/****************************************************************************
* NxWidgets/libnxwidgets/src/cgraphicsport.cxx
*
* Copyright (C) 2012 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
* me be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************
*
* Portions of this package derive from Woopsi (http://woopsi.org/) and
* portions are original efforts. It is difficult to determine at this
* point what parts are original efforts and which parts derive from Woopsi.
* However, in any event, the work of Antony Dzeryn will be acknowledged
* in most NxWidget files. Thanks Antony!
*
* Copyright (c) 2007-2011, Antony Dzeryn
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the names "Woopsi", "Simian Zombie" nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY Antony Dzeryn ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL Antony Dzeryn BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <sys/types.h>
#include <stdint.h>
#include <stdbool.h>
#include <cerrno>
#include <debug.h>
#include <nuttx/nx/nxglib.h>
#include <nuttx/rgbcolors.h>
#include "nxconfig.hxx"
#include "inxwindow.hxx"
#include "cnxstring.hxx"
#include "crect.hxx"
#include "cnxfont.hxx"
#include "cgraphicsport.hxx"
#include "cwidgetstyle.hxx"
#include "cbitmap.hxx"
#include "singletons.hxx"
/****************************************************************************
* Pre-Processor Definitions
****************************************************************************/
/****************************************************************************
* Method Implementations
****************************************************************************/
using namespace NXWidgets;
/**
* Constructor.
*
* @param pNxWnd An instance of the underlying window type.
*/
CGraphicsPort::CGraphicsPort(INxWindow *pNxWnd)
{
m_pNxWnd = pNxWnd;
}
/**
* Destructor.
*/
CGraphicsPort::~CGraphicsPort(void)
{
// m_pNxWnd is not deleted. This is an abstract base class and
// the caller of the CGraphicsPort instance is responsible for
// the window destruction.
};
/**
* Return the absolute x coordinate of the upper left hand corner of the
* underlying window.
*
* @return The x coordinate of the underlying window.
*/
const nxgl_coord_t CGraphicsPort::getX(void) const
{
struct nxgl_point_s pos;
(void)m_pNxWnd->getPosition(&pos);
return pos.x;
};
/**
* Return the absolute y coordinate of the upper left hand corner of the
* underlying window.
*
* @return The y coordinate of the underlying window.
*/
const nxgl_coord_t CGraphicsPort::getY(void) const
{
struct nxgl_point_s pos;
(void)m_pNxWnd->getPosition(&pos);
return pos.y;
};
/**
* Draw a pixel into the window.
*
* @param x The window-relative x coordinate of the pixel.
* @param y The window-relative y coordinate of the pixel.
* @param color The color of the pixel.
*/
void CGraphicsPort::drawPixel(nxgl_coord_t x, nxgl_coord_t y,
nxgl_mxpixel_t color)
{
struct nxgl_point_s pos;
pos.x = x;
pos.y = y;
m_pNxWnd->setPixel(&pos, color);
}
/**
* Draw a horizontal line of the specified start position, width, and color.
*
* @param x The x coordinate of the line.
* @param y The y coordinate of the top-most end of the line.
* @param width The width of the line in pixels.
* @param color The color of the line.
*/
void CGraphicsPort::drawHorizLine(nxgl_coord_t x, nxgl_coord_t y,
nxgl_coord_t width, nxgl_mxpixel_t color)
{
FAR struct nxgl_rect_s dest;
nxgl_coord_t halfwidth;
// Express the line as a rectangle
halfwidth = width >> 1;
dest.pt1.x = x;
dest.pt1.y = y;
dest.pt2.x = x + width - 1;
dest.pt2.y = y;
// Draw the line
if (!m_pNxWnd->fill(&dest, color))
{
gdbg("INxWindow::fill failed\n");
}
}
/**
* Draw a vertical line of the specified start position, width, and
* color.
*
* @param x The x coordinate of the left-most end of the line.
* @param y The y coordinate of the line.
* @param height The height of the line in rows.
* @param color The color of the line.
*/
void CGraphicsPort::drawVertLine(nxgl_coord_t x, nxgl_coord_t y,
nxgl_coord_t height, nxgl_mxpixel_t color)
{
FAR struct nxgl_rect_s dest;
// Express the line as a rectangle
dest.pt1.x = x;
dest.pt1.y = y;
dest.pt2.x = x;
dest.pt2.y = y + height - 1;
// Draw the line
if (!m_pNxWnd->fill(&dest, color))
{
gdbg("INxWindow::fill failed\n");
}
}
/**
* Draw a line of a fixed color in the window.
