/********************************************************************************************
* NxWidgets/nxwm/src/cwindowcontrol.cxx
*
* Copyright (C) 2012 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
* me be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
********************************************************************************************/
/********************************************************************************************
* Included Files
********************************************************************************************/
#include <nuttx/config.h>
#include <cfcntl>
#include <cerrno>
#include <debug.h>
#include "nxwmconfig.hxx"
#include "cstartwindow.hxx"
#include "cwindowcontrol.hxx"
/********************************************************************************************
* Pre-Processor Definitions
********************************************************************************************/
/********************************************************************************************
* CWindowControl Method Implementations
********************************************************************************************/
using namespace NxWM;
/**
* Constructor
*
* @param style The default style that all widgets on this display
* should use. If this is not specified, the widget will use the
* values stored in the defaultCWidgetStyle object.
*/
CWindowControl::CWindowControl(FAR const NXWidgets::CWidgetStyle *style)
: NXWidgets::CWidgetControl(style)
{
// Open a message queue to communicate with the start window task. We need to create
// the message queue if it does not exist.
struct mq_attr attr;
attr.mq_maxmsg = CONFIG_NXWM_STARTWINDOW_MXMSGS;
attr.mq_msgsize = sizeof(struct SStartWindowMessage);
attr.mq_flags = 0;
m_mqd = mq_open(CONFIG_NXWM_STARTWINDOW_MQNAME, O_WRONLY|O_CREAT, 0666, &attr);
if (m_mqd == (mqd_t)-1)
{
gdbg("ERROR: mq_open(%s) failed: %d\n", CONFIG_NXWM_STARTWINDOW_MQNAME, errno);
}
// Add ourself as the window callback
addWindowEventHandler(this);
}
/**
* Destructor.
*/
CWindowControl::~CWindowControl(void)
{
// Close the message queue
(void)mq_close(m_mqd);
// Remove ourself from the window callback
removeWindowEventHandler(this);
}
/**
* Destroy the application window and everything in it. This is
* handled by CWindowControl (vs just calling the destructors) because
* in the case where an application destroys itself (because of pressing
* the stop button), then we need to unwind and get out of the application
* logic before destroying all of its objects.
*/
void CWindowControl::destroy(IApplication *app)
{
// Send a message to destroy the window isntance at a later time
struct SStartWindowMessage outmsg;
outmsg.msgId = MSGID_DESTROY_APP;
outmsg.instance = (FAR void *)app;
gdbg("Sending MSGID_DESTROY_APP with instance=%p\n", app);
int ret = mq_send(m_mqd, &outmsg, sizeof(struct SStartWindowMessage),
CONFIG_NXWM_STARTWINDOW_MXMPRIO);
if (ret < 0)
{
gdbg("ERROR: mq_send failed: %d\n", errno);
}
}
/**
* Handle an NX window mouse input event.
*
* @param e The event data.
*/
#ifdef CONFIG_NX_MOUSE
void CWindowControl::handleMouseEvent(void)
{
// The logic path here is tortuous but flexible:
//
// 1. A listener thread receives mouse or touchscreen input and injects
// that into NX via nx_mousein
// 2. In the multi-user mode, this will send a message to the NX server
// 3. The NX server will determine which window gets the mouse input
// and send a window event message to the NX listener thread.
// 4. The NX listener thread receives a windows event. The NX listener thread
// which is part of CTaskBar and was created when NX server connection was
// established). This event may be a positional change notification, a
// redraw request, or mouse or keyboard input. In this case, mouse input.
// 5. The NX listener thread handles the message by calling nx_eventhandler().
// nx_eventhandler() dispatches the message by calling a method in the
// NXWidgets::CCallback instance associated with the window.
// NXWidgets::CCallback is a part of the CWidgetControl.
// 6. NXWidgets::CCallback calls into NXWidgets::CWidgetControl to process
// the event.
// 7. NXWidgets::CWidgetControl records the new state data and raises a
// window event.
// 8. NXWidgets::CWindowEventHandlerList will give the event to this method
// NxWM::CWindowControl.
// 9. This NxWM::CWindowControl method will send the a message on a well-
// known message queue.
// 10. This CStartWindow::startWindow task will receive and process that
// message by calling CWidgetControl::pollEvents()
struct SStartWindowMessage outmsg;
outmsg.msgId = MSGID_MOUSE_INPUT;
outmsg.instance = (FAR void *)static_cast<CWidgetControl*>(this);
int ret = mq_send(m_mqd, &outmsg, sizeof(struct SStartWindowMessage),
CONFIG_NXWM_STARTWINDOW_MXMPRIO);
if (ret < 0)
{
gdbg("ERROR: mq_send failed: %d\n", errno);
}
}
#endif
/**
* Handle a NX window keyboard input event.
*/
#ifdef CONFIG_NX_KBD
void CWindowControl::handleKeyboardEvent(void)
{
// The logic path here is tortuous but flexible:
//
// 1. A listener thread receives keyboard input and injects that into NX
// via nx_kbdin.
// 2. In the multi-user mode, this will send a message to the NX server
// 3. The NX server will determine which window gets the keyboard input
// and send a window event message to the NX listener thread.
// 4. The NX listener thread receives a windows event. The NX listener thread
// which is part of CTaskBar and was created when NX server connection was
// established). This event may be a positional change notification, a
// redraw request, or mouse or keyboard input. In this case, keyboard input.
// 5. The NX listener thread handles the message by calling nx_eventhandler().
// nx_eventhandler() dispatches the message by calling a method in the
// NXWidgets::CCallback instance associated with the window.
// NXWidgets::CCallback is a part of the CWidgetControl.
// 6. NXWidgets::CCallback calls into NXWidgets::CWidgetControl to process
// the event.
// 7. NXWidgets::CWidgetControl records the new state data and raises a
// window event.
// 8. NXWidgets::CWindowEventHandlerList will give the event to this method
// NxWM::CWindowControl.
// 9. This NxWM::CWindowControl method will send the a message on a well-
// known message queue.
// 10. This CStartWindow::startWindow task will receive and process that
// message by calling CWidgetControl::pollEvents()
struct SStartWindowMessage outmsg;
outmsg.msgId = MSGID_KEYBOARD_INPUT;
outmsg.instance = (FAR void *)static_cast<CWidgetControl*>(this);
int ret = mq_send(m_mqd, &outmsg, sizeof(struct SStartWindowMessage),
CONFIG_NXWM_STARTWINDOW_MXMPRIO);
if (ret < 0)
{
gdbg("ERROR: mq_send failed: %d\n", errno);
}
}
#endif