/* ---------------------------------------------------------------------- * Copyright (C) 2010 ARM Limited. All rights reserved. * * $Date: 15. February 2012 * $Revision: V1.1.0 * * Project: CMSIS DSP Library * Title: arm_scale_q31.c * * Description: Multiplies a Q31 vector by a scalar. * * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0 * * Version 1.1.0 2012/02/15 * Updated with more optimizations, bug fixes and minor API changes. * * Version 1.0.10 2011/7/15 * Big Endian support added and Merged M0 and M3/M4 Source code. * * Version 1.0.3 2010/11/29 * Re-organized the CMSIS folders and updated documentation. * * Version 1.0.2 2010/11/11 * Documentation updated. * * Version 1.0.1 2010/10/05 * Production release and review comments incorporated. * * Version 1.0.0 2010/09/20 * Production release and review comments incorporated * * Version 0.0.7 2010/06/10 * Misra-C changes done * -------------------------------------------------------------------- */ #include "arm_math.h" /** * @ingroup groupMath */ /** * @addtogroup scale * @{ */ /** * @brief Multiplies a Q31 vector by a scalar. * @param[in] *pSrc points to the input vector * @param[in] scaleFract fractional portion of the scale value * @param[in] shift number of bits to shift the result by * @param[out] *pDst points to the output vector * @param[in] blockSize number of samples in the vector * @return none. * * Scaling and Overflow Behavior: * \par * The input data *pSrc and scaleFract are in 1.31 format. * These are multiplied to yield a 2.62 intermediate result and this is shifted with saturation to 1.31 format. */ void arm_scale_q31( q31_t * pSrc, q31_t scaleFract, int8_t shift, q31_t * pDst, uint32_t blockSize) { int8_t kShift = shift + 1; /* Shift to apply after scaling */ int8_t sign = (kShift & 0x80); uint32_t blkCnt; /* loop counter */ q31_t in, out; #ifndef ARM_MATH_CM0 /* Run the below code for Cortex-M4 and Cortex-M3 */ q31_t in1, in2, in3, in4; /* temporary input variables */ q31_t out1, out2, out3, out4; /* temporary output variabels */ /*loop Unrolling */ blkCnt = blockSize >> 2u; if(sign == 0u) { /* First part of the processing with loop unrolling. Compute 4 outputs at a time. ** a second loop below computes the remaining 1 to 3 samples. */ while(blkCnt > 0u) { /* read four inputs from source */ in1 = *pSrc; in2 = *(pSrc + 1); in3 = *(pSrc + 2); in4 = *(pSrc + 3); /* multiply input with scaler value */ in1 = ((q63_t) in1 * scaleFract) >> 32; in2 = ((q63_t) in2 * scaleFract) >> 32; in3 = ((q63_t) in3 * scaleFract) >> 32; in4 = ((q63_t) in4 * scaleFract) >> 32; /* apply shifting */ out1 = in1 << kShift; out2 = in2 << kShift; /* saturate the results. */ if(in1 != (out1 >> kShift)) out1 = 0x7FFFFFFF ^ (in1 >> 31); if(in2 != (out2 >> kShift)) out2 = 0x7FFFFFFF ^ (in2 >> 31); out3 = in3 << kShift; out4 = in4 << kShift; *pDst = out1; *(pDst + 1) = out2; if(in3 != (out3 >> kShift)) out3 = 0x7FFFFFFF ^ (in3 >> 31); if(in4 != (out4 >> kShift)) out4 = 0x7FFFFFFF ^ (in4 >> 31); /* Store result destination */ *(pDst + 2) = out3; *(pDst + 3) = out4; /* Update pointers to process next sampels */ pSrc += 4u; pDst += 4u; /* Decrement the loop counter */ blkCnt--; } } else { kShift = -kShift; /* First part of the processing with loop unrolling. Compute 4 outputs at a time. ** a second loop below computes the remaining 1 to 3 samples. */ while(blkCnt > 0u) { /* read four inputs from source */ in1 = *pSrc; in2 = *(pSrc + 1); in3 = *(pSrc + 2); in4 = *(pSrc + 3); /* multiply input with scaler value */ in1 = ((q63_t) in1 * scaleFract) >> 32; in2 = ((q63_t) in2 * scaleFract) >> 32; in3 = ((q63_t) in3 * scaleFract) >> 32; in4 = ((q63_t) in4 * scaleFract) >> 32; /* apply shifting */ out1 = in1 >> kShift; out2 = in2 >> kShift; out3 = in3 >> kShift; out4 = in4 >> kShift; /* Store result destination */ *pDst = out1; *(pDst + 1) = out2; *(pDst + 2) = out3; *(pDst + 3) = out4; /* Update pointers to process next sampels */ pSrc += 4u; pDst += 4u; /* Decrement the loop counter */ blkCnt--; } } /* If the blockSize is not a multiple of 4, compute any remaining output samples here. ** No loop unrolling is used. */ blkCnt = blockSize % 0x4u; #else /* Run the below code for Cortex-M0 */ /* Initialize blkCnt with number of samples */ blkCnt = blockSize; #endif /* #ifndef ARM_MATH_CM0 */ while(blkCnt > 0u) { /* C = A * scale */ /* Scale the input and then store the result in the destination buffer. */ in = *pSrc++; in = ((q63_t) in * scaleFract) >> 32; if(sign == 0) { out = in << kShift; if(in != (out >> kShift)) out = 0x7FFFFFFF ^ (in >> 31); } else { out = in >> kShift; } *pDst++ = out; /* Decrement the loop counter */ blkCnt--; } } /** * @} end of scale group */