*
* @param x1 The x coordinate of the start point of the line.
* @param y1 The y coordinate of the start point of the line.
* @param x2 The x coordinate of the end point of the line.
* @param y2 The y coordinate of the end point of the line.
* @param color The color of the line.
*/
void CGraphicsPort::drawLine(nxgl_coord_t x1, nxgl_coord_t y1,
nxgl_coord_t x2, nxgl_coord_t y2,
nxgl_mxpixel_t color)
{
struct nxgl_vector_s vector;
vector.pt1.x = x1;
vector.pt1.y = y1;
vector.pt2.x = x2;
vector.pt2.y = y2;
if (!m_pNxWnd->drawLine(&vector, 1, color))
{
gdbg("INxWindow::drawLine failed\n");
}
}
/**
* Draw a filled rectangle to the bitmap.
*
* @param x The window-relative x coordinate of the rectangle.
* @param y The window-relative y coordinate of the rectangle.
* @param width The width of the rectangle in pixels.
* @param height The height of the rectangle in rows.
* @param color The color of the rectangle.
*/
void CGraphicsPort::drawFilledRect(nxgl_coord_t x, nxgl_coord_t y,
nxgl_coord_t width, nxgl_coord_t height,
nxgl_mxpixel_t color)
{
struct nxgl_rect_s rect;
rect.pt1.x = x;
rect.pt1.y = y;
rect.pt2.x = x + width - 1;
rect.pt2.y = y + height - 1;
m_pNxWnd->fill(&rect, color);
}
/**
* Draw an unfilled rectangle to the window
*
* @param x The window-relative x coordinate of the rectangle.
* @param y The window-relative y coordinate of the rectangle.
* @param width The width of the rectangle.
* @param height The height of the rectangle.
* @param color The color of the rectangle outline.
*/
void CGraphicsPort::drawRect(nxgl_coord_t x, nxgl_coord_t y,
nxgl_coord_t width, nxgl_coord_t height,
nxgl_mxpixel_t color)
{
drawHorizLine(x, y, width, color);
drawHorizLine(x, y + height - 1, width, color);
drawVertLine(x, y, height, color);
drawVertLine(x + width -1, y, height, color);
}
/**
* Draw a bevelled rectangle to the window.
*
* @param x The x coordinate of the rectangle.
* @param y The y coordinate of the rectangle.
* @param width The width of the rectangle.
* @param height The height of the rectangle.
* @param shineColor The color of the top/left sides.
* @param shadowColor The color of the bottom/right sides.
*/
void CGraphicsPort::drawBevelledRect(nxgl_coord_t x, nxgl_coord_t y,
nxgl_coord_t width, nxgl_coord_t height,
nxgl_mxpixel_t shineColor,
nxgl_mxpixel_t shadowColor)
{
drawHorizLine(x, y, width, shineColor); // Top
drawHorizLine(x, y + height - 1, width, shadowColor); // Bottom
drawVertLine(x, y + 1, height - 2, shineColor); // Left
drawVertLine(x + width - 1, y + 1, height - 2, shadowColor); // Right
}
/**
* Draw an opaque bitmap to the window.
*
* @param x The window-relative x coordinate to draw the bitmap to.
* @param y The window-relative y coordinate to draw the bitmap to.
* @param width The width of the bitmap to draw.
* @param height The height of the bitmap to draw.
* @param bitmap Pointer to the bitmap to draw.
* @param bitmapX The window-relative x coordinate within the supplied
* bitmap to use as the origin.
* @param bitmapY The window-relative y coordinate within the supplied
* bitmap to use as the origin.
*/
void CGraphicsPort::drawBitmap(nxgl_coord_t x, nxgl_coord_t y,
nxgl_coord_t width, nxgl_coord_t height,
const struct SBitmap *bitmap,
int bitmapX, int bitmapY)
{
// origin - The origin of the upper, left-most corner of the full bitmap.
// Both dest and origin are in window coordinates, however, origin
// may lie outside of the display.
struct nxgl_point_s origin;
origin.x = x - bitmapX;
origin.y = y - bitmapY;
// dest - Describes the rectangular on the display that will receive the
// the bit map.
struct nxgl_rect_s dest;
dest.pt1.x = x;
dest.pt1.y = y;
dest.pt2.x = x + width - 1;
dest.pt2.y = y + height - 1;
// Blit the bitmap
(void)m_pNxWnd->bitmap(&dest, (FAR const void *)bitmap->data, &origin, bitmap->stride);
}
/**
* Draw a bitmap to the window, using the supplied transparent
* color as an invisible color.
