/**************************************************************************** * graphics/nxsu/nx_open.c * * Copyright (C) 2008 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include #include #include "nxfe.h" /**************************************************************************** * Pre-Processor Definitions ****************************************************************************/ /**************************************************************************** * Private Types ****************************************************************************/ /**************************************************************************** * Private Function Prototypes ****************************************************************************/ static void nxsu_bkgdredraw(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect, boolean more); /**************************************************************************** * Private Data ****************************************************************************/ static const struct nx_callback_s g_bkgdcb = { nxsu_bkgdredraw, /* redraw */ NULL /* position */ #ifdef CONFIG_NX_MOUSE , NULL /* mousein */ #endif #ifdef CONFIG_NX_KBD , NULL /* my kbdin */ #endif }; /**************************************************************************** * Public Data ****************************************************************************/ /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Name: nxsu_bkgdredraw ****************************************************************************/ static void nxsu_bkgdredraw(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect, boolean more) { FAR struct nxbe_window_s *wnd = (FAR struct nxbe_window_s *)hwnd; FAR struct nxbe_state_s *be = wnd->be; gvdbg("BG redraw rect={(%d,%d),(%d,%d)}\n", rect->pt1.x, rect->pt1.y, rect->pt2.x, rect->pt2.y); nxbe_fill(wnd, &wnd->bounds, be->bgcolor); } /**************************************************************************** * Name: nxsu_setup ****************************************************************************/ static inline int nxsu_setup(FAR struct fb_vtable_s *fb, FAR struct nxfe_state_s *fe) { int ret; /* Configure the framebuffer device */ ret = nxbe_fbconfigure(fb, &fe->be); if (ret < 0) { gdbg("nxs_fbconfigure failed: %d\n", -ret); errno = -ret; return ERROR; } #if CONFIG_FB_CMAP ret = nxbe_colormap(fb); if (ret < 0) { gdbg("nx_colormap failed: %d\n", -ret); errno = -ret; return ERROR; } #endif /* Initialize the non-NULL elements of the back-end structure window */ /* Initialize the background window */ fe->be.bkgd.be = &fe->be; fe->be.bkgd.cb = &g_bkgdcb; fe->be.bkgd.bounds.pt2.x = fe->be.vinfo.xres; fe->be.bkgd.bounds.pt2.y = fe->be.vinfo.yres; /* Complete initialization of the server state structure. The * window list contains only one element: The background window * with nothing else above or below it */ fe->be.topwnd = &fe->be.bkgd; /* Initialize the mouse position */ #ifdef CONFIG_NX_MOUSE nxsu_mouseinit(fe->be.vinfo.xres, fe->be.vinfo.yres); #endif return OK; } /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nx_open * * Description: * Create, initialize and return an NX handle for use in subsequent * NX API calls. nx_open is the single user equivalent of nx_connect * plus nx_run. * * Input Parameters: * fb - Vtable "object" of the framebuffer "driver" to use * * Return: * Success: A non-NULL handle used with subsequent NX accesses * Failure: NULL is returned and errno is set appropriately * ****************************************************************************/ NXHANDLE nx_open(FAR struct fb_vtable_s *fb) { FAR struct nxfe_state_s *fe; int ret; /* Sanity checking */ #ifdef CONFIG_DEBUG if (!fb) { errno = EINVAL; return NULL; } #endif /* Allocate the NX state structure */ fe = (FAR struct nxfe_state_s *)zalloc(sizeof(struct nxfe_state_s)); if (!fe) { errno = ENOMEM; return NULL; } /* Initialize and configure the server */ ret = nxsu_setup(fb, fe); if (ret < 0) { return NULL; /* nxsu_setup sets errno */ } /* Fill the initial background window */ nxbe_fill(&fe->be.bkgd, &fe->be.bkgd.bounds, fe->be.bgcolor); return (NXHANDLE)fe; }