
+ ****************************************************************************/
+
+#include <nuttx/config.h>
+
+#include <string.h>
+#include <assert.h>
+#include <errno.h>
+#include <debug.h>
+
+#include <nuttx/kmalloc.h>
+
+#include "nxcon_internal.h"
+
+/****************************************************************************
+ * Definitions
+ ****************************************************************************/
+
+/* Select renderer -- Some additional logic would be required to support
+ * pixel depths that are not directly addressable (1,2,4, and 24).
+ */
+
+#if CONFIG_NXCONSOLE_BPP == 1
+# define RENDERER nxf_convert_1bpp
+#elif CONFIG_NXCONSOLE_BPP == 2
+# define RENDERER nxf_convert_2bpp
+#elif CONFIG_NXCONSOLE_BPP == 4
+# define RENDERER nxf_convert_4bpp
+#elif CONFIG_NXCONSOLE_BPP == 8
+# define RENDERER nxf_convert_8bpp
+#elif CONFIG_NXCONSOLE_BPP == 16
+# define RENDERER nxf_convert_16bpp
+#elif CONFIG_NXCONSOLE_BPP == 24
+# define RENDERER nxf_convert_24bpp
+#elif CONFIG_NXCONSOLE_BPP == 32
+# define RENDERER nxf_convert_32bpp
+#else
+# error "Unsupported CONFIG_NXCONSOLE_BPP"
+#endif
+
+/****************************************************************************
+ * Private Types
+ ****************************************************************************/
+
+/****************************************************************************
+ * Private Function Prototypes
+ ****************************************************************************/
+
+/****************************************************************************
+ * Private Data
+ ****************************************************************************/
+
+/****************************************************************************
+ * Public Data
+ ****************************************************************************/
+
+/****************************************************************************
+ * Private Functions
+ ****************************************************************************/
+
+/****************************************************************************
+ * Name: nxcon_freeglyph
+ ****************************************************************************/
+
+static void nxcon_freeglyph(FAR struct nxcon_glyph_s *glyph)
+{
+ if (glyph->bitmap)
+ {
+ kfree(glyph->bitmap);
+ }
+ memset(glyph, 0, sizeof(struct nxcon_glyph_s));
+}
+
+/****************************************************************************
+ * Name: nxcon_allocglyph
+ ****************************************************************************/
+
+static inline FAR struct nxcon_glyph_s *
+nxcon_allocglyph(FAR struct nxcon_state_s *priv)
+{
+ FAR struct nxcon_glyph_s *glyph = NULL;
+ FAR struct nxcon_glyph_s *luglyph = NULL;
+ uint8_t luusecnt;
+ int i;
+
+ /* Search through the glyph cache looking for an unused glyph. Also, keep
+ * track of the least used glyph as well. We need that if we have to replace
+ * a glyph in the cache.
+ */
+
+ for (i = 0; i < priv->maxglyphs; i++)
+ {
+ /* Is this glyph in use? */
+
+ glyph = &priv->glyph[i];
+ if (!glyph->usecnt)
+ {
+ /* No.. return this glyph with a use count of one */
+
+ glyph->usecnt = 1;
+ return glyph;
+ }
+
+ /* Yes.. check for the least recently used */
+
+ if (!luglyph || glyph->usecnt < luglyph->usecnt)
+ {
+ luglyph = glyph;
+ }
+ }
+
+ /* If we get here, the glyph cache is full. We replace the least used
+ * glyph with the one we need now. (luglyph can't be NULL).
+ */
+
+ luusecnt = luglyph->usecnt;
+ nxcon_freeglyph(luglyph);
+
+ /* But lets decrement all of the usecnts so that the new one one be so
+ * far behind in the counts as the older ones.
