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/*
* Curved.cc
*
* Created on: Mar 22, 2011
* Author: jakob
*/
#include <math.h>
#include "Curved.h"
namespace vhc {
Curved::Curved(const Vector3D& entry, const Vector3D& exit, double sectionRadius, double curvature, Element* next):
Element(entry, exit, sectionRadius, next),
curvature(curvature),
curvatureCenter(Vector3D::Null){} /*{
double k = curvature;
Vector3D midpoint = (getEntryPosition() + getExitPosition())/ 2;
curvatureCenter = midpoint + sqrt(1.0 - (k * k) / 4 * getDiagonal().normSquare()) * (getDiagonal().unit().cross(Vector3D::k));
}*/
}
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