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-rw-r--r--nuttx/net/uip/uip_tcpinput.c839
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diff --git a/nuttx/net/uip/uip_tcpinput.c b/nuttx/net/uip/uip_tcpinput.c
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+/****************************************************************************
+ * net/uip/uip_tcpinput.c
+ * Handling incoming TCP input
+ *
+ * Copyright (C) 2007-2012 Gregory Nutt. All rights reserved.
+ * Author: Gregory Nutt <gnutt@nuttx.org>
+ *
+ * Adapted for NuttX from logic in uIP which also has a BSD-like license:
+ *
+ * Original author Adam Dunkels <adam@dunkels.com>
+ * Copyright () 2001-2003, Adam Dunkels.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote
+ * products derived from this software without specific prior
+ * written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ ****************************************************************************/
+
+/****************************************************************************
+ * Included Files
+ ****************************************************************************/
+
+#include <nuttx/config.h>
+
+#if defined(CONFIG_NET) && defined(CONFIG_NET_TCP)
+
+#include <stdint.h>
+#include <string.h>
+#include <debug.h>
+
+#include <nuttx/net/uip/uipopt.h>
+#include <nuttx/net/uip/uip.h>
+#include <nuttx/net/uip/uip-arch.h>
+
+#include "uip_internal.h"
+
+/****************************************************************************
+ * Pre-processor Definitions
+ ****************************************************************************/
+
+#define BUF ((struct uip_tcpip_hdr *)&dev->d_buf[UIP_LLH_LEN])
+
+/****************************************************************************
+ * Public Variables
+ ****************************************************************************/
+
+/****************************************************************************
+ * Private Variables
+ ****************************************************************************/
+
+/****************************************************************************
+ * Private Functions
+ ****************************************************************************/
+
+/****************************************************************************
+ * Public Functions
+ ****************************************************************************/
+
+/****************************************************************************
+ * Name: uip_tcpinput
+ *
+ * Description:
+ * Handle incoming TCP input
+ *
+ * Parameters:
+ * dev - The device driver structure containing the received TCP packet.
+ *
+ * Return:
+ * None
+ *
+ * Assumptions:
+ * Called from the interrupt level or with interrupts disabled.
+ *
+ ****************************************************************************/
+
+void uip_tcpinput(struct uip_driver_s *dev)
+{
+ struct uip_conn *conn = NULL;
+ struct uip_tcpip_hdr *pbuf = BUF;
+ uint16_t tmp16;
+ uint16_t flags;
+ uint8_t opt;
+ uint8_t result;
+ int len;
+ int i;
+
+ dev->d_snddata = &dev->d_buf[UIP_IPTCPH_LEN + UIP_LLH_LEN];
+ dev->d_appdata = &dev->d_buf[UIP_IPTCPH_LEN + UIP_LLH_LEN];
+
+#ifdef CONFIG_NET_STATISTICS
+ uip_stat.tcp.recv++;
+#endif
+
+ /* Start of TCP input header processing code. */
+
+ if (uip_tcpchksum(dev) != 0xffff)
+ {
+ /* Compute and check the TCP checksum. */
+
+#ifdef CONFIG_NET_STATISTICS
+ uip_stat.tcp.drop++;
+ uip_stat.tcp.chkerr++;
+#endif
+ nlldbg("Bad TCP checksum\n");
+ goto drop;
+ }
+
+ /* Demultiplex this segment. First check any active connections. */
+
+ conn = uip_tcpactive(pbuf);
+ if (conn)
+ {
+ /* We found an active connection.. Check for the subsequent SYN
+ * arriving in UIP_SYN_RCVD state after the SYNACK packet was
+ * lost. To avoid other issues, reset any active connection
+ * where a SYN arrives in a state != UIP_SYN_RCVD.