*
* @param x The window-relative x coordinate to draw the bitmap to.
* @param y The window-relative y coordinate to draw the bitmap to.
* @param width The width of the bitmap to draw.
* @param height The height of the bitmap to draw.
* @param bitmap Pointer to the bitmap to draw.
* @param bitmapX The window-relative x coordinate within the supplied bitmap to use as
* the origin.
* @param bitmapY The window-relative y coordinate within the supplied bitmap to use as
* the origin.
* @param transparentColor The transparent color used in the bitmap.
*/
void CGraphicsPort::drawBitmap(nxgl_coord_t x, nxgl_coord_t y,
nxgl_coord_t width, nxgl_coord_t height,
const struct SBitmap *bitmap,
int bitmapX, int bitmapY,
nxgl_mxpixel_t transparentColor)
{
// Get the starting position in the image, offset by bitmapX and bitmapY into the image.
FAR uint8_t *srcLine = (uint8_t *)bitmap->data +
bitmapY * bitmap->stride +
((bitmapX * bitmap->bpp + 7) >> 3);
FAR nxwidget_pixel_t *srcPtr = (nxwidget_pixel_t *)srcLine;
// Loop until all rows have been displayed
nxgl_coord_t firstX = x;
nxgl_coord_t lastX = x + width;
nxgl_coord_t lastY = y + height;
while (y < lastY)
{
// Search for the next non-transparent pixel in the source image
while (*srcPtr == transparentColor)
{
// The pixel is transparent. Move to the next column
if (++x >= lastX)
{
// We are at the end of the row. Reset to the next row
x = firstX;
y++;
// Was that the last row:
if (y >= lastY)
{
// Yes, then we are finished
return;
}
// Update the source data pointers to the beginning of the next
// row
srcLine += bitmap->stride;
srcPtr = (nxwidget_pixel_t *)srcLine;
}
else
{
// This is another transparent pixel on the same row
srcPtr++;
}
}
// srcPtr points to the next non-transparent color. Save this
// as the start of a run that has length of at least one
FAR nxwidget_pixel_t *runPtr = srcPtr;
nxgl_coord_t runX = x;
nxgl_coord_t runWidth = 0;
// Now search for the next transparent pixel on the same row.
// This will determine the length of the run
do
{
// This is another non-transparent pixel on the same row
runWidth++;
srcPtr++;
// Move to the next column
if (++x >= lastX)
{
// We are at the end of the row. Reset to the next row
x = firstX;
y++;
// Update the source data pointers to the beginning of the next
// row
srcLine += bitmap->stride;
srcPtr = (nxwidget_pixel_t *)srcLine;
// And break out of this loop
break;
}
}
while (*srcPtr != transparentColor);
// When we come out of the above loop, either (1) srcPtr points to the
// next transparent pixel on the same row, or (2) srcPtr points to the
// first pixel in the next row.
// origin - The origin of the upper, left-most corner of the full bitmap.
// Both dest and origin are in window coordinates, however, origin
// may lie outside of the display.
struct nxgl_point_s origin;
origin.x = runX;
origin.y = y;
// dest - Describes the rectangular on the display that will receive the
// the bit map.
struct nxgl_rect_s dest;
dest.pt1.x = runX;
dest.pt1.y = y;
dest.pt2.x = runX + runWidth - 1;
dest.pt2.y = y;
// Blit the bitmap
(void)m_pNxWnd->bitmap(&dest, (FAR const void *)runPtr, &origin, bitmap->stride);
}
}
/**
* Draw a bitmap to the port in greyscale.
*
* @param x The window-relative x coordinate to draw the bitmap to.
* @param y The window-relative y coordinate to draw the bitmap to.
* @param width The width of the bitmap to draw.
* @param height The height of the bitmap to draw.
* @param bitmap Pointer to the bitmap to draw.
* @param bitmapX The window-relative x coordinate within the supplied bitmap to use as
* the origin.
* @param bitmapY The window-relative y coordinate within the supplied bitmap to use as
* the origin.
