/**************************************************************************** * net/uip/uip_udpinput.c * Handling incoming UDP input * * Copyright (C) 2007-2009, 2011 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Adapted for NuttX from logic in uIP which also has a BSD-like license: * * Original author Adam Dunkels * Copyright () 2001-2003, Adam Dunkels. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote * products derived from this software without specific prior * written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #if defined(CONFIG_NET) && defined(CONFIG_NET_UDP) #include #include #include #include #include "uip_internal.h" /**************************************************************************** * Pre-processor Definitions ****************************************************************************/ #define UDPBUF ((struct uip_udpip_hdr *)&dev->d_buf[UIP_LLH_LEN]) /**************************************************************************** * Public Variables ****************************************************************************/ /**************************************************************************** * Private Variables ****************************************************************************/ /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: uip_udpinput * * Description: * Handle incoming UDP input * * Parameters: * dev - The device driver structure containing the received UDP packet * * Return: * None * * Assumptions: * Called from the interrupt level or with interrupts disabled. * ****************************************************************************/ void uip_udpinput(struct uip_driver_s *dev) { struct uip_udp_conn *conn; struct uip_udpip_hdr *pbuf = UDPBUF; #ifdef CONFIG_NET_STATISTICS uip_stat.udp.recv++; #endif /* UDP processing is really just a hack. We don't do anything to the UDP/IP * headers, but let the UDP application do all the hard work. If the * application sets d_sndlen, it has a packet to send. */ dev->d_len -= UIP_IPUDPH_LEN; #ifdef CONFIG_NET_UDP_CHECKSUMS dev->d_appdata = &dev->d_buf[UIP_LLH_LEN + UIP_IPUDPH_LEN]; if (pbuf->udpchksum != 0 && uip_udpchksum(dev) != 0xffff) { #ifdef CONFIG_NET_STATISTICS uip_stat.udp.drop++; uip_stat.udp.chkerr++; #endif nlldbg("Bad UDP checksum\n"); dev->d_len = 0; } else #endif { /* Demultiplex this UDP packet between the UDP "connections". */ conn = uip_udpactive(pbuf); if (conn) { /* Setup for the application callback */ dev->d_appdata = &dev->d_buf[UIP_LLH_LEN + UIP_IPUDPH_LEN]; dev->d_snddata = &dev->d_buf[UIP_LLH_LEN + UIP_IPUDPH_LEN]; dev->d_sndlen = 0; /* Perform the application callback */ uip_udpcallback(dev, conn, UIP_NEWDATA); /* If the application has data to send, setup the UDP/IP header */ if (dev->d_sndlen > 0) { uip_udpsend(dev, conn); } } else { nlldbg("No listener on UDP port\n"); dev->d_len = 0; } } return; } #endif /* CONFIG_NET && CONFIG_NET_UDP */