+ */
+
+ if ((conn->tcpstateflags & UIP_TS_MASK) != UIP_SYN_RCVD &&
+ (BUF->flags & TCP_CTL) == TCP_SYN)
+ {
+ goto reset;
+ }
+ else
+ {
+ goto found;
+ }
+ }
+
+ /* If we didn't find and active connection that expected the packet,
+ * either (1) this packet is an old duplicate, or (2) this is a SYN packet
+ * destined for a connection in LISTEN. If the SYN flag isn't set,
+ * it is an old packet and we send a RST.
+ */
+
+ if ((pbuf->flags & TCP_CTL) == TCP_SYN)
+ {
+ /* This is a SYN packet for a connection. Find the connection
+ * listening on this port.
+ */
+
+ tmp16 = pbuf->destport;
+ if (uip_islistener(tmp16))
+ {
+ /* We matched the incoming packet with a connection in LISTEN.
+ * We now need to create a new connection and send a SYNACK in
+ * response.
+ */
+
+ /* First allocate a new connection structure and see if there is any
+ * user application to accept it.
+ */
+
+ conn = uip_tcpaccept(pbuf);
+ if (conn)
+ {
+ /* The connection structure was successfully allocated. Now see if
+ * there is an application waiting to accept the connection (or at
+ * least queue it it for acceptance).
+ */
+
+ conn->crefs = 1;
+ if (uip_accept(dev, conn, tmp16) != OK)
+ {
+ /* No, then we have to give the connection back and drop the packet */
+
+ conn->crefs = 0;
+ uip_tcpfree(conn);
+ conn = NULL;
+ }
+ else
+ {
+ /* TCP state machine should move to the ESTABLISHED state only after
+ * it has received ACK from the host. This needs to be investigated
+ * further.
+ */
+
+ conn->tcpstateflags = UIP_ESTABLISHED;
+ }
+ }
+
+ if (!conn)
+ {
+ /* Either (1) all available connections are in use, or (2) there is no
+ * application in place to accept the connection. We drop packet and hope that
+ * the remote end will retransmit the packet at a time when we
+ * have more spare connections or someone waiting to accept the connection.
+ */
+
+#ifdef CONFIG_NET_STATISTICS
+ uip_stat.tcp.syndrop++;
+#endif
+ nlldbg("No free TCP connections\n");
+ goto drop;
+ }
+
+ uip_incr32(conn->rcvseq, 1);
+
+ /* Parse the TCP MSS option, if present. */
+
+ if ((pbuf->tcpoffset & 0xf0) > 0x50)
+ {
+ for (i = 0; i < ((pbuf->tcpoffset >> 4) - 5) << 2 ;)
+ {
+ opt = dev->d_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + i];
+ if (opt == TCP_OPT_END)
+ {
+ /* End of options. */
+
+ break;
+ }
+ else if (opt == TCP_OPT_NOOP)
+ {
+ /* NOP option. */
+
+ ++i;
+ }
+ else if (opt == TCP_OPT_MSS &&
+ dev->d_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + i] == TCP_OPT_MSS_LEN)
+ {
+ /* An MSS option with the right option length. */
+
+ tmp16 = ((uint16_t)dev->d_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 2 + i] << 8) |
+ (uint16_t)dev->d_buf[UIP_IPTCPH_LEN + UIP_LLH_LEN + 3 + i];
+ conn->initialmss = conn->mss =
+ tmp16 > UIP_TCP_MSS? UIP_TCP_MSS: tmp16;
+
+ /* And we are done processing options. */
+
+ break;
+ }
+ else
+ {
+ /* All other options have a length field, so that we easily
+ * can skip past them.
+ */
+
+ if (dev->d_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + i] == 0)
+ {
+ /* If the length field is zero, the options are malformed
+ * and we don't process them further.
+ */
+
+ break;
+ }
+ i += dev->d_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + i];
+ }
+ }
+ }
+
+ /* Our response will be a SYNACK. */
+
+ uip_tcpack(dev, conn, TCP_ACK | TCP_SYN);
+ return;
+ }
+ }
+
+ /* This is (1) an old duplicate packet or (2) a SYN packet but with
+ * no matching listener found. Send RST packet in either case.