*/
void CGraphicsPort::drawBitmapGreyScale(nxgl_coord_t x, nxgl_coord_t y,
nxgl_coord_t width, nxgl_coord_t height,
const struct SBitmap *bitmap,
int bitmapX, int bitmapY)
{
// Working buffer. Holds one converted row from the bitmap
FAR nxwidget_pixel_t *run = new nxwidget_pixel_t[width];
// Pointer to the beginning of the first source row
FAR uint8_t *src = (FAR uint8_t *)bitmap->data + bitmapY * bitmap->stride + bitmapX;
// Setup non-changing blit parameters
struct nxgl_point_s origin;
origin.x = 0;
origin.y = 0;
struct nxgl_rect_s dest;
dest.pt1.x = x;
dest.pt1.y = y;
dest.pt2.x = x + width - 1;
dest.pt2.y = y;
// Convert each row to greyscale and send it to the display
for (int row = 0; row < height; row++)
{
// Convert the next row
FAR nxwidget_pixel_t *runSrc = (FAR nxwidget_pixel_t *)src;
FAR nxwidget_pixel_t *runDest = run;
for (int col = 0; col < width; col++)
{
// Get the next RGB pixel and break out the individual components
nxwidget_pixel_t rgb = *runSrc++;
nxwidget_pixel_t r = RGB2RED(rgb);
nxwidget_pixel_t g = RGB2GREEN(rgb);
nxwidget_pixel_t b = RGB2BLUE(rgb);
// A truly accurate greyscale conversion would be complex. Let's
// just average.
nxwidget_pixel_t avg = (r + g + b) / 3;
*runDest++ = MKRGB(avg, avg, avg);
}
// Now blit the single row
(void)m_pNxWnd->bitmap(&dest, (FAR void *)bitmap->data, &origin, bitmap->stride);
// Setup for the next source row
y++;
dest.pt1.y = y;
dest.pt2.y = y;
src += bitmap->stride;
}
delete run;
}
/**
* Draw a string to the window.
*
* @param pos The window-relative x/y coordinate of the string.
* @param bound The window-relative bounds of the string.
* @param font The font to draw with.
* @param string The string to output.
*/
void CGraphicsPort::drawText(struct nxgl_point_s *pos, CRect *bound,
CNxFont *font, const CNxString &string)
{
drawText(pos, bound, font, string, 0, string.getLength());
}
/**
* Draw a particular length of a string to the window in a secific color.
*
* @param pos The window-relative x/y coordinate of the string.
* @param bound The window-relative bounds of the string.
* @param font The font to draw with.
* @param string The string to output.
* @param startIndex The start index within the string from which
* drawing will commence.
* @param length The number of characters to draw.
* @param color The color of the string.
*/
void CGraphicsPort::drawText(struct nxgl_point_s *pos, CRect *bound,
CNxFont *font, const CNxString &string,
int startIndex, int length,
nxgl_mxpixel_t color)
{
// Temporarily change the font color
nxgl_mxpixel_t savedColor = font->getColor();
font->setColor(color);
// Draw the string with this new color
drawText(pos, bound, font, string, startIndex, length);
// Restore the font color
font->setColor(savedColor);
}
/**
* Draw a portion of a string to the window.
* @param pos The window-relative x/y coordinate of the string.
* @param bound The window-relative bounds of the string.
* @param font The font to draw with.
* @param string The string to output.
* @param startIndex The start index within the string from which
* drawing will commence.
* @param length The number of characters to draw.
*/
void CGraphicsPort::drawText(struct nxgl_point_s *pos, CRect *bound,
CNxFont *font, const CNxString &string,
int startIndex, int length)
{
// Verify index and length
int stringLength = string.getLength();
if (startIndex >= stringLength)
{
return;
}
int endIndex = startIndex + length;
if (endIndex > stringLength)
{
endIndex = stringLength;
}
// Allocate a bit of memory to hold the largest rendered font
unsigned int bmWidth = ((unsigned int)font->getMaxWidth() * CONFIG_NXWIDGETS_BPP + 7) >> 3;
unsigned int bmHeight = (unsigned int)font->getHeight();
unsigned int glyphSize = bmWidth * bmHeight;
FAR uint8_t *glyph = new uint8_t[glyphSize];
// Get the bounding rectangle in NX form
struct nxgl_rect_s boundingBox;
bound->getNxRect(&boundingBox);
// Loop setup
#if 0
nxwidget_pixel_t backcolor = g_defaultWidgetStyle->colors.back;
#endif
struct SBitmap bitmap;
bitmap.bpp = CONFIG_NXWIDGETS_BPP;
bitmap.fmt = CONFIG_NXWIDGETS_FMT;
bitmap.data = (FAR const nxgl_mxpixel_t*)glyph;
// Loop for each letter in the sub-string
for (int i = startIndex; i < endIndex; i++)
{
// Get the next letter in the string
const nxwidget_char_t letter = string.getCharAt(i);
// Get the font metrics for this letter
struct nx_fontmetric_s metrics;
font->getCharMetrics(letter, &metrics);
// Get the width of the font (in pixels)
nxgl_coord_t fontWidth = (nxgl_coord_t)(metrics.width + metrics.xoffset);
// Does the letter have height? Spaces have width, but no height
if (metrics.height > 0)
{
// Get the height of the font
nxgl_coord_t fontHeight = (nxgl_coord_t)(metrics.height + metrics.yoffset);
// Set the current, effective size of the bitmap
bitmap.width = fontWidth;
bitmap.height = fontHeight;
bitmap.stride = (fontWidth * bitmap.bpp + 7) >> 3;
// Describe the destination of the font as a bounding box
struct nxgl_rect_s dest;
dest.pt1.x = pos->x;
dest.pt1.y = pos->y;
dest.pt2.x = pos->x + fontWidth - 1;
dest.pt2.y = pos->y + fontHeight - 1;
// Get the interection of the font box and the bounding box
struct nxgl_rect_s intersection;
nxgl_rectintersect(&intersection, &dest, &boundingBox);
// Skip to the next character if this one is completely outside
// the bounding box.
