From 5576e321fa8cd027b15deeb15b7ca05541fde4fe Mon Sep 17 00:00:00 2001 From: px4dev Date: Mon, 20 May 2013 00:30:43 +0200 Subject: Use the new prebuilt-library support to wrap the ARM CMSIS DSP library, and update to the version shipped with CMSIS 3.0 r3p2 --- .../Source/SupportFunctions/arm_float_to_q15.c | 196 --------------------- 1 file changed, 196 deletions(-) delete mode 100644 src/modules/mathlib/CMSIS/DSP_Lib/Source/SupportFunctions/arm_float_to_q15.c (limited to 'src/modules/mathlib/CMSIS/DSP_Lib/Source/SupportFunctions/arm_float_to_q15.c') diff --git a/src/modules/mathlib/CMSIS/DSP_Lib/Source/SupportFunctions/arm_float_to_q15.c b/src/modules/mathlib/CMSIS/DSP_Lib/Source/SupportFunctions/arm_float_to_q15.c deleted file mode 100644 index 1537b93ab..000000000 --- a/src/modules/mathlib/CMSIS/DSP_Lib/Source/SupportFunctions/arm_float_to_q15.c +++ /dev/null @@ -1,196 +0,0 @@ -/* ---------------------------------------------------------------------------- -* Copyright (C) 2010 ARM Limited. All rights reserved. -* -* $Date: 15. February 2012 -* $Revision: V1.1.0 -* -* Project: CMSIS DSP Library -* Title: arm_float_to_q15.c -* -* Description: Converts the elements of the floating-point vector to Q15 vector. -* -* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0 -* -* Version 1.1.0 2012/02/15 -* Updated with more optimizations, bug fixes and minor API changes. -* -* Version 1.0.10 2011/7/15 -* Big Endian support added and Merged M0 and M3/M4 Source code. -* -* Version 1.0.3 2010/11/29 -* Re-organized the CMSIS folders and updated documentation. -* -* Version 1.0.2 2010/11/11 -* Documentation updated. -* -* Version 1.0.1 2010/10/05 -* Production release and review comments incorporated. -* -* Version 1.0.0 2010/09/20 -* Production release and review comments incorporated. -* ---------------------------------------------------------------------------- */ - -#include "arm_math.h" - -/** - * @ingroup groupSupport - */ - -/** - * @addtogroup float_to_x - * @{ - */ - -/** - * @brief Converts the elements of the floating-point vector to Q15 vector. - * @param[in] *pSrc points to the floating-point input vector - * @param[out] *pDst points to the Q15 output vector - * @param[in] blockSize length of the input vector - * @return none. - * - * \par Description: - * \par - * The equation used for the conversion process is: - *
    
- * 	pDst[n] = (q15_t)(pSrc[n] * 32768);   0 <= n < blockSize.    
- * 
- * \par Scaling and Overflow Behavior: - * \par - * The function uses saturating arithmetic. - * Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated. - * \note - * In order to apply rounding, the library should be rebuilt with the ROUNDING macro - * defined in the preprocessor section of project options. - * - */ - - -void arm_float_to_q15( - float32_t * pSrc, - q15_t * pDst, - uint32_t blockSize) -{ - float32_t *pIn = pSrc; /* Src pointer */ - uint32_t blkCnt; /* loop counter */ - -#ifdef ARM_MATH_ROUNDING - - float32_t in; - -#endif /* #ifdef ARM_MATH_ROUNDING */ - -#ifndef ARM_MATH_CM0 - - /* Run the below code for Cortex-M4 and Cortex-M3 */ - - /*loop Unrolling */ - blkCnt = blockSize >> 2u; - - /* First part of the processing with loop unrolling. Compute 4 outputs at a time. - ** a second loop below computes the remaining 1 to 3 samples. */ - while(blkCnt > 0u) - { - -#ifdef ARM_MATH_ROUNDING - /* C = A * 32768 */ - /* convert from float to q15 and then store the results in the destination buffer */ - in = *pIn++; - in = (in * 32768.0f); - in += in > 0 ? 0.5 : -0.5; - *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16)); - - in = *pIn++; - in = (in * 32768.0f); - in += in > 0 ? 0.5 : -0.5; - *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16)); - - in = *pIn++; - in = (in * 32768.0f); - in += in > 0 ? 0.5 : -0.5; - *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16)); - - in = *pIn++; - in = (in * 32768.0f); - in += in > 0 ? 0.5 : -0.5; - *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16)); - -#else - - /* C = A * 32768 */ - /* convert from float to q15 and then store the results in the destination buffer */ - *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16); - *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16); - *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16); - *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16); - -#endif /* #ifdef ARM_MATH_ROUNDING */ - - /* Decrement the loop counter */ - blkCnt--; - } - - /* If the blockSize is not a multiple of 4, compute any remaining output samples here. - ** No loop unrolling is used. */ - blkCnt = blockSize % 0x4u; - - while(blkCnt > 0u) - { - -#ifdef ARM_MATH_ROUNDING - /* C = A * 32768 */ - /* convert from float to q15 and then store the results in the destination buffer */ - in = *pIn++; - in = (in * 32768.0f); - in += in > 0 ? 0.5 : -0.5; - *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16)); - -#else - - /* C = A * 32768 */ - /* convert from float to q15 and then store the results in the destination buffer */ - *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16); - -#endif /* #ifdef ARM_MATH_ROUNDING */ - - /* Decrement the loop counter */ - blkCnt--; - } - - -#else - - /* Run the below code for Cortex-M0 */ - - /* Loop over blockSize number of values */ - blkCnt = blockSize; - - while(blkCnt > 0u) - { - -#ifdef ARM_MATH_ROUNDING - /* C = A * 32768 */ - /* convert from float to q15 and then store the results in the destination buffer */ - in = *pIn++; - in = (in * 32768.0f); - in += in > 0 ? 0.5f : -0.5f; - *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16)); - -#else - - /* C = A * 32768 */ - /* convert from float to q15 and then store the results in the destination buffer */ - *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16); - -#endif /* #ifdef ARM_MATH_ROUNDING */ - - /* Decrement the loop counter */ - blkCnt--; - } - -#endif /* #ifndef ARM_MATH_CM0 */ - -} - -/** - * @} end of float_to_x group - */ -- cgit v1.2.3