+ */
+
+reset:
+
+ /* We do not send resets in response to resets. */
+
+ if ((pbuf->flags & TCP_RST) != 0)
+ {
+ goto drop;
+ }
+
+#ifdef CONFIG_NET_STATISTICS
+ uip_stat.tcp.synrst++;
+#endif
+ uip_tcpreset(dev);
+ return;
+
+found:
+
+ flags = 0;
+
+ /* We do a very naive form of TCP reset processing; we just accept
+ * any RST and kill our connection. We should in fact check if the
+ * sequence number of this reset is within our advertised window
+ * before we accept the reset.
+ */
+
+ if ((pbuf->flags & TCP_RST) != 0)
+ {
+ conn->tcpstateflags = UIP_CLOSED;
+ nlldbg("RESET - TCP state: UIP_CLOSED\n");
+
+ (void)uip_tcpcallback(dev, conn, UIP_ABORT);
+ goto drop;
+ }
+
+ /* Calculated the length of the data, if the application has sent
+ * any data to us.
+ */
+
+ len = (pbuf->tcpoffset >> 4) << 2;
+
+ /* d_len will contain the length of the actual TCP data. This is
+ * calculated by subtracting the length of the TCP header (in
+ * len) and the length of the IP header (20 bytes).
+ */
+
+ dev->d_len -= (len + UIP_IPH_LEN);
+
+ /* First, check if the sequence number of the incoming packet is
+ * what we're expecting next. If not, we send out an ACK with the
+ * correct numbers in, unless we are in the SYN_RCVD state and
+ * receive a SYN, in which case we should retransmit our SYNACK
+ * (which is done further down).
+ */
+
+ if (!((((conn->tcpstateflags & UIP_TS_MASK) == UIP_SYN_SENT) &&
+ ((pbuf->flags & TCP_CTL) == (TCP_SYN | TCP_ACK))) ||
+ (((conn->tcpstateflags & UIP_TS_MASK) == UIP_SYN_RCVD) &&
+ ((pbuf->flags & TCP_CTL) == TCP_SYN))))
+ {
+ if ((dev->d_len > 0 || ((pbuf->flags & (TCP_SYN | TCP_FIN)) != 0)) &&
+ memcmp(pbuf->seqno, conn->rcvseq, 4) != 0)
+ {
+ uip_tcpsend(dev, conn, TCP_ACK, UIP_IPTCPH_LEN);
+ return;
+ }
+ }
+
+ /* Next, check if the incoming segment acknowledges any outstanding
+ * data. If so, we update the sequence number, reset the length of
+ * the outstanding data, calculate RTT estimations, and reset the
+ * retransmission timer.
+ */
+
+ if ((pbuf->flags & TCP_ACK) != 0 && conn->unacked > 0)
+ {
+ uint32_t unackseq;
+ uint32_t ackseq;
+
+ /* The next sequence number is equal to the current sequence
+ * number (sndseq) plus the size of the oustanding, unacknowledged
+ * data (unacked).
+ */
+
+ unackseq = uip_tcpaddsequence(conn->sndseq, conn->unacked);
+
+ /* Get the sequence number of that has just been acknowledged by this
+ * incoming packet.
+ */
+
+ ackseq = uip_tcpgetsequence(pbuf->ackno);
+
+ /* Check how many of the outstanding bytes have been acknowledged. For
+ * a most uIP send operation, this should always be true. However,
+ * the send() API sends data ahead when it can without waiting for
+ * the ACK. In this case, the 'ackseq' could be less than then the
+ * new sequence number.
+ */
+
+ if (ackseq <= unackseq)
+ {
+ /* Calculate the new number of oustanding, unacknowledged bytes */
+
+ conn->unacked = unackseq - ackseq;
+ }
+ else
+ {
+ /* What would it mean if ackseq > unackseq? The peer has ACKed
+ * more bytes than we think we have sent? Someone has lost it.
