/**************************************************************************** * * Copyright (C) 2012 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file fixedwing.cpp * * Controller library code */ #include "fixedwing.hpp" namespace control { namespace fixedwing { BlockYawDamper::BlockYawDamper(SuperBlock *parent, const char *name) : SuperBlock(parent, name), _rLowPass(this, "R_LP"), _rWashout(this, "R_HP"), _r2Rdr(this, "R2RDR"), _rudder(0) { } BlockYawDamper::~BlockYawDamper() {}; void BlockYawDamper::update(float rCmd, float r) { _rudder = _r2Rdr.update(rCmd - _rWashout.update(_rLowPass.update(r))); } BlockStabilization::BlockStabilization(SuperBlock *parent, const char *name) : SuperBlock(parent, name), _yawDamper(this, ""), _pLowPass(this, "P_LP"), _qLowPass(this, "Q_LP"), _p2Ail(this, "P2AIL"), _q2Elv(this, "Q2ELV"), _aileron(0), _elevator(0) { } BlockStabilization::~BlockStabilization() {}; void BlockStabilization::update(float pCmd, float qCmd, float rCmd, float p, float q, float r) { _aileron = _p2Ail.update( pCmd - _pLowPass.update(p)); _elevator = _q2Elv.update( qCmd - _qLowPass.update(q)); _yawDamper.update(rCmd, r); } BlockHeadingHold::BlockHeadingHold(SuperBlock *parent, const char *name) : SuperBlock(parent, name), _psi2Phi(this, "PSI2PHI"), _phi2P(this, "PHI2P"), _phiLimit(this, "PHI_LIM") { } BlockHeadingHold::~BlockHeadingHold() {}; float BlockHeadingHold::update(float psiCmd, float phi, float psi, float p) { float psiError = _wrap_pi(psiCmd - psi); float phiCmd = _phiLimit.update(_psi2Phi.update(psiError)); return _phi2P.update(phiCmd - phi); } BlockVelocityHoldBackside::BlockVelocityHoldBackside(SuperBlock *parent, const char *name) : SuperBlock(parent, name), _v2Theta(this, "V2THE"), _theta2Q(this, "THE2Q"), _theLimit(this, "THE"), _vLimit(this, "V") { } BlockVelocityHoldBackside::~BlockVelocityHoldBackside() {}; float BlockVelocityHoldBackside::update(float vCmd, float v, float theta, float q) { // negative sign because nose over to increase speed float thetaCmd = _theLimit.update(-_v2Theta.update(_vLimit.update(vCmd) - v)); return _theta2Q.update(thetaCmd - theta); } BlockVelocityHoldFrontside::BlockVelocityHoldFrontside(SuperBlock *parent, const char *name) : SuperBlock(parent, name), _v2Thr(this, "V2THR") { } BlockVelocityHoldFrontside::~BlockVelocityHoldFrontside() {}; float BlockVelocityHoldFrontside::update(float vCmd, float v) { return _v2Thr.update(vCmd - v); } BlockAltitudeHoldBackside::BlockAltitudeHoldBackside(SuperBlock *parent, const char *name) : SuperBlock(parent, name), _h2Thr(this, "H2THR"), _throttle(0) { } BlockAltitudeHoldBackside::~BlockAltitudeHoldBackside() {}; void BlockAltitudeHoldBackside::update(float hCmd, float h) { _throttle = _h2Thr.update(hCmd - h); } BlockAltitudeHoldFrontside::BlockAltitudeHoldFrontside(SuperBlock *parent, const char *name) : SuperBlock(parent, name), _h2Theta(this, "H2THE"), _theta2Q(this, "THE2Q") { } BlockAltitudeHoldFrontside::~BlockAltitudeHoldFrontside() {}; float BlockAltitudeHoldFrontside::update(float hCmd, float h, float theta, float q) { float thetaCmd = _h2Theta.update(hCmd - h); return _theta2Q.update(thetaCmd - theta); } BlockBacksideAutopilot::BlockBacksideAutopilot(SuperBlock *parent, const char *name, BlockStabilization *stabilization) : SuperBlock(parent, name), _stabilization(stabilization), _headingHold(this, ""), _velocityHold(this, ""), _altitudeHold(this, ""), _trimAil(this, "TRIM_AIL"), _trimElv(this, "TRIM_ELV"), _trimRdr(this, "TRIM_RDR"), _trimThr(this, "TRIM_THR") { } BlockBacksideAutopilot::~BlockBacksideAutopilot() {}; void BlockBacksideAutopilot::update(float hCmd, float vCmd, float rCmd, float psiCmd, float h, float v, float phi, float theta, float psi, float p, float q, float r) { _altitudeHold.update(hCmd, h); _stabilization->update( _headingHold.update(psiCmd, phi, psi, p), _velocityHold.update(vCmd, v, theta, q), rCmd, p, q, r); } BlockWaypointGuidance::BlockWaypointGuidance(SuperBlock *parent, const char *name) : SuperBlock(parent, name), _xtYawLimit(this, "XT2YAW"), _xt2Yaw(this, "XT2YAW"), _psiCmd(0) { } BlockWaypointGuidance::~BlockWaypointGuidance() {}; void BlockWaypointGuidance::update(vehicle_global_position_s &pos, vehicle_attitude_s &att, vehicle_global_position_setpoint_s &posCmd, vehicle_global_position_setpoint_s &lastPosCmd) { // heading to waypoint float psiTrack = get_bearing_to_next_waypoint( (double)pos.lat / (double)1e7d, (double)pos.lon / (double)1e7d, (double)posCmd.lat / (double)1e7d, (double)posCmd.lon / (double)1e7d); // cross track struct crosstrack_error_s