/**************************************************************************** * graphics/nxbe/nxbe_raise.c * * Copyright (C) 2008 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include "nxbe.h" #include "nxfe.h" /**************************************************************************** * Pre-Processor Definitions ****************************************************************************/ /**************************************************************************** * Private Types ****************************************************************************/ struct nxbe_raise_s { struct nxbe_clipops_s cops; FAR struct nxbe_window_s *wnd; }; /**************************************************************************** * Private Data ****************************************************************************/ /**************************************************************************** * Public Data ****************************************************************************/ /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Name: nxbe_clipraise ****************************************************************************/ static void nxbe_clipraise(FAR struct nxbe_clipops_s *cops, FAR struct nxbe_plane_s *plane, FAR const struct nxgl_rect_s *rect) { FAR struct nxbe_window_s *wnd = ((struct nxbe_raise_s *)cops)->wnd; nxfe_redrawreq(wnd, rect); } /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nxbe_raise * * Description: * Bring the specified window to the top of the display. * ****************************************************************************/ void nxbe_raise(FAR struct nxbe_window_s *wnd) { FAR struct nxbe_state_s *be = wnd->be; struct nxgl_rect_s rect; struct nxbe_raise_s info; if (!wnd->above) { return; } /* Redraw the bits that are currently obscured */ nxgl_rectintersect(&rect, &wnd->bounds, &be->bkgd.bounds); if (!nxgl_nullrect(&rect)) { int i; info.cops.visible = nxbe_clipnull; info.cops.obscured = nxbe_clipraise; info.wnd = wnd; #if CONFIG_NX_NPLANES > 1 for (i = 0; i < be->vinfo.nplanes; i++) #else i = 0; #endif { nxbe_clipper(wnd->above, &rect, NX_CLIPORDER_DEFAULT, &info.cops, &be->plane[i]); } } /* Remove window from the list. Note that there is always * some below this window (it may only be the background window) */ wnd->above->below = wnd->below; wnd->below->above = wnd->above; /* Then put it back in the list at the top */ wnd->above = NULL; wnd->below = be->topwnd; be->topwnd->above = wnd; be->topwnd = wnd; }