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+/****************************************************************************
+ *
+ * Copyright (C) 2012 PX4 Development Team. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ * 3. Neither the name PX4 nor the names of its contributors may be
+ * used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+ * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *
+ ****************************************************************************/
+
+/**
+ * @file fixedwing.cpp
+ *
+ * Controller library code
+ */
+
+#include "fixedwing.hpp"
+
+namespace control
+{
+
+namespace fixedwing
+{
+
+BlockYawDamper::BlockYawDamper(SuperBlock *parent, const char *name) :
+ SuperBlock(parent, name),
+ _rLowPass(this, "R_LP"),
+ _rWashout(this, "R_HP"),
+ _r2Rdr(this, "R2RDR"),
+ _rudder(0)
+{
+}
+
+BlockYawDamper::~BlockYawDamper() {};
+
+void BlockYawDamper::update(float rCmd, float r, float outputScale)
+{
+ _rudder = outputScale*_r2Rdr.update(rCmd -
+ _rWashout.update(_rLowPass.update(r)));
+}
+
+BlockStabilization::BlockStabilization(SuperBlock *parent, const char *name) :
+ SuperBlock(parent, name),
+ _yawDamper(this, ""),
+ _pLowPass(this, "P_LP"),
+ _qLowPass(this, "Q_LP"),
+ _p2Ail(this, "P2AIL"),
+ _q2Elv(this, "Q2ELV"),
+ _aileron(0),
+ _elevator(0)
+{
+}
+
+BlockStabilization::~BlockStabilization() {};
+
+void BlockStabilization::update(float pCmd, float qCmd, float rCmd,
+ float p, float q, float r, float outputScale)
+{
+ _aileron = outputScale*_p2Ail.update(
+ pCmd - _pLowPass.update(p));
+ _elevator = outputScale*_q2Elv.update(
+ qCmd - _qLowPass.update(q));
+ _yawDamper.update(rCmd, r, outputScale);
+}
+
+BlockMultiModeBacksideAutopilot::BlockMultiModeBacksideAutopilot(SuperBlock *parent, const char *name) :
+ BlockUorbEnabledAutopilot(parent, name),
+ _stabilization(this, ""), // no name needed, already unique
+
+ // heading hold
+ _psi2Phi(this, "PSI2PHI"),
+ _phi2P(this, "PHI2P"),
+ _phiLimit(this, "PHI_LIM"),
+
+ // velocity hold
+ _v2Theta(this, "V2THE"),
+ _theta2Q(this, "THE2Q"),
+ _theLimit(this, "THE"),
+ _vLimit(this, "V"),
+
+ // altitude/climb rate hold
+ _h2Thr(this, "H2THR"),
+ _cr2Thr(this, "CR2THR"),
+
+ // guidance block
+ _guide(this, ""),
+
+ _trimAil(this, "TRIM_ROLL", false), /* general roll trim (full name: TRIM_ROLL) */
+ _trimElv(this, "TRIM_PITCH", false), /* general pitch trim */
+ _trimRdr(this, "TRIM_YAW", false), /* general yaw trim */
+ _trimThr(this, "TRIM_THR"), /* FWB_ specific throttle trim (full name: FWB_TRIM_THR) */
+ _trimV(this, "TRIM_V"), /* FWB_ specific trim velocity (full name : FWB_TRIM_V) */
+
+ _vCmd(this, "V_CMD"),
+ _crMax(this, "CR_MAX"),
+ _attPoll(),
+ _lastPosCmd(),
+ _timeStamp(0)
+{
+ _attPoll.fd = _att.getHandle();
+ _attPoll.events = POLLIN;
+}
+
+void BlockMultiModeBacksideAutopilot::update()
+{
+ // wait for a sensor update, check for exit condition every 100 ms
+ if (poll(&_attPoll, 1, 100) < 0) return; // poll error
+
+ uint64_t newTimeStamp = hrt_absolute_time();
+ float dt = (newTimeStamp - _timeStamp) / 1.0e6f;
+ _timeStamp = newTimeStamp;
+
+ // check for sane values of dt
+ // to prevent large control responses
+ if (dt > 1.0f || dt < 0) return;
+
+ // set dt for all child blocks
+ setDt(dt);
+
+ // store old position command before update if new command sent
+ if (_posCmd.updated()) {
+ _lastPosCmd = _posCmd.getData();
+ }
+
+ // check for new updates
+ if (_param_update.updated()) updateParams();
+
+ // get new information from subscriptions
+ updateSubscriptions();
+
+ // default all output to zero unless handled by mode
+ for (unsigned i = 4; i < NUM_ACTUATOR_CONTROLS; i++)
+ _actuators.control[i] = 0.0f;
+
+ // only update guidance in auto mode
+ if (_status.main_state == MAIN_STATE_AUTO) {
+ // TODO use vehicle_control_mode here?
