/**************************************************************************** * * Copyright (c) 2012-2015 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file px4cannode_buttons.c * * PX4CANNODE- Buttons */ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include "board_config.h" #ifdef CONFIG_ARCH_BUTTONS /**************************************************************************** * Pre-processor Definitions ****************************************************************************/ /**************************************************************************** * Private Data ****************************************************************************/ /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Public Functions ****************************************************************************/ void board_button_initialize(void); xcpt_t board_button_irq(int id, xcpt_t irqhandler); /**************************************************************************** * Button support. * * Description: * board_button_initialize() must be called to initialize button resources. * * After board_button_initialize() has been called, board_buttons() may be * called to collect the state of all buttons. board_buttons() returns an * 8-bit bit set with each bit associated with a button. * See the BUTTON_*_BIT definitions in board.h for the meaning of each bit. * * board_button_irq() may be called to register an interrupt handler that * will be called when a button is depressed or released. The ID value is * a button enumeration value that uniquely identifies a button resource. * See the BUTTON_* definitions in board.h for the meaning of enumeration * value. The previous interrupt handler address is returned * (so that it may restored, if so desired). * ****************************************************************************/ /**************************************************************************** * Name: board_button_initialize * * Description: * board_button_initialize() must be called to initialize button resources. * After that, board_buttons() may be called to collect the current state of * all buttons or board_button_irq() may be called to register button * interrupt handlers. * ****************************************************************************/ void board_button_initialize(void) { stm32_configgpio(BUTTON_BOOT0n); } /**************************************************************************** * Name: board_buttons * * Description: * * After board_button_initialize() has been called, board_buttons() may be * called to collect the state of all buttons. board_buttons() returns an * 8-bit bit set with each bit associated with a button. * See the BUTTON_*_BIT definitions in board.h for the meaning of each bit. * ****************************************************************************/ uint8_t board_buttons(void) { return stm32_gpioread(BUTTON_BOOT0n) ? 0 : BUTTON_BOOT0_MASK; } /**************************************************************************** * Name: board_button_irq * * Description: * * board_button_irq() may be called to register an interrupt handler that * will be called when a button is depressed or released. The ID value is * a button enumeration value that uniquely identifies a button resource. * See the BUTTON_* definitions in board.h for the meaning of enumeration * value. The previous interrupt handler address is returned * (so that it may restored, if so desired). * ****************************************************************************/ #ifdef CONFIG_ARCH_IRQBUTTONS xcpt_t board_button_irq(int id, xcpt_t irqhandler) { xcpt_t oldhandler = NULL; /* The following should be atomic */ if (id == IRQBUTTON) { oldhandler = stm32_gpiosetevent(BUTTON_BOOT0n, true, true, true, irqhandler); } return oldhandler; } #endif #endif /* CONFIG_ARCH_BUTTONS */