/**************************************************************************** * * Copyright (C) 2012 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file Vector.h * * math vector */ #pragma once #include #include #include #include #include #include #include "../Vector.hpp" namespace math { class __EXPORT Vector { public: // constructor Vector(size_t rows) : _rows(rows), _data((float *)calloc(rows, sizeof(float))) { } Vector(size_t rows, const float *data) : _rows(rows), _data((float *)malloc(getSize())) { memcpy(getData(), data, getSize()); } // deconstructor virtual ~Vector() { delete [] getData(); } // copy constructor (deep) Vector(const Vector &right) : _rows(right.getRows()), _data((float *)malloc(getSize())) { memcpy(getData(), right.getData(), right.getSize()); } // assignment inline Vector &operator=(const Vector &right) { #ifdef VECTOR_ASSERT ASSERT(getRows() == right.getRows()); #endif if (this != &right) { memcpy(getData(), right.getData(), right.getSize()); } return *this; } // element accessors inline float &operator()(size_t i) { #ifdef VECTOR_ASSERT ASSERT(i < getRows()); #endif return getData()[i]; } inline const float &operator()(size_t i) const { #ifdef VECTOR_ASSERT ASSERT(i < getRows()); #endif return getData()[i]; } // output inline void print() const { for (size_t i = 0; i < getRows(); i++) { float sig; int exp; float num = (*this)(i); float2SigExp(num, sig, exp); printf("%6.3fe%03.3d,", (double)sig, exp); } printf("\n"); } // boolean ops inline bool operator==(const Vector &right) const { for (size_t i = 0; i < getRows(); i++) { if (fabsf(((*this)(i) - right(i))) > 1e-30f) return false; } return true; } // scalar ops inline Vector operator+(const float &right) const { Vector result(getRows()); for (size_t i = 0; i < getRows(); i++) { result(i) = (*this)(i) + right; } return result; } inline Vector operator-(const float &right) const { Vector result(getRows()); for (size_t i = 0; i < getRows(); i++) { result(i) = (*this)(i) - right; } return result; } inline Vector operator*(const float &right) const { Vector result(getRows()); for (size_t i = 0; i < getRows(); i++) { result(i) = (*this)(i) * right; } return result; } inline Vector operator/(const float &right) const { Vector result(getRows()); for (size_t i = 0; i < getRows(); i++) { result(i) = (*this)(i) / right; } return result; } // vector ops inline Vector operator+(const Vector &right) const { #ifdef VECTOR_ASSERT ASSERT(getRows() == right.getRows()); #endif Vector result(getRows()); for (size_t i = 0; i < getRows(); i++) { result(i) = (*this)(i) + right(i); } return result; } inline Vector operator-(const Vector &right) const { #ifdef VECTOR_ASSERT ASSERT(getRows() == right.getRows()); #endif Vector result(getRows()); for (size_t i = 0; i < getRows(); i++) { result(i) = (*this)(i) - right(i); } return result; } inline Vector operator-(void) const { Vector result(getRows()); for (size_t i = 0; i < getRows(); i++) { result(i) = -((*this)(i)); } return result; } // other functions inline float dot(const Vector &right) const { float result = 0; for (size_t i = 0; i < getRows(); i++) { result += (*this)(i) * (*this)(i); } return result; } inline float norm() const { return sqrtf(dot(*this)); } inline float length() const { return norm(); } inline Vector unit() const { return (*this) / norm(); } inline Vector normalized() const { return unit(); } inline void normalize() { (*this) = (*this) / norm(); } inline static Vector zero(size_t rows) { Vector result(rows); // calloc returns zeroed memory return result; } inline void setAll(const float &val) { for (size_t i = 0; i < getRows(); i++) { (*this)(i) = val; } } inline void set(const float *data) { memcpy(getData(), data, getSize()); } inline size_t getRows() const { return _rows; } protected: inline size_t getSize() const { return sizeof(float) * getRows(); } inline float *getData() { return _data; } inline const float *getData() const { return _data; } inline void setData(float *data) { _data = data; } private: size_t _rows; float *_data; }; } // math