+ // update guidance
+ _guide.update(_pos, _att, _posCmd.current, _lastPosCmd.current);
+ }
+
+ // XXX handle STABILIZED (loiter on spot) as well
+ // once the system switches from manual or auto to stabilized
+ // the setpoint should update to loitering around this position
+
+ // handle autopilot modes
+ if (_status.main_state == MAIN_STATE_AUTO) {
+
+ // calculate velocity, XXX should be airspeed,
+ // but using ground speed for now for the purpose
+ // of control we will limit the velocity feedback between
+ // the min/max velocity
+ float v = _vLimit.update(sqrtf(
+ _pos.vx * _pos.vx +
+ _pos.vy * _pos.vy +
+ _pos.vz * _pos.vz));
+
+ // limit velocity command between min/max velocity
+ float vCmd = _vLimit.update(_vCmd.get());
+
+ // altitude hold
+ float dThrottle = _h2Thr.update(_posCmd.current.altitude - _pos.alt);
+
+ // heading hold
+ float psiError = _wrap_pi(_guide.getPsiCmd() - _att.yaw);
+ float phiCmd = _phiLimit.update(_psi2Phi.update(psiError));
+ float pCmd = _phi2P.update(phiCmd - _att.roll);
+
+ // velocity hold
+ // negative sign because nose over to increase speed
+ float thetaCmd = _theLimit.update(-_v2Theta.update(vCmd - v));
+ float qCmd = _theta2Q.update(thetaCmd - _att.pitch);
+
+ // yaw rate cmd
+ float rCmd = 0;
+
+ // stabilization
+ float velocityRatio = _trimV.get()/v;
+ float outputScale = velocityRatio*velocityRatio;
+ // this term scales the output based on the dynamic pressure change from trim
+ _stabilization.update(pCmd, qCmd, rCmd,
+ _att.rollspeed, _att.pitchspeed, _att.yawspeed,
+ outputScale);
+
+ // output
+ _actuators.control[CH_AIL] = _stabilization.getAileron() + _trimAil.get();
+ _actuators.control[CH_ELV] = _stabilization.getElevator() + _trimElv.get();
+ _actuators.control[CH_RDR] = _stabilization.getRudder() + _trimRdr.get();
+ _actuators.control[CH_THR] = dThrottle + _trimThr.get();
+
+ // XXX limit throttle to manual setting (safety) for now.
+ // If it turns out to be confusing, it can be removed later once
+ // a first binary release can be targeted.
+ // This is not a hack, but a design choice.
+
+ // do not limit in HIL
+ if (_status.hil_state != HIL_STATE_ON) {
+ /* limit to value of manual throttle */
+ _actuators.control[CH_THR] = (_actuators.control[CH_THR] < _manual.throttle) ?