+ * Complain and reset the number of outstanding, unackowledged
+ * bytes
+ */
+
+ nlldbg("ERROR: ackseq[%08x] > unackseq[%08x]\n", ackseq, unackseq);
+ conn->unacked = 0;
+ }
+
+ /* Update sequence number to the unacknowledge sequence number. If
+ * there is still outstanding, unacknowledged data, then this will
+ * be beyond ackseq.
+ */
+
+ nllvdbg("sndseq: %08x->%08x unackseq: %08x new unacked: %d\n",
+ conn->sndseq, ackseq, unackseq, conn->unacked);
+ uip_tcpsetsequence(conn->sndseq, ackseq);
+
+ /* Do RTT estimation, unless we have done retransmissions. */
+
+ if (conn->nrtx == 0)
+ {
+ signed char m;
+ m = conn->rto - conn->timer;
+
+ /* This is taken directly from VJs original code in his paper */
+
+ m = m - (conn->sa >> 3);
+ conn->sa += m;
+ if (m < 0)
+ {
+ m = -m;
+ }
+
+ m = m - (conn->sv >> 2);
+ conn->sv += m;
+ conn->rto = (conn->sa >> 3) + conn->sv;
+ }
+
+ /* Set the acknowledged flag. */
+
+ flags |= UIP_ACKDATA;
+
+ /* Reset the retransmission timer. */
+
+ conn->timer = conn->rto;
+ }
+
+ /* Do different things depending on in what state the connection is. */
+
+ switch (conn->tcpstateflags & UIP_TS_MASK)
+ {
+ /* CLOSED and LISTEN are not handled here. CLOSE_WAIT is not
+ * implemented, since we force the application to close when the
+ * peer sends a FIN (hence the application goes directly from
+ * ESTABLISHED to LAST_ACK).
+ */
+
+ case UIP_SYN_RCVD:
+ /* In SYN_RCVD we have sent out a SYNACK in response to a SYN, and
+ * we are waiting for an ACK that acknowledges the data we sent
+ * out the last time. Therefore, we want to have the UIP_ACKDATA
+ * flag set. If so, we enter the ESTABLISHED state.
+ */
+
+ if ((flags & UIP_ACKDATA) != 0)
+ {
+ conn->tcpstateflags = UIP_ESTABLISHED;
+ conn->unacked = 0;
+ nllvdbg("TCP state: UIP_ESTABLISHED\n");
+
+ flags = UIP_CONNECTED;
+
+ if (dev->d_len > 0)
+ {
+ flags |= UIP_NEWDATA;
+ uip_incr32(conn->rcvseq, dev->d_len);
+ }
+
+ dev->d_sndlen = 0;
+ result = uip_tcpcallback(dev, conn, flags);
+ uip_tcpappsend(dev, conn, result);
+ return;
+ }
+
+ /* We need to retransmit the SYNACK */
+
+ if ((pbuf->flags & TCP_CTL) == TCP_SYN)
+ {
+ uip_tcpack(dev, conn, TCP_ACK | TCP_SYN);
+ return;
+ }
+ goto drop;
+
+ case UIP_SYN_SENT:
+ /* In SYN_SENT, we wait for a SYNACK that is sent in response to
+ * our SYN. The rcvseq is set to sequence number in the SYNACK
+ * plus one, and we send an ACK. We move into the ESTABLISHED
+ * state.