xtrackError; get_distance_to_line(&xtrackError, (double)pos.lat / (double)1e7d, (double)pos.lon / (double)1e7d, (double)lastPosCmd.lat / (double)1e7d, (double)lastPosCmd.lon / (double)1e7d, (double)posCmd.lat / (double)1e7d, (double)posCmd.lon / (double)1e7d); _psiCmd = _wrap_2pi(psiTrack - _xtYawLimit.update(_xt2Yaw.update(xtrackError.distance))); } BlockUorbEnabledAutopilot::BlockUorbEnabledAutopilot(SuperBlock *parent, const char *name) : SuperBlock(parent, name), // subscriptions _att(&getSubscriptions(), ORB_ID(vehicle_attitude), 20), _attCmd(&getSubscriptions(), ORB_ID(vehicle_attitude_setpoint), 20), _ratesCmd(&getSubscriptions(), ORB_ID(vehicle_rates_setpoint), 20), _pos(&getSubscriptions() , ORB_ID(vehicle_global_position), 20), _posCmd(&getSubscriptions(), ORB_ID(vehicle_global_position_setpoint), 20), _manual(&getSubscriptions(), ORB_ID(manual_control_setpoint), 20), _status(&getSubscriptions(), ORB_ID(vehicle_status), 20), _param_update(&getSubscriptions(), ORB_ID(parameter_update), 1000), // limit to 1 Hz // publications _actuators(&getPublications(), ORB_ID(actuator_controls_0)) { } BlockUorbEnabledAutopilot::~BlockUorbEnabledAutopilot() {}; BlockMultiModeBacksideAutopilot::BlockMultiModeBacksideAutopilot(SuperBlock *parent, const char *name) : BlockUorbEnabledAutopilot(parent, name), _stabilization(this, ""), // no name needed, already unique _backsideAutopilot(this, "", &_stabilization), _guide(this, ""), _vCmd(this, "V_CMD"), _attPoll(), _lastPosCmd(), _timeStamp(0) { _attPoll.fd = _att.getHandle(); _attPoll.events = POLLIN; } void BlockMultiModeBacksideAutopilot::update() { // wait for a sensor update, check for exit condition every 100 ms if (poll(&_attPoll, 1, 100) < 0) return; // poll error uint64_t newTimeStamp = hrt_absolute_time(); float dt = (newTimeStamp - _timeStamp) / 1.0e6f; _timeStamp = newTimeStamp; // check for sane values of dt // to prevent large control responses if (dt > 1.0f || dt < 0) return; // set dt for all child blocks setDt(dt); // store old position command before update if new command sent if (_posCmd.updated()) { _lastPosCmd = _posCmd.getData(); } // check for new updates if (_param_update.updated()) updateParams(); // get new information from subscriptions updateSubscriptions(); // default all output to zero unless handled by mode for (unsigned i = 4; i < NUM_ACTUATOR_CONTROLS; i++) _actuators.control[i] = 0.0f; // only update guidance in auto mode if (_status.state_machine == SYSTEM_STATE_AUTO) { // update guidance _guide.update(_pos, _att, _posCmd, _lastPosCmd); } // XXX handle STABILIZED (loiter on spot) as well // once the system switches from manual or auto to stabilized // the setpoint should update to loitering around this position // handle autopilot modes if (_status.state_machine == SYSTEM_STATE_AUTO || _status.state_machine == SYSTEM_STATE_STABILIZED) { // update guidance _guide.update(_pos, _att, _posCmd, _lastPosCmd); // calculate velocity, XXX should be airspeed, but using ground speed for now float v = sqrtf(_pos.vx * _pos.vx + _pos.vy * _pos.vy + _pos.vz * _pos.vz); // commands float rCmd = 0; _backsideAutopilot.update( _posCmd.altitude, _vCmd.get(), rCmd, _guide.getPsiCmd(), _pos.alt, v, _att.roll, _att.pitch, _att.yaw, _att.rollspeed, _att.pitchspeed, _att.yawspeed ); _actuators.control[CH_AIL] = _backsideAutopilot.getAileron(); _actuators.control[CH_ELV] = _backsideAutopilot.getElevator(); _actuators.control[CH_RDR] = _backsideAutopilot.getRudder(); _actuators.control[CH_THR] = _backsideAutopilot.getThrottle(); } else if (_status.state_machine == SYSTEM_STATE_MANUAL) { if (_status.manual_control_mode == VEHICLE_MANUAL_CONTROL_MODE_DIRECT) { _actuators.control[CH_AIL] = _manual.roll; _actuators.control[CH_ELV] = _manual.pitch; _actuators.control[CH_RDR] = _manual.yaw; _actuators.control[CH_THR] = _manual.throttle; } else if (_status.manual_control_mode == VEHICLE_MANUAL_CONTROL_MODE_SAS) { _stabilization.update( _ratesCmd.roll, _ratesCmd.pitch, _ratesCmd.yaw, _att.rollspeed, _att.pitchspeed, _att.yawspeed); _actuators.control[CH_AIL] = _stabilization.getAileron(); _actuators.control[CH_ELV] = _stabilization.getElevator(); _actuators.control[CH_RDR] = _stabilization.getRudder(); _actuators.control[CH_THR] = _manual.throttle; } } // update all publications updatePublications(); } BlockMultiModeBacksideAutopilot::~BlockMultiModeBacksideAutopilot() { // send one last publication when destroyed, setting // all output to zero for (unsigned i = 0; i < NUM_ACTUATOR_CONTROLS; i++) _actuators.control[i] = 0.0f; updatePublications(); } } // namespace fixedwing } // namespace control