/**************************************************************************** * * Copyright (C) 2008-2012 PX4 Development Team. All rights reserved. * Author: @author Thomas Gubler * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /* * @file: landingslope.h * */ #ifndef LANDINGSLOPE_H_ #define LANDINGSLOPE_H_ #include #include class Landingslope { private: /* see Documentation/fw_landing.png for a plot of the landing slope */ float _landing_slope_angle_rad; /**< phi in the plot */ float _flare_relative_alt; /**< h_flare,rel in the plot */ float _motor_lim_relative_alt; float _H1_virt; /**< H1 in the plot */ float _H0; /**< h_flare,rel + H1 in the plot */ float _d1; /**< d1 in the plot */ float _flare_constant; float _flare_length; /**< d1 + delta d in the plot */ float _horizontal_slope_displacement; /**< delta d in the plot */ void calculateSlopeValues(); public: Landingslope() {} ~Landingslope() {} /** * * @return Absolute altitude of point on landing slope at distance to landing waypoint=wp_landing_distance */ float getLandingSlopeAbsoluteAltitude(float wp_distance, float wp_altitude); /** * * @return Absolute altitude of point on landing slope at distance to landing waypoint=wp_landing_distance * Performs check if aircraft is in front of waypoint to avoid climbout */ float getLandingSlopeAbsoluteAltitudeSave(float wp_landing_distance, float bearing_lastwp_currwp, float bearing_airplane_currwp, float wp_landing_altitude); /** * * @return Absolute altitude of point on landing slope at distance to landing waypoint=wp_landing_distance */ __EXPORT static float getLandingSlopeAbsoluteAltitude(float wp_landing_distance, float wp_landing_altitude, float horizontal_slope_displacement, float landing_slope_angle_rad) { return (wp_landing_distance - horizontal_slope_displacement) * tanf(landing_slope_angle_rad) + wp_landing_altitude; //flare_relative_alt is negative } /** * * @return distance to landing waypoint of point on landing slope at altitude=slope_altitude */ __EXPORT static float getLandingSlopeWPDistance(float slope_altitude, float wp_landing_altitude, float horizontal_slope_displacement, float landing_slope_angle_rad) { return (slope_altitude - wp_landing_altitude)/tanf(landing_slope_angle_rad) + horizontal_slope_displacement; } float getFlareCurveAltitudeSave(float wp_distance, float bearing_lastwp_currwp, float bearing_airplane_currwp, float wp_altitude); void update(float landing_slope_angle_rad, float flare_relative_alt, float motor_lim_relative_alt, float H1_virt); inline float landing_slope_angle_rad() {return _landing_slope_angle_rad;} inline float flare_relative_alt() {return _flare_relative_alt;} inline float motor_lim_relative_alt() {return _motor_lim_relative_alt;} inline float H1_virt() {return _H1_virt;} inline float H0() {return _H0;} inline float d1() {return _d1;} inline float flare_constant() {return _flare_constant;} inline float flare_length() {return _flare_length;} inline float horizontal_slope_displacement() {return _horizontal_slope_displacement;} }; #endif /* LANDINGSLOPE_H_ */