+ */
+
+ if ((flags & UIP_ACKDATA) != 0 && (pbuf->flags & TCP_CTL) == (TCP_SYN | TCP_ACK))
+ {
+ /* Parse the TCP MSS option, if present. */
+
+ if ((pbuf->tcpoffset & 0xf0) > 0x50)
+ {
+ for (i = 0; i < ((pbuf->tcpoffset >> 4) - 5) << 2 ;)
+ {
+ opt = dev->d_buf[UIP_IPTCPH_LEN + UIP_LLH_LEN + i];
+ if (opt == TCP_OPT_END)
+ {
+ /* End of options. */
+
+ break;
+ }
+ else if (opt == TCP_OPT_NOOP)
+ {
+ /* NOP option. */
+
+ ++i;
+ }
+ else if (opt == TCP_OPT_MSS &&
+ dev->d_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + i] == TCP_OPT_MSS_LEN)
+ {
+ /* An MSS option with the right option length. */
+
+ tmp16 =
+ (dev->d_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 2 + i] << 8) |
+ dev->d_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 3 + i];
+ conn->initialmss =
+ conn->mss =
+ tmp16 > UIP_TCP_MSS? UIP_TCP_MSS: tmp16;
+
+ /* And we are done processing options. */
+
+ break;
+ }
+ else
+ {
+ /* All other options have a length field, so that we
+ * easily can skip past them.
+ */
+
+ if (dev->d_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + i] == 0)
+ {
+ /* If the length field is zero, the options are
+ * malformed and we don't process them further.
+ */
+
+ break;
+ }
+ i += dev->d_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + i];
+ }
+ }
+ }
+
+ conn->tcpstateflags = UIP_ESTABLISHED;
+ memcpy(conn->rcvseq, pbuf->seqno, 4);
+ nllvdbg("TCP state: UIP_ESTABLISHED\n");
+
+ uip_incr32(conn->rcvseq, 1);
+ conn->unacked = 0;
+ dev->d_len = 0;
+ dev->d_sndlen = 0;
+ result = uip_tcpcallback(dev, conn, UIP_CONNECTED | UIP_NEWDATA);
+ uip_tcpappsend(dev, conn, result);
+ return;
+ }
+
+ /* Inform the application that the connection failed */
+
+ (void)uip_tcpcallback(dev, conn, UIP_ABORT);
+
+ /* The connection is closed after we send the RST */
+
+ conn->tcpstateflags = UIP_CLOSED;
+ nllvdbg("Connection failed - TCP state: UIP_CLOSED\n");
+
+ /* We do not send resets in response to resets. */
+
+ if ((pbuf->flags & TCP_RST) != 0)
+ {
+ goto drop;
+ }
+ uip_tcpreset(dev);
+ return;
+
+ case UIP_ESTABLISHED:
+ /* In the ESTABLISHED state, we call upon the application to feed
+ * data into the d_buf. If the UIP_ACKDATA flag is set, the
+ * application should put new data into the buffer, otherwise we are
+ * retransmitting an old segment, and the application should put that
+ * data into the buffer.
+ *
+ * If the incoming packet is a FIN, we should close the connection on
+ * this side as well, and we send out a FIN and enter the LAST_ACK
+ * state. We require that there is no outstanding data; otherwise the
+ * sequence numbers will be screwed up.
+ */
+
+ if ((pbuf->flags & TCP_FIN) != 0 && (conn->tcpstateflags & UIP_STOPPED) == 0)
+ {
+ if (conn->unacked > 0)
+ {
+ goto drop;
+ }
+
+ /* Update the sequence number and indicate that the connection has
+ * been closed.
+ */
+
+ uip_incr32(conn->rcvseq, dev->d_len + 1);
+ flags |= UIP_CLOSE;
+
+ if (dev->d_len > 0)
+ {
+ flags |= UIP_NEWDATA;
+ }
+
+ (void)uip_tcpcallback(dev, conn, flags);
+
+ conn->tcpstateflags = UIP_LAST_ACK;
+ conn->unacked = 1;
+ conn->nrtx = 0;
+ nllvdbg("TCP state: UIP_LAST_ACK\n");
+
+ uip_tcpsend(dev, conn, TCP_FIN | TCP_ACK, UIP_IPTCPH_LEN);
+ return;
+ }
+
+ /* Check the URG flag. If this is set, the segment carries urgent
+ * data that we must pass to the application.
