/**************************************************************************** * include/clatchbuttonarray.hxx * * Copyright (C) 2012 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX, NxWidgets, nor the names of its contributors * me be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ #ifndef __INCLUDE_CLATCHBUTTONARRAY_HXX #define __INCLUDE_CLATCHBUTTONARRAY_HXX /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include "cstickybuttonarray.hxx" #include "cwidgetstyle.hxx" /**************************************************************************** * Pre-Processor Definitions ****************************************************************************/ /**************************************************************************** * Implementation Classes ****************************************************************************/ #if defined(__cplusplus) namespace NXWidgets { /** * Forward references */ class CWidgetControl; class CNxString; /** * Manages a two-dimensional array of buttons as one widget. When a button * is clicked is latches (i.e., it stays pushed after the press is released. * The behavior is then like radio buttons: Pressing each each button in * the array unlatches the previous button and latches the new button. * * Unlike CLatchButton, pressing the same button more than once has no * effect. */ class CLatchButtonArray : public CStickyButtonArray { protected: /** * Handles button click events * * @param x The x coordinate of the click. * @param y The y coordinate of the click. */ virtual void onClick(nxgl_coord_t x, nxgl_coord_t y); /** * Redraws the button. * * @param x The x coordinate of the mouse. * @param y The y coordinate of the mouse. */ /** * Copy constructor is protected to prevent usage. */ inline CLatchButtonArray(const CLatchButtonArray &button) : CStickyButtonArray(button) { } public: /** * Constructor for an array of latch buttons. * * @param pWidgetControl The widget control for the display. * @param x The x coordinate of the button array, relative to its parent. * @param y The y coordinate of the button array, relative to its parent. * @param buttonColumns The number of buttons in one row of the button array * @param buttonRows The number of buttons in one column of the button array * @param buttonWidth The width of one button * @param buttonHeight The height of one button * @param style The style that the button should use. If this is not * specified, the button will use the global default widget * style. */ CLatchButtonArray(CWidgetControl *pWidgetControl, nxgl_coord_t x, nxgl_coord_t y, uint8_t buttonColumns, uint8_t buttonRows, nxgl_coord_t buttonWidth, nxgl_coord_t buttonHeight, CWidgetStyle *style = (CWidgetStyle *)NULL); /** * CLatchButtonArray Destructor. */ virtual inline ~CLatchButtonArray(void) { } /** * Return the position of the last latched button (0,0 will be returned * the no button has every been latched). The button at this position * is currently latched then, in addition, return true. * * @param column The location to return the column index of the button * of interest * @param row The location to return the row index of the button of * interest * @return True if a button in the array is latched */ inline const bool isAnyButtonLatched(int &column, int &row) const { return isAnyButtonStuckDown(column, row); } /** * Check if this specific button in the array is latched * * @param column The column of the button to check. * @param row The row of the button to check. * @return True if this button is clicked */ inline const bool isThisButtonLatched(int column, int row) const { return isThisButtonStuckDown(column, row); } }; } #endif // __cplusplus #endif // __INCLUDE_CLATCHBUTTONARRAY_HXX