diff options
Diffstat (limited to 'book/src/main/scalatex/book')
-rw-r--r-- | book/src/main/scalatex/book/indepth/AdvancedTechniques.scalatex | 4 | ||||
-rw-r--r-- | book/src/main/scalatex/book/indepth/SemanticDifferences.scalatex | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/book/src/main/scalatex/book/indepth/AdvancedTechniques.scalatex b/book/src/main/scalatex/book/indepth/AdvancedTechniques.scalatex index d49728f..98dccc2 100644 --- a/book/src/main/scalatex/book/indepth/AdvancedTechniques.scalatex +++ b/book/src/main/scalatex/book/indepth/AdvancedTechniques.scalatex @@ -76,7 +76,7 @@ Scalatags requires that anything you want to embed in a Scalatags fragment be implicitly convertible to @hl.scala{Frag}; here we are providing one for any Scala.Rx @hl.scala{Rx[T]}s, as long as the @hl.scala{T} provided is itself convertible to a @hl.scala{Frag}. We call @hl.scala{r().render} to extract the "current" value of the @hl.scala{Rx}, and then set up an @hl.scala{Obs} that watches the @hl.scala{Rx}, replacing the previous value with the current one every time its value changes. @p - Now that the set-up is out of the way, let's consider a simple HTML widhet that lets you enter text in a @hl.html{<textarea>}, and keeps track of the number of words, characters, and counts how long each word is. + Now that the set-up is out of the way, let's consider a simple HTML widget that lets you enter text in a @hl.html{<textarea>}, and keeps track of the number of words, characters, and counts how long each word is. @split @more @@ -284,7 +284,7 @@ @example(canvas, "Async().main") @p - We have an @hl.scala{async} block, which contains a while loop. Each round around the loop, we wait for the @hl.scala{mousedown} channel to start the path, waiting for either @hl.scala{mousedown} or @hl.scala{mousedown} (which continues the path or ends it respectively), fill the shape, and then wait for another @hl.scala{mousedown} before clearing the canvas and going again. + We have an @hl.scala{async} block, which contains a while loop. Each round around the loop, we wait for the @hl.scala{mousedown} channel to start the path, waiting for either @hl.scala{mousemove} or @hl.scala{mouseup} (which continues the path or ends it respectively), fill the shape, and then wait for another @hl.scala{mousedown} before clearing the canvas and going again. @p Hopefully you'd agree that this code is much simpler to read and understand than the previous version. In particular, the control-flow of the code goes from top to bottom in a "natural" fashion, rather than jumping around ad-hoc like in the previous callback-based design. diff --git a/book/src/main/scalatex/book/indepth/SemanticDifferences.scalatex b/book/src/main/scalatex/book/indepth/SemanticDifferences.scalatex index ebfd1db..96f3929 100644 --- a/book/src/main/scalatex/book/indepth/SemanticDifferences.scalatex +++ b/book/src/main/scalatex/book/indepth/SemanticDifferences.scalatex @@ -1,6 +1,6 @@ @import BookData._ @p - Although Scala.js tries very hard to maintain compatibility with Scala-JVM, there are some parts where the two platforms differs. This can be roughly grouped into two things: differences in the libraries available,and differences in the language itself. This chapter will cover both of these facets. + Although Scala.js tries very hard to maintain compatibility with Scala-JVM, there are some parts where the two platforms differs. This can be roughly grouped into two things: differences in the libraries available, and differences in the language itself. This chapter will cover both of these facets. @sect{Language Differences} @sect{Floats are Doubles} |