+ */
+
+ if ((pbuf->flags & TCP_URG) != 0)
+ {
+#ifdef CONFIG_NET_TCPURGDATA
+ dev->d_urglen = (pbuf->urgp[0] << 8) | pbuf->urgp[1];
+ if (dev->d_urglen > dev->d_len)
+ {
+ /* There is more urgent data in the next segment to come. */
+
+ dev->d_urglen = dev->d_len;
+ }
+
+ uip_incr32(conn->rcvseq, dev->d_urglen);
+ dev->d_len -= dev->d_urglen;
+ dev->d_urgdata = dev->d_appdata;
+ dev->d_appdata += dev->d_urglen;
+ }
+ else
+ {
+ dev->d_urglen = 0;
+#else /* CONFIG_NET_TCPURGDATA */
+ dev->d_appdata = ((uint8_t*)dev->d_appdata) + ((pbuf->urgp[0] << 8) | pbuf->urgp[1]);
+ dev->d_len -= (pbuf->urgp[0] << 8) | pbuf->urgp[1];
+#endif /* CONFIG_NET_TCPURGDATA */
+ }
+
+ /* If d_len > 0 we have TCP data in the packet, and we flag this
+ * by setting the UIP_NEWDATA flag. If the application has stopped
+ * the dataflow using uip_stop(), we must not accept any data
+ * packets from the remote host.
+ */
+
+ if (dev->d_len > 0 && (conn->tcpstateflags & UIP_STOPPED) == 0)
+ {
+ flags |= UIP_NEWDATA;
+ }
+
+ /* Check if the available buffer space advertised by the other end
+ * is smaller than the initial MSS for this connection. If so, we
+ * set the current MSS to the window size to ensure that the
+ * application does not send more data than the other end can
+ * handle.
+ *
+ * If the remote host advertises a zero window, we set the MSS to
+ * the initial MSS so that the application will send an entire MSS
+ * of data. This data will not be acknowledged by the receiver,
+ * and the application will retransmit it. This is called the
+ * "persistent timer" and uses the retransmission mechanim.
+ */
+
+ tmp16 = ((uint16_t)pbuf->wnd[0] << 8) + (uint16_t)pbuf->wnd[1];
+ if (tmp16 > conn->initialmss || tmp16 == 0)
+ {
+ tmp16 = conn->initialmss;
+ }
+ conn->mss = tmp16;
+
+ /* If this packet constitutes an ACK for outstanding data (flagged
+ * by the UIP_ACKDATA flag), we should call the application since it
+ * might want to send more data. If the incoming packet had data
+ * from the peer (as flagged by the UIP_NEWDATA flag), the
+ * application must also be notified.
+ *
+ * When the application is called, the d_len field
+ * contains the length of the incoming data. The application can
+ * access the incoming data through the global pointer
+ * d_appdata, which usually points UIP_IPTCPH_LEN + UIP_LLH_LEN
+ * bytes into the d_buf array.
+ *
+ * If the application wishes to send any data, this data should be
+ * put into the d_appdata and the length of the data should be
+ * put into d_len. If the application don't have any data to
+ * send, d_len must be set to 0.
+ */
+
+ if ((flags & (UIP_NEWDATA | UIP_ACKDATA)) != 0)
+ {
+ /* Clear sndlen and remember the size in d_len. The application
+ * may modify d_len and we will need this value later when we
+ * update the sequence number.
+ */
+
+ dev->d_sndlen = 0;
+ len = dev->d_len;
+
+ /* Provide the packet to the application */
+
+ result = uip_tcpcallback(dev, conn, flags);
+
+ /* If the application successfully handled the incoming data,
+ * then UIP_SNDACK will be set in the result. In this case,
+ * we need to update the sequence number. The ACK will be
+ * send by uip_tcpappsend().