if (!nxgl_nullrect(&intersection))
{
// Initialize the bitmap memory by reading from the display. The
// font renderer always renders the fonts on a transparent background.
// Sometimes a solid background works, sometimes not. But reading
// from graphics memory always works.
#if 0
// Set the glyph memory to the background color
nxwidget_pixel_t *bmPtr = (nxwidget_pixel_t *)bitmap.data;
unsigned int npixels = fontWidth * fontHeight;
for (unsigned int j = 0; j < npixels; j++)
{
*bmPtr++ = backcolor;
}
#else
// Read the current contents of the destination into the glyph memory
m_pNxWnd->getRectangle(&dest, &bitmap);
#endif
// Render the font into the initialized bitmap
font->drawChar(&bitmap, letter);
// Then put the font on the display
if (!m_pNxWnd->bitmap(&intersection, (FAR const void *)bitmap.data,
pos, bitmap.stride))
{
gvdbg("nx_bitmapwindow failed: %d\n", errno);
}
}
}
// Adjust the X position for the next character in the string
pos->x += fontWidth;
}
delete glyph;
}
/**
* Copy a rectangular region from the source coordinates to the
* destination coordinates.
*
* @param sourceX Source x coordinate.
* @param sourceY Source y coordinate.
* @param destX Destination x coordinate.
* @param destY Destination y coordinate.
* @param width Width of the rectangle to copy.
* @param height Height of the rectangle to copy.
*/
void CGraphicsPort::copy(nxgl_coord_t sourceX, nxgl_coord_t sourceY,
nxgl_coord_t destX, nxgl_coord_t destY,
nxgl_coord_t width, nxgl_coord_t height)
{
struct nxgl_rect_s rect;
struct nxgl_point_s offset;
rect.pt1.x = sourceX;
rect.pt1.y = sourceY;
rect.pt1.x = sourceX + width - 1;
rect.pt1.y = sourceY + height - 1;
offset.x = destX - sourceX;
offset.y = destY - sourceY;
(void)m_pNxWnd->move(&rect, &offset);
}
/**
* Move a region by a specified distance in two dimensions.
*
* @param x X coordinate of the source area to move.
* @param y Y coordinate of the source area to move.
* @param deltaX Horizontal distance to move.
* @param deltaY Vertical distance to move.
* @param width Width of the area to move.
* @param height Height of the area to move.
*/
void CGraphicsPort::move(nxgl_coord_t x, nxgl_coord_t y,
nxgl_coord_t deltaX, nxgl_coord_t deltaY,
nxgl_coord_t width, nxgl_coord_t height)
{
struct nxgl_rect_s rect;
rect.pt1.x = x;
rect.pt1.y = y;
rect.pt2.x = x + width - 1;
rect.pt2.y = y = height -1;
struct nxgl_point_s offset;
offset.x = deltaX;
offset.y = deltaY;
(void)m_pNxWnd->move(&rect, &offset);
}
/**
* Convert the region to greyscale.
*
* @param x X coordinate of the region to change.
* @param y Y coordinate of the region to change.
* @param width Width of the region to change.
* @param height Height of the region to change.
