/**************************************************************************** * * Copyright (C) 2012 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file Quaternion.cpp * * math vector */ #include "test/test.hpp" #include "Quaternion.hpp" #include "Dcm.hpp" #include "EulerAngles.hpp" namespace math { Quaternion::Quaternion() : Vector(4) { setA(1.0f); setB(0.0f); setC(0.0f); setD(0.0f); } Quaternion::Quaternion(float a, float b, float c, float d) : Vector(4) { setA(a); setB(b); setC(c); setD(d); } Quaternion::Quaternion(const float *data) : Vector(4, data) { } Quaternion::Quaternion(const Vector &v) : Vector(v) { } Quaternion::Quaternion(const Dcm &dcm) : Vector(4) { // avoiding singularities by not using // division equations setA(0.5 * sqrt(1.0 + double(dcm(0, 0) + dcm(1, 1) + dcm(2, 2)))); setB(0.5 * sqrt(1.0 + double(dcm(0, 0) - dcm(1, 1) - dcm(2, 2)))); setC(0.5 * sqrt(1.0 + double(-dcm(0, 0) + dcm(1, 1) - dcm(2, 2)))); setD(0.5 * sqrt(1.0 + double(-dcm(0, 0) - dcm(1, 1) + dcm(2, 2)))); } Quaternion::Quaternion(const EulerAngles &euler) : Vector(4) { double cosPhi_2 = cos(double(euler.getPhi()) / 2.0); double sinPhi_2 = sin(double(euler.getPhi()) / 2.0); double cosTheta_2 = cos(double(euler.getTheta()) / 2.0); double sinTheta_2 = sin(double(euler.getTheta()) / 2.0); double cosPsi_2 = cos(double(euler.getPsi()) / 2.0); double sinPsi_2 = sin(double(euler.getPsi()) / 2.0); setA(cosPhi_2 * cosTheta_2 * cosPsi_2 + sinPhi_2 * sinTheta_2 * sinPsi_2); setB(sinPhi_2 * cosTheta_2 * cosPsi_2 - cosPhi_2 * sinTheta_2 * sinPsi_2); setC(cosPhi_2 * sinTheta_2 * cosPsi_2 + sinPhi_2 * cosTheta_2 * sinPsi_2); setD(cosPhi_2 * cosTheta_2 * sinPsi_2 - sinPhi_2 * sinTheta_2 * cosPsi_2); } Quaternion::Quaternion(const Quaternion &right) : Vector(right) { } Quaternion::~Quaternion() { } Vector Quaternion::derivative(const Vector &w) { #ifdef QUATERNION_ASSERT ASSERT(w.getRows() == 3); #endif float dataQ[] = { getA(), -getB(), -getC(), -getD(), getB(), getA(), -getD(), getC(), getC(), getD(), getA(), -getB(), getD(), -getC(), getB(), getA() }; Vector v(4); v(0) = 0.0f; v(1) = w(0); v(2) = w(1); v(3) = w(2); Matrix Q(4, 4, dataQ); return Q * v * 0.5f; } int __EXPORT quaternionTest() { printf("Test Quaternion\t\t: "); // test default ctor Quaternion q; ASSERT(equal(q.getA(), 1.0f)); ASSERT(equal(q.getB(), 0.0f)); ASSERT(equal(q.getC(), 0.0f)); ASSERT(equal(q.getD(), 0.0f)); // test float ctor q = Quaternion(0.1825742f, 0.3651484f, 0.5477226f, 0.7302967f); ASSERT(equal(q.getA(), 0.1825742f)); ASSERT(equal(q.getB(), 0.3651484f)); ASSERT(equal(q.getC(), 0.5477226f)); ASSERT(equal(q.getD(), 0.7302967f)); // test euler ctor q = Quaternion(EulerAngles(0.1f, 0.2f, 0.3f)); ASSERT(vectorEqual(q, Quaternion(0.983347f, 0.034271f, 0.106021f, 0.143572f))); // test dcm ctor q = Quaternion(Dcm()); ASSERT(vectorEqual(q, Quaternion(1.0f, 0.0f, 0.0f, 0.0f))); // TODO test derivative // test accessors q.setA(0.1f); q.setB(0.2f); q.setC(0.3f); q.setD(0.4f); ASSERT(vectorEqual(q, Quaternion(0.1f, 0.2f, 0.3f, 0.4f))); printf("PASS\n"); return 0; } } // namespace math