/**************************************************************************** * graphics/nxglib/fb/nxglib_moverectangle.c * * Copyright (C) 2008-2012 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include "nxglib_bitblit.h" /**************************************************************************** * Pre-Processor Definitions ****************************************************************************/ /**************************************************************************** * Private Types ****************************************************************************/ /**************************************************************************** * Private Data ****************************************************************************/ /**************************************************************************** * Public Data ****************************************************************************/ /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Name: nxgl_lowresmemcpy ****************************************************************************/ #if NXGLIB_BITSPERPIXEL < 8 static inline void nxgl_lowresmemcpy(FAR uint8_t *dline, FAR const uint8_t *sline, unsigned int width, uint8_t leadmask, uint8_t tailmask) { FAR const uint8_t *sptr; FAR uint8_t *dptr; uint8_t mask; int lnlen; /* Handle masking of the fractional initial byte */ mask = leadmask; sptr = sline; dptr = dline; lnlen = width; if (lnlen > 1 && mask) { dptr[0] = (dptr[0] & ~mask) | (sptr[0] & mask); mask = 0xff; dptr++; sptr++; lnlen--; } /* Handle masking of the fractional final byte */ mask &= tailmask; if (lnlen > 0 && mask) { dptr[lnlen-1] = (dptr[lnlen-1] & ~mask) | (sptr[lnlen-1] & mask); lnlen--; } /* Handle all of the unmasked bytes in-between */ if (lnlen > 0) { NXGL_MEMCPY(dptr, sptr, lnlen); } } #endif /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nxgl_moverectangle_*bpp * * Descripton: * Move a rectangular region from location to another in the * framebuffer memory. The source is expressed as a rectangle; the * destination position is expressed as a point corresponding to the * translation of the upper, left-hand corner. * ****************************************************************************/ void NXGL_FUNCNAME(nxgl_moverectangle,NXGLIB_SUFFIX) (FAR struct fb_planeinfo_s *pinfo, FAR const struct nxgl_rect_s *rect, FAR struct nxgl_point_s *offset) { FAR const uint8_t *sline; FAR uint8_t *dline; unsigned int width; unsigned int stride; unsigned int rows; #if NXGLIB_BITSPERPIXEL < 8 uint8_t leadmask; uint8_t tailmask; #endif /* Get the width of the framebuffer in bytes */ stride = pinfo->stride; /* Get the dimensions of the rectange to fill: width in pixels, height * in rows */ width = rect->pt2.x - rect->pt1.x + 1; rows = rect->pt2.y - rect->pt1.y + 1; #if NXGLIB_BITSPERPIXEL < 8 # ifdef CONFIG_NX_PACKEDMSFIRST /* Get the mask for pixels that are ordered so that they pack from the * MS byte down. */ leadmask = (uint8_t)(0xff >> (8 - NXGL_REMAINDERX(rect->pt1.x))); tailmask = (uint8_t)(0xff << (8 - NXGL_REMAINDERX(rect->pt2.x-1))); # else /* Get the mask for pixels that are ordered so that they pack from the * LS byte up. */ leadmask = (uint8_t)(0xff << (8 - NXGL_REMAINDERX(rect->pt1.x))); tailmask = (uint8_t)(0xff >> (8 - NXGL_REMAINDERX(rect->pt1.x-1))); # endif #endif /* sline = address of the first pixel in the top row of the source in * framebuffer memory */ sline = pinfo->fbmem + rect->pt1.y * stride + NXGL_SCALEX(rect->pt1.x); /* dline = address of the first pixel in the top row of the destination * in framebuffer memory. We get dline by subtract the offset from the * source position. */ dline = pinfo->fbmem + offset->y * stride + NXGL_SCALEX(offset->x); /* Case 1: Is the destination position above the displayed position? * If the destination position is less then then the src address, then the * destination is offset to a postion below (and or to the left) of the * source in framebuffer memory. */ if (offset->y < rect->pt1.y || (offset->y < rect->pt1.y && offset->x <= rect->pt1.x)) { /* Yes.. Copy the rectangle from top down (i.e., adding the stride * to move to the next, lower row) */ while (rows--) { /* Copy the row */ #if NXGLIB_BITSPERPIXEL < 8 nxgl_lowresmemcpy(dline, sline, width, leadmask, tailmask); #else NXGL_MEMCPY(dline, sline, width); #endif /* Point to the next source/dest row below the current one */ dline += stride; sline += stride; } } /* Case 2: No.. the destination position is above (or to the left of) * the displayed source position */ else { /* Adjust sline and dline to point to the bottom row (+1) of the * source and destination rectangles in framebuffer memory. */ unsigned int hoffset = rows * stride; sline += hoffset; dline += hoffset; /* Copy the rectangle from the bottom up (i.e., subtracting stride * to re-position to the previous, higher row) */ while (rows--) { /* Point to the next source/dest row above the current one */ dline -= stride; sline -= stride; /* Copy the row */ #if NXGLIB_BITSPERPIXEL < 8 nxgl_lowresmemcpy(dline, sline, width, leadmask, tailmask); #else NXGL_MEMCPY(dline, sline, width); #endif } } }