+ */
+
+ if ((result & UIP_SNDACK) != 0)
+ {
+ /* Update the sequence number using the saved length */
+
+ uip_incr32(conn->rcvseq, len);
+ }
+
+ /* Send the response, ACKing the data or not, as appropriate */
+
+ uip_tcpappsend(dev, conn, result);
+ return;
+ }
+ goto drop;
+
+ case UIP_LAST_ACK:
+ /* We can close this connection if the peer has acknowledged our
+ * FIN. This is indicated by the UIP_ACKDATA flag.
+ */
+
+ if ((flags & UIP_ACKDATA) != 0)
+ {
+ conn->tcpstateflags = UIP_CLOSED;
+ nllvdbg("UIP_LAST_ACK TCP state: UIP_CLOSED\n");
+
+ (void)uip_tcpcallback(dev, conn, UIP_CLOSE);
+ }
+ break;
+
+ case UIP_FIN_WAIT_1:
+ /* The application has closed the connection, but the remote host
+ * hasn't closed its end yet. Thus we do nothing but wait for a
+ * FIN from the other side.
+ */
+
+ if (dev->d_len > 0)
+ {
+ uip_incr32(conn->rcvseq, dev->d_len);
+ }
+
+ if ((pbuf->flags & TCP_FIN) != 0)
+ {
+ if ((flags & UIP_ACKDATA) != 0)
+ {
+ conn->tcpstateflags = UIP_TIME_WAIT;
+ conn->timer = 0;
+ conn->unacked = 0;
+ nllvdbg("TCP state: UIP_TIME_WAIT\n");
+ }
+ else
+ {
+ conn->tcpstateflags = UIP_CLOSING;
+ nllvdbg("TCP state: UIP_CLOSING\n");
+ }
+
+ uip_incr32(conn->rcvseq, 1);
+ (void)uip_tcpcallback(dev, conn, UIP_CLOSE);
+ uip_tcpsend(dev, conn, TCP_ACK, UIP_IPTCPH_LEN);
+ return;
+ }
+ else if ((flags & UIP_ACKDATA) != 0)
+ {
+ conn->tcpstateflags = UIP_FIN_WAIT_2;
+ conn->unacked = 0;
+ nllvdbg("TCP state: UIP_FIN_WAIT_2\n");
+ goto drop;
+ }
+
+ if (dev->d_len > 0)
+ {
+ uip_tcpsend(dev, conn, TCP_ACK, UIP_IPTCPH_LEN);
+ return;
+ }
+ goto drop;
+
+ case UIP_FIN_WAIT_2:
+ if (dev->d_len > 0)
+ {
+ uip_incr32(conn->rcvseq, dev->d_len);
+ }
+
+ if ((pbuf->flags & TCP_FIN) != 0)
+ {
+ conn->tcpstateflags = UIP_TIME_WAIT;
+ conn->timer = 0;
+ nllvdbg("TCP state: UIP_TIME_WAIT\n");
+
+ uip_incr32(conn->rcvseq, 1);
+ (void)uip_tcpcallback(dev, conn, UIP_CLOSE);
+ uip_tcpsend(dev, conn, TCP_ACK, UIP_IPTCPH_LEN);
+ return;
+ }
+
+ if (dev->d_len > 0)
+ {
+ uip_tcpsend(dev, conn, TCP_ACK, UIP_IPTCPH_LEN);
+ return;
+ }
+ goto drop;
+
+ case UIP_TIME_WAIT:
+ uip_tcpsend(dev, conn, TCP_ACK, UIP_IPTCPH_LEN);
+ return;
+
+ case UIP_CLOSING:
+ if ((flags & UIP_ACKDATA) != 0)
+ {
+ conn->tcpstateflags = UIP_TIME_WAIT;
+ conn->timer = 0;
+ nllvdbg("TCP state: UIP_TIME_WAIT\n");
+ }
+
+ default:
+ break;
+ }
+
+drop:
+ dev->d_len = 0;
+}
+
+#endif /* CONFIG_NET && CONFIG_NET_TCP */