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-rw-r--r--src/sims/collision/GridDetector.scala10
-rw-r--r--src/sims/collision/Pair.scala7
-rw-r--r--src/sims/dynamics/joints/ForceJoint.scala2
-rw-r--r--src/sims/geometry/ConvexPolygon.scala4
4 files changed, 13 insertions, 10 deletions
diff --git a/src/sims/collision/GridDetector.scala b/src/sims/collision/GridDetector.scala
index abc40f2..9a71c6d 100644
--- a/src/sims/collision/GridDetector.scala
+++ b/src/sims/collision/GridDetector.scala
@@ -12,14 +12,14 @@ import scala.collection._
import scala.collection.mutable.ArrayBuffer
import scala.collection.mutable.HashMap
-/**A conrete implementation of <code>Detector</code>. <code>GridDetector</code> divides the world into a grid
+/**A concrete implementation of <code>Detector</code>. <code>GridDetector</code> divides the world into a grid
* for faster collision detection.*/
class GridDetector(override val world: World) extends Detector {
/**Array of collision detection methods. These methods return <code>true</code> if two shapes are colliding.*/
val detectionMethods = new ArrayBuffer[PartialFunction[(Shape, Shape), Boolean]]
detectionMethods += {
- case (c1: Circle, c2: Circle) => { //Kollision wenn Distanz <= Summe der Radien
+ case (c1: Circle, c2: Circle) => { //collision if distance <= sum of radiuses
val d = (c1.pos - c2.pos).length
val rSum = c1.radius + c2.radius
d - rSum <= 0
@@ -31,12 +31,12 @@ class GridDetector(override val world: World) extends Detector {
axes.forall((a: Vector2D) => p1.project(a) overlaps p2.project(a))
}
- case (p: ConvexPolygon, c: Circle) => { //Distanz von Zentrum zu Seiten oder Eckpunkten
+ case (p: ConvexPolygon, c: Circle) => { //distance form center to sides or vertices
val distances = for (s <- p.sides) yield (s distance c.pos)
distances.exists(_ - c.radius <= 0) || (p contains c.pos)
}
- case (c: Circle, p: ConvexPolygon) => { //Distanz von Zentrum zu Seiten oder Eckpunkten
+ case (c: Circle, p: ConvexPolygon) => { //distance form center to sides or vertices
val distances = for (s <- p.sides) yield (s distance c.pos)
distances.exists(_ - c.radius <= 0) || (p contains c.pos)
}
@@ -97,7 +97,7 @@ class GridDetector(override val world: World) extends Detector {
}
for(s <- world.shapes) addToGrid(s)
var ps: List[Pair] = Nil
- for(cell <- grid.values) {
+ for(cell <- grid.valuesIterator) {
ps = ps ::: (for (s1: Shape <- cell; s2: Shape <- cell;
if (s1 ne s2);
if (s1.body ne s2.body);
diff --git a/src/sims/collision/Pair.scala b/src/sims/collision/Pair.scala
index e4ae947..a01fb00 100644
--- a/src/sims/collision/Pair.scala
+++ b/src/sims/collision/Pair.scala
@@ -9,8 +9,7 @@ package sims.collision
import sims.dynamics._
/**Pair of shapes.*/
-case class Pair(s1: Shape, s2: Shape) extends Tuple2(s1, s2){
- def this(t: Tuple2[Shape, Shape]) = this(t._1, t._2)
+case class Pair(s1: Shape, s2: Shape){
override def equals(other: Any) = { //overriden to prevent removal during "GridDetector.getPairs"
other match {
@@ -19,3 +18,7 @@ case class Pair(s1: Shape, s2: Shape) extends Tuple2(s1, s2){
}
}
}
+
+object Pair {
+ implicit def pair2Tuple(x: Pair) = (x.s1, x.s2)
+}
diff --git a/src/sims/dynamics/joints/ForceJoint.scala b/src/sims/dynamics/joints/ForceJoint.scala
index 1eed850..2074ee4 100644
--- a/src/sims/dynamics/joints/ForceJoint.scala
+++ b/src/sims/dynamics/joints/ForceJoint.scala
@@ -9,6 +9,6 @@ package sims.dynamics.joints
/**A joint which can apply a force to its anchor bodies, thus adding or removing energy to the system.*/
trait ForceJoint {
- /**Applies a force on the achor bodies.*/
+ /**Applies a force on the anchor bodies.*/
def applyForce(): Unit
}
diff --git a/src/sims/geometry/ConvexPolygon.scala b/src/sims/geometry/ConvexPolygon.scala
index cb4a429..0b05aaa 100644
--- a/src/sims/geometry/ConvexPolygon.scala
+++ b/src/sims/geometry/ConvexPolygon.scala
@@ -36,8 +36,8 @@ trait ConvexPolygon {
def AABB = {
val xs = vertices map (_.x)
val ys = vertices map (_.y)
- new AABB(Vector2D(Iterable.min(xs), Iterable.min(ys)),
- Vector2D(Iterable.max(xs), Iterable.max(ys)))
+ new AABB(Vector2D(xs.min, ys.min),
+ Vector2D(xs.max, ys.max))
}
/**Checks if the point <code>point</code> is contained in this polygon.