*/
void CGraphicsPort::greyScale(nxgl_coord_t x, nxgl_coord_t y,
nxgl_coord_t width, nxgl_coord_t height)
{
// Allocate memory to hold one row of graphics data
unsigned int stride = ((unsigned int)width * CONFIG_NXWIDGETS_BPP + 7) >> 3;
FAR uint8_t *rowBuffer = new uint8_t[height * stride];
if (!rowBuffer)
{
return;
}
// Describe the receiving bitmap memory
SBitmap rowBitmap;
rowBitmap.bpp = CONFIG_NXWIDGETS_BPP;
rowBitmap.fmt = CONFIG_NXWIDGETS_FMT;
rowBitmap.width = width;
rowBitmap.height = 1;
rowBitmap.stride = stride;
rowBitmap.data = (FAR const nxgl_mxpixel_t *)rowBuffer;
// Partially describe the source rectangle
struct nxgl_rect_s rect;
rect.pt1.x = x;
rect.pt2.x = x + width - 1;
// Partially setup the graphics origin
struct nxgl_point_s origin;
origin.x = x;
// Loop for each row in the region to be inverted
for (int row = 0; row < height; row++)
{
// Read the graphic memory corresponding to the row
rect.pt1.y = rect.pt2.y = y + row;
m_pNxWnd->getRectangle(&rect, &rowBitmap);
// Convert each bit to each bit
nxwidget_pixel_t *ptr = (nxwidget_pixel_t *)rowBuffer;
for (int col = 0; col < width; col++)
{
// Get the next RGB pixel and break out the individual components
nxwidget_pixel_t color = *ptr;
uint8_t red = RGB2RED(color);
uint8_t green = RGB2GREEN(color);
uint8_t blue = RGB2BLUE(color);
// A truly accurate greyscale conversion would be complex. Let's
// just average.
nxwidget_pixel_t avg = (red + green + blue) / 3;
*ptr++ = MKRGB(avg, avg, avg);
}
// Then write the row back to graphics memory
origin.y = rect.pt1.y;
m_pNxWnd->bitmap(&rect, (FAR const void *)rowBitmap.data,
&origin, rowBitmap.stride) ;
}
delete rowBuffer;
}
/**
* Invert colors in a region. NOTE: This allocates an in-memory
* buffer the size of one row in graphic memory. So it may only be
* useful for inverting small regions and its only current use of for
* the inverted cursor text.
*
* @param x X coordinate of the region to change.
* @param y Y coordinate of the region to change.
* @param width Width of the region to change.
* @param height Height of the region to change.
*/
void CGraphicsPort::invert(nxgl_coord_t x, nxgl_coord_t y,
nxgl_coord_t width, nxgl_coord_t height)
{
// Allocate memory to hold one row of graphics data
unsigned int stride = ((unsigned int)width * CONFIG_NXWIDGETS_BPP + 7) >> 3;
FAR uint8_t *rowBuffer = new uint8_t[height * stride];
if (!rowBuffer)
{
return;
}
// Describe the receiving bitmap memory
SBitmap rowBitmap;
rowBitmap.bpp = CONFIG_NXWIDGETS_BPP;
rowBitmap.fmt = CONFIG_NXWIDGETS_FMT;
rowBitmap.width = width;
rowBitmap.height = 1;
rowBitmap.stride = stride;
rowBitmap.data = (FAR const nxgl_mxpixel_t *)rowBuffer;
// Partially describe the source rectangle
struct nxgl_rect_s rect;
rect.pt1.x = x;
rect.pt2.x = x + width - 1;
// Partially setup the graphics origin
struct nxgl_point_s origin;
origin.x = x;
// Loop for each row in the region to be inverted
for (int row = 0; row < height; row++)
{
// Read the graphic memory corresponding to the row
rect.pt1.y = rect.pt2.y = y + row;
m_pNxWnd->getRectangle(&rect, &rowBitmap);
// Invert each bit
nxwidget_pixel_t *ptr = (nxwidget_pixel_t *)rowBuffer;
for (int col = 0; col < width; col++)
{
nxwidget_pixel_t color = *ptr;
uint8_t red = RGB2RED(color);
uint8_t green = RGB2GREEN(color);
uint8_t blue = RGB2BLUE(color);
*ptr++ = MKRGB(~red, ~green, ~blue);
}
// Then write the row back to graphics memory
origin.y = rect.pt1.y;
m_pNxWnd->bitmap(&rect, (FAR const void *)rowBitmap.data,
&origin, rowBitmap.stride) ;
}
delete rowBuffer;
};