/**************************************************************************** * * Copyright (C) 2012 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file Quaternion.hpp * * math quaternion lib */ //#pragma once #include "Vector.hpp" #include "Matrix.hpp" namespace math { class Dcm; class EulerAngles; class __EXPORT Quaternion : public Vector { public: /** * default ctor */ Quaternion(); /** * ctor from floats */ Quaternion(float a, float b, float c, float d); /** * ctor from data */ Quaternion(const float *data); /** * ctor from Vector */ Quaternion(const Vector &v); /** * ctor from EulerAngles */ Quaternion(const EulerAngles &euler); /** * ctor from Dcm */ Quaternion(const Dcm &dcm); /** * deep copy ctor */ Quaternion(const Quaternion &right); /** * dtor */ virtual ~Quaternion(); /** * derivative */ Vector derivative(const Vector &w); /** * accessors */ void setA(float a) { (*this)(0) = a; } void setB(float b) { (*this)(1) = b; } void setC(float c) { (*this)(2) = c; } void setD(float d) { (*this)(3) = d; } const float &getA() const { return (*this)(0); } const float &getB() const { return (*this)(1); } const float &getC() const { return (*this)(2); } const float &getD() const { return (*this)(3); } }; int __EXPORT quaternionTest(); } // math