############################################################################ # # Copyright (C) 2012 PX4 Development Team. All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # 1. Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # 2. Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # 3. Neither the name PX4 nor the names of its contributors may be # used to endorse or promote products derived from this software # without specific prior written permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS # OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED # AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ############################################################################ # # Common Makefile for nsh command modules and utility libraries; should be # included by the module-specific Makefile. # # To build an app that appears as an nsh external command, the caller # must define: # # APPNAME - the name of the application, defaults to the name # of the parent directory. # # If APPNAME is not defined, a utility library is built instead. The library # name is normally automatically determined, but it can be overridden by # setting: # # LIBNAME - the name of the library, defaults to the name of the # directory # # The calling makefile may also set: # # ASRCS - list of assembly source files, defaults to all .S # files in the directory # # CSRCS - list of C source files, defaults to all .c files # in the directory # # CXXSRCS - list of C++ source files, defaults to all .cpp # files in the directory # # INCLUDES - list of directories to be added to the include # search path # # PRIORITY - thread priority for the command (defaults to # SCHED_PRIORITY_DEFAULT) # # STACKSIZE - stack size for the command (defaults to # CONFIG_PTHREAD_STACK_DEFAULT) # # Symbols in the module are private to the module unless deliberately exported # using the __EXPORT tag. # ############################################################################ # No user-serviceable parts below ############################################################################ ############################################################################ # Work out who included us so we can report decent errors # THIS_MAKEFILE := $(lastword $(MAKEFILE_LIST)) PARENT_MAKEFILE := $(lastword $(filter-out $(THIS_MAKEFILE),$(MAKEFILE_LIST))) ############################################################################ # Get configuration # -include $(TOPDIR)/.config -include $(TOPDIR)/Make.defs include $(APPDIR)/Make.defs ############################################################################ # Sanity-check the information we've been given and set any defaults # SRCDIR ?= $(dir $(PARENT_MAKEFILE)) PRIORITY ?= SCHED_PRIORITY_DEFAULT STACKSIZE ?= CONFIG_PTHREAD_STACK_DEFAULT INCLUDES += $(APPDIR) ASRCS ?= $(wildcard $(SRCDIR)/*.S) CSRCS ?= $(wildcard $(SRCDIR)/*.c) CXXSRCS ?= $(wildcard $(SRCDIR)/*.cpp) # if APPNAME is not set, this is a library ifeq ($(APPNAME),) LIBNAME ?= $(lastword $(subst /, ,$(realpath $(SRCDIR)))) endif # there has to be a source file ifeq ($(ASRCS)$(CSRCS)$(CXXSRCS),) $(error $(realpath $(PARENT_MAKEFILE)): at least one of ASRCS, CSRCS or CXXSRCS must be set) endif # check that C++ is configured if we have C++ source files and we are building ifneq ($(CXXSRCS),) ifneq ($(CONFIG_HAVE_CXX),y) ifeq ($(MAKECMDGOALS),build) $(error $(realpath $(PARENT_MAKEFILE)): cannot set CXXSRCS if CONFIG_HAVE_CXX not set in configuration) endif endif endif ############################################################################ # Adjust compilation flags to implement EXPORT # CFLAGS += -fvisibility=hidden -include $(APPDIR)/systemlib/visibility.h CXXFLAGS += -fvisibility=hidden -include $(APPDIR)/systemlib/visibility.h ############################################################################ # Add extra include directories # CFLAGS += $(addprefix -I,$(INCLUDES)) CXXFLAGS += $(addprefix -I,$(INCLUDES)) ############################################################################ # Things we are going to build # SRCS = $(ASRCS) $(CSRCS) $(CXXSRCS) AOBJS = $(patsubst %.S,%.o,$(ASRCS)) COBJS = $(patsubst %.c,%.o,$(CSRCS)) CXXOBJS = $(patsubst %.cpp,%.o,$(CXXSRCS)) OBJS = $(AOBJS) $(COBJS) $(CXXOBJS) # The prelinked object that we are ultimately going to build ifneq ($(APPNAME),) PRELINKOBJ = $(APPNAME).pre.o else PRELINKOBJ = $(LIBNAME).pre.o endif # The archive that the object file will be placed in # XXX does WINTOOL ever get set? ifeq ($(WINTOOL),y) INCDIROPT = -w BIN = "$(shell cygpath -w $(APPDIR)/libapps$(LIBEXT))" else BIN = "$(APPDIR)/libapps$(LIBEXT)" endif ############################################################################ # Rules for building things # all: .built .PHONY: clean depend distclean # # Top-level build; add prelinked object to the apps archive # .built: $(PRELINKOBJ) @$(call ARCHIVE, $(BIN), $(PRELINKOBJ)) @touch $@ # # Source dependencies # depend: .depend .depend: $(MAKEFILE_LIST) $(SRCS) @$(MKDEP) --dep-path . $(CC) -- $(CFLAGS) -- $(CSRCS) >Make.dep @$(MKDEP) --dep-path . $(CXX) -- $(CXXFLAGS) -- $(CXXSRCS) >>Make.dep @touch $@ ifneq ($(APPNAME),) # # App registration # context: .context .context: $(MAKEFILE_LIST) $(call REGISTER,$(APPNAME),$(PRIORITY),$(STACKSIZE),$(APPNAME)_main) @touch $@ else context: endif # # Object files # $(PRELINKOBJ): $(OBJS) $(call PRELINK, $@, $(OBJS)) $(AOBJS): %.o : %.S $(call ASSEMBLE, $<, $@) $(COBJS): %.o : %.c $(call COMPILE, $<, $@) $(CXXOBJS): %.o : %.cpp $(call COMPILEXX, $<, $@) # # Tidying up # clean: @rm -f $(OBJS) $(PRELINKOBJ) Make.dep .built $(call CLEAN) distclean: clean @rm -f Make.dep .depend -include Make.dep