/**************************************************************************** * * Copyright (c) 2013 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file Vector2f.cpp * * math vector */ #include "test/test.hpp" #include "Vector2f.hpp" namespace math { Vector2f::Vector2f() : Vector(2) { } Vector2f::Vector2f(const Vector &right) : Vector(right) { #ifdef VECTOR_ASSERT ASSERT(right.getRows() == 2); #endif } Vector2f::Vector2f(float x, float y) : Vector(2) { setX(x); setY(y); } Vector2f::Vector2f(const float *data) : Vector(2, data) { } Vector2f::~Vector2f() { } float Vector2f::cross(const Vector2f &b) const { const Vector2f &a = *this; return a(0)*b(1) - a(1)*b(0); } float Vector2f::operator %(const Vector2f &v) const { return cross(v); } float Vector2f::operator *(const Vector2f &v) const { return dot(v); } int __EXPORT vector2fTest() { printf("Test Vector2f\t\t: "); // test float ctor Vector2f v(1, 2); ASSERT(equal(v(0), 1)); ASSERT(equal(v(1), 2)); printf("PASS\n"); return 0; } } // namespace math