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/****************************************************************************
 * NxWidgets/libnxwidgets/src/ckeypad.cxx
 *
 *   Copyright (C) 2012 Gregory Nutt. All rights reserved.
 *   Author: Gregory Nutt <gnutt@nuttx.org>
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the
 *    distribution.
 * 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
 *    me be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
 * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 *
 ****************************************************************************/

/****************************************************************************
 * Included Files
 ****************************************************************************/

#include <nuttx/config.h>

#include <stdint.h>
#include <stdbool.h>

#include <nuttx/nx/nx.h>
#include <nuttx/nx/nxglib.h>

#include "cwidgetcontrol.hxx"
#include "cwidgetstyle.hxx"
#include "ckeypad.hxx"

/****************************************************************************
 * Pre-Processor Definitions
 ****************************************************************************/

// The geometry of the button array

#define BUTTONARRAY_NCOLUMNS      4
#define BUTTONARRAY_NROWS         7

/****************************************************************************
 * Private Data
 ****************************************************************************/

using namespace NXWidgets;

static FAR const char *g_alphaLabels[BUTTONARRAY_NCOLUMNS*BUTTONARRAY_NROWS] = {
 "=>", "A", "B", "<DEL",
 "C", "D", "E", "F",
 "G", "H", "I", "J",
 "K", "L", "M", "N",
 "O", "P", "Q", "R",
 "S", "T", "U", "V",
 "W", "X", "Y", "Z"
};

static FAR const char *g_numLabels[BUTTONARRAY_NCOLUMNS*BUTTONARRAY_NROWS] = {
 "=>", "0", "1", "<DEL",
 "2", "3", "4", "5",
 "6", "7", "8", "9",
 "-", "#", "*", "&",
 "?", "!", "@", "%",
 ":", ",", ".", "/",
 "\"", "'", "(", ")"
};

/****************************************************************************
 * Method Implementations
 ****************************************************************************/

/**
 * Constructor for buttons that display a string.
 *
 * @param pWidgetControl The widget control for the display.
 * @param hNxServer The NX server that will receive the keyboard input
 * @param x The x coordinate of the keypad, relative to its parent.
 * @param y The y coordinate of the keypad, relative to its parent.
 * @param width The width of the keypad
 * @param height The height of the keypad
 * @param style The style that the button should use.  If this is not
 *        specified, the button will use the global default widget
 *        style.
 */

CKeypad::CKeypad(CWidgetControl *pWidgetControl, NXHANDLE hNxServer,
                 nxgl_coord_t x, nxgl_coord_t y,
                 nxgl_coord_t width, nxgl_coord_t height,
                  CWidgetStyle *style)
: CButtonArray(pWidgetControl, x, y, 4, 7, width / BUTTONARRAY_NCOLUMNS,
               height / BUTTONARRAY_NROWS, style)
{
  m_hNxServer = hNxServer;

  // Force the height and width to be an exact multiple of the button height and width

  resize(m_buttonWidth * m_buttonColumns, m_buttonHeight * m_buttonRows);

  // Start in alphabetic mode

  setKeypadMode(false);
}

/**
 * Catch button clicks.
 *
 * @param x The x coordinate of the click.
 * @param y The y coordinate of the click.
 */

void  CKeypad::onClick(nxgl_coord_t x, nxgl_coord_t y)
{
  // Perform the redraw

  CButtonArray::onClick(x, y);

  // The button should now be clicked

  int column;
  int row;

  if (isButtonClicked(column, row))
    {
      // The left arrow at (0,0) is a special case

      char ch;
      if (column == 0 && row == 0)
        {
           m_widgetControl->newCursorControlEvent(CURSOR_RIGHT);
           return;
        }

      // The backspace at (3,0) is a special case

      else if (column == 3 && row == 0)
        {
          ch = KEY_CODE_BACKSPACE;
        }

      // Otherwise, just grab the character for the arrays

      else
        {
          int index = row * BUTTONARRAY_NCOLUMNS + column;
          FAR const char *ptr;
          if (m_numeric)
            {
              ptr = g_numLabels[index];
            }
          else
            {
              ptr = g_alphaLabels[index];
            }

          ch = ptr[0];
        }

      // Then inject the keyboard input into the NX server.  The NX
      // server will determine which window receives the input.
      // The ultimate recipient will be the widget in the top window
      // that has focus.

      (void)nx_kbdchin(m_hNxServer, (uint8_t)ch);
    }
}

/**
 * Configure the keypad for the currenly selected display mode.
 */

void CKeypad::configureKeypadMode(void)
{
  // Add the labels to each button.  Each call to setText would
  // cause a text change event and, hence, redrawing of the

  FAR const char **ptr = m_numeric ? g_numLabels : g_alphaLabels;
  for (int j = 0; j < BUTTONARRAY_NROWS; j++)
    {
      for (int i = 0; i < BUTTONARRAY_NCOLUMNS; i++)
        {
          // setText does this.  But each call to setText would
          // cause a text change even and, hence, redrawing of
          // the whole keypad.  So we access the protected data
          // directly and redraw only once.

          CNxString string = *ptr++;
          m_buttonText[j * m_buttonColumns + i] = string;
        }
    }

  // Then redraw the display

  onTextChange();
}