+ */
+
+ if (luusecnt > 1)
+ {
+ uint8_t decr = luusecnt - 1;
+
+ for (i = 0; i < priv->maxglyphs; i++)
+ {
+ /* Is this glyph in use? */
+
+ glyph = &priv->glyph[i];
+ if (glyph->usecnt > decr)
+ {
+ glyph->usecnt -= decr;
+ }
+ }
+ }
+
+ /* Then return the least used glyph */
+
+ luglyph->usecnt = 1;
+ return luglyph;
+}
+
+/****************************************************************************
+ * Name: nxcon_findglyph
+ ****************************************************************************/
+
+static FAR struct nxcon_glyph_s *
+nxcon_findglyph(FAR struct nxcon_state_s *priv, uint8_t ch)
+{
+ int i;
+
+ /* First, try to find the glyph in the cache of pre-rendered glyphs */
+
+ for (i = 0; i < priv->maxglyphs; i++)
+ {
+ FAR struct nxcon_glyph_s *glyph = &priv->glyph[i];
+ if (glyph->usecnt > 0 && glyph->code == ch)
+ {
+ /* Increment the use count (unless it is already at the max) */
+
+ if (glyph->usecnt < MAX_USECNT)
+ {
+ glyph->usecnt++;
+ }
+
+ /* And return the glyph that we found */
+
+ return glyph;
+ }
+ }
+ return NULL;
+}
+
+/****************************************************************************
+ * Name: nxcon_renderglyph
+ ****************************************************************************/
+
+static inline FAR struct nxcon_glyph_s *
+nxcon_renderglyph(FAR struct nxcon_state_s *priv,
+ FAR const struct nx_fontbitmap_s *fbm, uint8_t ch)
+{
+ FAR struct nxcon_glyph_s *glyph = NULL;
+ FAR nxgl_mxpixel_t *ptr;
+#if CONFIG_NXCONSOLE_BPP < 8
+ nxgl_mxpixel_t pixel;
+#endif
+ int bmsize;
+ int row;
+ int col;
+ int ret;
+
+ /* Allocate the glyph (always succeeds) */
+
+ glyph = nxcon_allocglyph(priv);
+ glyph->code = ch;
+
+ /* Get the dimensions of the glyph */
+
+ glyph->width = fbm->metric.width + fbm->metric.xoffset;
+ glyph->height = fbm->metric.height + fbm->metric.yoffset;
+
+ /* Get the physical width of the glyph in bytes */
+
+ glyph->stride = (glyph->width * CONFIG_NXCONSOLE_BPP + 7) / 8;
+
+ /* Allocate memory to hold the glyph with its offsets */
+
+ bmsize = glyph->stride * glyph->height;
+ glyph->bitmap = (FAR uint8_t *)kmalloc(bmsize);
+
+ if (glyph->bitmap)
+ {
+ /* Initialize the glyph memory to the background color using the
+ * hard-coded bits-per-pixel (BPP).
+ *
+ * TODO: The rest of NX is configured to support multiple devices
+ * with differing BPP. They logic should be extended to support
+ * differing BPP's as well.
+ */
+
+#if CONFIG_NXCONSOLE_BPP < 8
+ pixel = priv->wcolor[0];
+
+# if CONFIG_NXCONSOLE_BPP == 1
+
+ /* Pack 1-bit pixels into a 2-bits */
+
+ pixel &= 0x01;
+ pixel = (pixel) << 1 | pixel;
+
+# endif
+# if CONFIG_NXCONSOLE_BPP < 4
+
+ /* Pack 2-bit pixels into a nibble */
+
+ pixel &= 0x03;
+ pixel = (pixel) << 2 | pixel;
+
+# endif
+
+ /* Pack 4-bit nibbles into a byte */
+
+ pixel &= 0x0f;
+ pixel = (pixel) << 4 | pixel;
+
+ ptr = (FAR nxgl_mxpixel_t *)glyph->bitmap;
+ for (row = 0; row < glyph->height; row++)
+ {
+ for (col = 0; col < glyph->stride; col++)
+ {
+ /* Transfer the packed bytes into the buffer */
+
+ *ptr++ = pixel;
+ }
+ }
+
+#elif CONFIG_NXCONSOLE_BPP == 24
+# error "Additional logic is needed here for 24bpp support"
+
+#else /* CONFIG_NXCONSOLE_BPP = {8,16,32} */
+
+ ptr = (FAR nxgl_mxpixel_t *)glyph->bitmap;
+ for (row = 0; row < glyph->height; row++)
+ {
+ /* Just copy the color value into the glyph memory */
+
+ for (col = 0; col < glyph->width; col++)
+ {
+ *ptr++ = priv->wndo.wcolor[0];
+ }
+ }
+#endif
+
+ /* Then render the glyph into the allocated memory */
+
+ ret = RENDERER((FAR nxgl_mxpixel_t*)glyph->bitmap,
+ glyph->height, glyph->width, glyph->stride,
+ fbm, priv->wndo.fcolor[0]);
+ if (ret < 0)
+ {
+ /* Actually, the RENDERER never returns a failure */
+
+ gdbg("nxcon_renderglyph: RENDERER failed\n");
+ nxcon_freeglyph(glyph);
+ glyph = NULL;
+ }
+ }
+
+ return glyph;
+}
+
+/****************************************************************************
+ * Name: nxcon_fontsize
+ ****************************************************************************/
+
