/**************************************************************************** * graphics/nxbe/nxbe_setposition.c * * Copyright (C) 2008-2009, 2011 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include "nxbe.h" #include "nxfe.h" /**************************************************************************** * Pre-Processor Definitions ****************************************************************************/ /**************************************************************************** * Private Types ****************************************************************************/ /**************************************************************************** * Private Data ****************************************************************************/ /**************************************************************************** * Public Data ****************************************************************************/ /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nxbe_setposition * * Descripton: * This function checks for intersections and redraws the display after * a change in the position of a window. * ****************************************************************************/ void nxbe_setposition(FAR struct nxbe_window_s *wnd, FAR const struct nxgl_point_s *pos) { struct nxgl_rect_s before; struct nxgl_rect_s rect; #ifdef CONFIG_DEBUG if (!wnd) { return; } #endif /* Back out the old window origin position from the bounding box */ nxgl_rectoffset(&rect, &wnd->bounds, -wnd->bounds.pt1.x, -wnd->bounds.pt1.y); /* Add the new window origin into the bounding box */ nxgl_rectcopy(&before, &wnd->bounds); nxgl_rectoffset(&wnd->bounds, &rect, pos->x, pos->y); /* Get the union of the 'before' bounding box and the 'after' bounding * this union is the region of the display that must be updated. */ nxgl_rectunion(&rect, &before, &wnd->bounds); nxgl_rectintersect(&rect, &rect, &wnd->be->bkgd.bounds); /* Report the new size/position */ nxfe_reportposition(wnd); /* Then redraw this window AND all windows below it. Having moved the * window, we may have exposed previoulsy obscured portions of windows * below this one. */ nxbe_redrawbelow(wnd->be, wnd, &rect); }