+ _actuators.control[CH_THR] : _manual.throttle;
+ }
+
+ } else if (_status.main_state == MAIN_STATE_MANUAL) {
+ _actuators.control[CH_AIL] = _manual.roll;
+ _actuators.control[CH_ELV] = _manual.pitch;
+ _actuators.control[CH_RDR] = _manual.yaw;
+ _actuators.control[CH_THR] = _manual.throttle;
+
+ } else if (_status.main_state == MAIN_STATE_SEATBELT ||
+ _status.main_state == MAIN_STATE_EASY /* TODO, implement easy */) {
+
+ // calculate velocity, XXX should be airspeed, but using ground speed for now
+ // for the purpose of control we will limit the velocity feedback between
+ // the min/max velocity
+ float v = _vLimit.update(sqrtf(
+ _pos.vx * _pos.vx +
+ _pos.vy * _pos.vy +
+ _pos.vz * _pos.vz));
+
+ // pitch channel -> rate of climb
+ // TODO, might want to put a gain on this, otherwise commanding
+ // from +1 -> -1 m/s for rate of climb
+ //float dThrottle = _cr2Thr.update(
+ //_crMax.get()*_manual.pitch - _pos.vz);
+
+ // roll channel -> bank angle
+ float phiCmd = _phiLimit.update(_manual.roll * _phiLimit.getMax());
+ float pCmd = _phi2P.update(phiCmd - _att.roll);
+
+ // throttle channel -> velocity
+ // negative sign because nose over to increase speed
+ float vCmd = _vLimit.update(_manual.throttle *
+ (_vLimit.getMax() - _vLimit.getMin()) +
+ _vLimit.getMin());
+ float thetaCmd = _theLimit.update(-_v2Theta.update(vCmd - v));
+ float qCmd = _theta2Q.update(thetaCmd - _att.pitch);
+
+ // yaw rate cmd
+ float rCmd = 0;
+
+ // stabilization
+ _stabilization.update(pCmd, qCmd, rCmd,
+ _att.rollspeed, _att.pitchspeed, _att.yawspeed);
+
+ // output
+ _actuators.control[CH_AIL] = _stabilization.getAileron() + _trimAil.get();
+ _actuators.control[CH_ELV] = _stabilization.getElevator() + _trimElv.get();
+ _actuators.control[CH_RDR] = _stabilization.getRudder() + _trimRdr.get();
+
+ // currently using manual throttle
+ // XXX if you enable this watch out, vz might be very noisy
+ //_actuators.control[CH_THR] = dThrottle + _trimThr.get();
+ _actuators.control[CH_THR] = _manual.throttle;
+
+ // XXX limit throttle to manual setting (safety) for now.
+ // If it turns out to be confusing, it can be removed later once
+ // a first binary release can be targeted.
+ // This is not a hack, but a design choice.
+
+ /* do not limit in HIL */
+ if (_status.hil_state != HIL_STATE_ON) {
+ /* limit to value of manual throttle */
+ _actuators.control[CH_THR] = (_actuators.control[CH_THR] < _manual.throttle) ?
+ _actuators.control[CH_THR] : _manual.throttle;
+ }
+ // body rates controller, disabled for now
+ // TODO
+ } else if (0 /*_status.manual_control_mode == VEHICLE_MANUAL_CONTROL_MODE_SAS*/) { // TODO use vehicle_control_mode here?
+
+ _stabilization.update(_manual.roll, _manual.pitch, _manual.yaw,
+ _att.rollspeed, _att.pitchspeed, _att.yawspeed);
+
+ _actuators.control[CH_AIL] = _stabilization.getAileron();
+ _actuators.control[CH_ELV] = _stabilization.getElevator();
+ _actuators.control[CH_RDR] = _stabilization.getRudder();
+ _actuators.control[CH_THR] = _manual.throttle;
+ }
+
+ // update all publications
+ updatePublications();
+}
+
+BlockMultiModeBacksideAutopilot::~BlockMultiModeBacksideAutopilot()
+{
+ // send one last publication when destroyed, setting
+ // all output to zero
+ for (unsigned i = 0; i < NUM_ACTUATOR_CONTROLS; i++)
+ _actuators.control[i] = 0.0f;
+
+ updatePublications();
+}
+
+} // namespace fixedwing
+
+} // namespace control
+