+static int nxcon_fontsize(NXHANDLE hfont, uint8_t ch, FAR struct nxgl_size_s *size)
+{
+ FAR const struct nx_fontbitmap_s *fbm;
+
+ /* No, it is not cached... Does the code map to a font? */
+
+ fbm = nxf_getbitmap(hfont, ch);
+ if (fbm)
+ {
+ /* Yes.. return the font size */
+
+ size->w = fbm->metric.width + fbm->metric.xoffset;
+ size->h = fbm->metric.height + fbm->metric.yoffset;
+ return OK;
+ }
+
+ return ERROR;
+}
+
+/****************************************************************************
+ * Name: nxcon_getglyph
+ ****************************************************************************/
+
+static FAR struct nxcon_glyph_s *
+nxcon_getglyph(NXHANDLE hfont, FAR struct nxcon_state_s *priv, uint8_t ch)
+{
+ FAR struct nxcon_glyph_s *glyph;
+ FAR const struct nx_fontbitmap_s *fbm;
+
+ /* First, try to find the glyph in the cache of pre-rendered glyphs */
+
+ glyph = nxcon_findglyph(priv, ch);
+ if (glyph)
+ {
+ /* We found it in the cache .. return the cached glyph */
+
+ return glyph;
+ }
+
+ /* No, it is not cached... Does the code map to a font? */
+
+ fbm = nxf_getbitmap(hfont, ch);
+ if (fbm)
+ {
+ /* Yes.. render the glyph */
+
+ glyph = nxcon_renderglyph(priv, fbm, ch);
+ }
+
+ return glyph;
+}
+
+/****************************************************************************
+ * Public Functions
+ ****************************************************************************/
+
+/****************************************************************************
+ * Name: nxcon_addchar
+ *
+ * Description:
+ * This is part of the nxcon_putc logic. It creates and positions a
+ * the character and renders (or re-uses) a glyph for font.
+ *
+ ****************************************************************************/
+
+FAR const struct nxcon_bitmap_s *
+nxcon_addchar(NXHANDLE hfont, FAR struct nxcon_state_s *priv, uint8_t ch)
+{
+ FAR struct nxcon_bitmap_s *bm = NULL;
+ FAR struct nxcon_glyph_s *glyph;
+
+ /* Is there space for another character on the display? */
+
+ if (priv->nchars < priv->maxchars)
+ {
+ /* Yes, setup the bitmap information */
+
+ bm = &priv->bm[priv->nchars];
+ bm->code = ch;
+ bm->flags = 0;
+ bm->pos.x = priv->fpos.x;
+ bm->pos.y = priv->fpos.y;
+
+ /* Find (or create) the matching glyph */
+
+ glyph = nxcon_getglyph(hfont, priv, ch);
+ if (!glyph)
+ {
+ /* No, there is no font for this code. Just mark this as a space. */
+
+ bm->flags |= BMFLAGS_NOGLYPH;
+
+ /* Set up the next character position */
+
+ priv->fpos.x += priv->spwidth;
+ }
+ else
+ {
+ /* Set up the next character position */
+
+ priv->fpos.x += glyph->width;
+ }
+
+ /* Success.. increment nchars to retain this character */
+
+ priv->nchars++;
+ }
+
+ return bm;
+}
+
+/****************************************************************************
+ * Name: nxcon_hidechar
+ *
+ * Description:
+ * Erase a character from the window.
+ *
+ ****************************************************************************/
+int nxcon_hidechar(FAR struct nxcon_state_s *priv,
+ FAR const struct nxcon_bitmap_s *bm)
+{
+ struct nxgl_rect_s bounds;
+ struct nxgl_size_s fsize;
+ int ret;
+
+ /* Get the size of the font glyph. If nxcon_fontsize, then the
+ * character will have been rendered as a space, and no display
+ * modification is required (not an error).
+ */
+
+ ret = nxcon_fontsize(priv->font, bm->code, &fsize);
+ if (ret < 0)
+ {
+ /* It was rendered as a space. */
+
+ return OK;
+ }
+
+ /* Construct a bounding box for the glyph */
+
+ bounds.pt1.x = bm->pos.x;
+ bounds.pt1.y = bm->pos.y;
+ bounds.pt2.x = bm->pos.x + fsize.w - 1;
+ bounds.pt2.y = bm->pos.y + fsize.h - 1;
+
+ /* Fill the bitmap region with the background color, erasing the
+ * character from the display. NOTE: This region might actually
+ * be obscured... NX will handle that case.
+ */
+
+ return priv->ops->fill(priv, &bounds, priv->wndo.wcolor);
+}
+
+/****************************************************************************
+ * Name: nxcon_backspace
+ *
+ * Description:
+ * Remove the last character from the window.
+ *
+ ****************************************************************************/
+
+int nxcon_backspace(FAR struct nxcon_state_s *priv)
+{
+ FAR struct nxcon_bitmap_s *bm;
+ int ndx;
+ int ret = -ENOENT;
+
+ /* Is there a character on the display? */
+
+ if (priv->nchars > 0)
+ {
+ /* Yes.. Get the index to the last bitmap on the display */
+
+ ndx = priv->nchars - 1;
+ bm = &priv->bm[ndx];
+
+ /* Erase the character from the display */
+
+ ret = nxcon_hidechar(priv, bm);
+
+ /* The current position to the location where the last character was */
+
+ priv->fpos.x = bm->pos.x;
+ priv->fpos.y = bm->pos.y;
+
+ /* Decrement nchars to discard this character */
+
+ priv->nchars = ndx;
+ }
+
+ return ret;
+}
+
+/****************************************************************************
+ * Name: nxcon_home
+ *
+ * Description:
+ * Set the next character position to the top-left corner of the display.
+ *
+ ****************************************************************************/
+
+void nxcon_home(FAR struct nxcon_state_s *priv)
+{
+ /* The first character is one space from the left */
+
+ priv->fpos.x = priv->spwidth;
+
+ /* And CONFIG_NXCONSOLE_LINESEPARATION lines from the top */
+
+ priv->fpos.y = CONFIG_NXCONSOLE_LINESEPARATION;
+}
+
+/****************************************************************************
+ * Name: nxcon_newline
+ *
+ * Description:
+ * Set the next character position to the beginning of the next line.
+ *
+ ****************************************************************************/
+
+void nxcon_newline(FAR struct nxcon_state_s *priv)
+{
+ /* Carriage return: The first character is one space from the left */
+
+ priv->fpos.x = priv->spwidth;
+
+ /* Linefeed: Down the max font height + CONFIG_NXCONSOLE_LINESEPARATION */
+
+ priv->fpos.y += (priv->fheight + CONFIG_NXCONSOLE_LINESEPARATION);
+}
+
+/****************************************************************************
+ * Name: nxcon_fillchar
+ *
+ * Description:
+ * This implements the character display. It is part of the nxcon_putc
+ * operation but may also be used when redrawing an existing display.
+ *
+ ****************************************************************************/
+
+void nxcon_fillchar(FAR struct nxcon_state_s *priv,
+ FAR const struct nxgl_rect_s *rect,
+ FAR const struct nxcon_bitmap_s *bm)
+{
+ FAR struct nxcon_glyph_s *glyph;
+ struct nxgl_rect_s bounds;
+ struct nxgl_rect_s intersection;
+ struct nxgl_size_s fsize;
+ int ret;
+
+ /* Handle the special case of spaces which have no glyph bitmap */
+
+ if (BM_ISSPACE(bm))
+ {
+ return;
+ }
+
+ /* Get the size of the font glyph (which may not have been created yet) */
+
+ ret = nxcon_fontsize(priv->font, bm->code, &fsize);
+ if (ret < 0)
+ {
+ /* This would mean that there is no bitmap for the character code and
+ * that the font would be rendered as a space. But this case should
+ * never happen here because the BM_ISSPACE() should have already
+ * found all such cases.
+ */
+
+ return;
+ }
+
+ /* Construct a bounding box for the glyph */
+
+ bounds.pt1.x = bm->pos.x;
+ bounds.pt1.y = bm->pos.y;
+ bounds.pt2.x = bm->pos.x + fsize.w - 1;
+ bounds.pt2.y = bm->pos.y + fsize.h - 1;
+
+ /* Should this also be clipped to a region in the window? */
+
+ if (rect)
+ {
+ /* Get the intersection of the redraw region and the character bitmap */
+
+ nxgl_rectintersect(&intersection, rect, &bounds);
+ }
+ else
+ {
+ /* The intersection is the whole glyph */
+
+ nxgl_rectcopy(&intersection, &bounds);
+ }
+
+ /* Check for empty intersections */
+
+ if (!nxgl_nullrect(&intersection))
+ {
+ FAR const void *src;
+
+ /* Find (or create) the glyph that goes with this font */
+
+ glyph = nxcon_getglyph(priv->font, priv, bm->code);
+ if (!glyph)
+ {
+ /* Shouldn't happen */
+
+ return;
+ }
+
+ /* Blit the font bitmap into the window */
+
+ src = (FAR const void *)glyph->bitmap;
+ ret = priv->ops->bitmap(priv, &intersection, &src,
+ &bm->pos, (unsigned int)glyph->stride);
+ DEBUGASSERT(ret >= 0);
+ }
+}
+