/********************************************************************************************
* NxWidgets/nxwm/src/glyph_play.cxx
*
* Copyright (C) 2012 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
* me be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
********************************************************************************************/
/********************************************************************************************
* Included Files
********************************************************************************************/
#include <nuttx/config.h>
#include <sys/types.h>
#include <stdint.h>
#include <stdbool.h>
#include <nuttx/nx/nxglib.h>
#include <nuttx/fb.h>
#include <nuttx/rgbcolors.h>
#include "crlepalettebitmap.hxx"
#include "nxwmconfig.hxx"
#include "nxwmglyphs.hxx"
/********************************************************************************************
* Pre-Processor Definitions
********************************************************************************************/
#define BITMAP_NROWS 25
#define BITMAP_NCOLUMNS 25
#define BITMAP_NLUTCODES 6
/********************************************************************************************
* Private Bitmap Data
********************************************************************************************/
using namespace NxWM;
/* RGB24 (8-8-8) Colors */
#if CONFIG_NXWIDGETS_BPP == 24 || CONFIG_NXWIDGETS_BPP == 32
static const uint32_t g_playNormalLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x00d800, 0x008400, 0x006800, 0x00ac00, 0x004800, /* Codes 1-5 */
};
static const uint32_t g_playBrightlLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x3fe13f, 0x3fa23f, 0x3f8d3f, 0x3fc03f, 0x3f753f /* Codes 1-5 */
};
/* RGB16 (565) Colors (four of the colors in this map are duplicates) */
#elif CONFIG_NXWIDGETS_BPP == 16
static const uint16_t g_playNormalLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x06c0, 0x0420, 0x0340, 0x0560, 0x0240, /* Codes 0-5 */
};
static const uint16_t g_playBrightlLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x3f07, 0x3d07, 0x3c67, 0x3e07, 0x3ba7, /* Codes 0-5 */
};
/* 8-bit color lookups. NOTE: This is really dumb! The lookup index is 8-bits and it used
* to lookup an 8-bit value. There is no savings in that! It would be better to just put
* the 8-bit color/greyscale value in the run-length encoded image and save the cost of these
* pointless lookups. But these p;ointless lookups do make the logic compatible with the
* 16- and 24-bit types.
*/
#elif CONFIG_NXWIDGETS_BPP == 8
# ifdef CONFIG_NXWIDGETS_GREYSCALE
/* 8-bit Greyscale */
static const uint8_t g_playNormalLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x7e, 0x4d, 0x3d, 0x64, 0x2a /* Codes 1-5 */
};
static const uint8_t g_playBrightlLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x9e, 0x79, 0x6c, 0x8a, 0x5e /* Codes 1-5 */
};
# else /* CONFIG_NXWIDGETS_GREYSCALE */
/* RGB8 (332) Colors */
static const nxgl_mxpixel_t g_playNormalLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x18, 0x10, 0x0c, 0x14, 0x08 /* Codes 0-5 */
};
static const nxgl_mxpixel_t g_playBrightlLut[BITMAP_NLUTCODES] =
{
CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
0x3c, 0x34, 0x30, 0x38, 0x2c /* Codes 0-5 */
};
# endif
#else
# error "Unsupport pixel format"
#endif
static const struct NXWidgets::SRlePaletteBitmapEntry g_playRleEntries[] =
{
{ 25, 0}, /* Row 0 */
{ 9, 0}, { 1, 1}, { 1, 2}, { 3, 3}, { 1, 2}, { 1, 1}, { 9, 0}, /* Row 1 */
{ 7, 0}, { 1, 1}, { 1, 3}, { 2, 2}, { 3, 1}, { 1, 4}, { 1, 3}, { 1, 5}, /* Row 2 */
{ 1, 2}, { 7, 0},
{ 6, 0}, { 1, 1}, { 1, 5}, { 1, 2}, { 7, 0}, { 1, 1}, { 1, 5}, { 1, 3}, /* Row 3 */
{ 6, 0},
{ 4, 0}, { 1, 1}, { 1, 2}, { 1, 5}, { 1, 4}, { 9, 0}, { 1, 1}, { 1, 2}, /* Row 4 */
{ 1, 5}, { 1, 3}, { 4, 0},
{ 3, 0}, { 1, 1}, { 1, 2}, { 1, 3}, { 1, 4}, { 1, 0}, { 1, 1}, { 10, 0}, /* Row 5 */
{ 1, 4}, { 1, 5}, { 1, 2}, { 3, 0},
{ 3, 0}, { 1, 3}, { 1, 5}, { 3, 0}, { 2, 1}, { 10, 0}, { 2, 3}, { 1, 4}, /* Row 6 */
{ 2, 0},
{ 2, 0}, { 1, 1}, { 1, 5}, { 1, 4}, { 3, 0}, { 1, 1}, { 1, 4}, { 2, 1}, /* Row 7 */
{ 8, 0}, { 1, 1}, { 1, 5}, { 1, 2}, { 2, 0},
{ 2, 0}, { 1, 3}, { 1, 2}, { 4, 0}, { 1, 1}, { 5, 4}, { 7, 0}, { 1, 1}, /* Row 8 */
{ 1, 5}, { 1, 2}, { 1, 0},
{ 1, 0}, { 1, 1}, { 1, 3}, { 1, 4}, { 4, 0}, { 1, 1}, { 7, 4}, { 6, 0}, /* Row 9 */
{ 1, 2}, { 1, 3}, { 1, 0},
{ 1, 1}, { 1, 3}, { 1, 5}, { 5, 0}, { 1, 1}, { 9, 4}, { 4, 0}, { 1, 4}, /* Row 10 */
{ 1, 2}, { 1, 4},
{ 1, 1}, { 1, 3}, { 1, 4}, { 5, 0}, { 1, 1}, { 11, 4}, { 2, 0}, { 1, 4}, /* Row 11 */
{ 1, 2}, { 1, 4},
{ 1, 1}, { 1, 5}, { 1, 1}, { 5, 0}, { 1, 4}, { 9, 2}, { 2, 3}, { 1, 5}, /* Row 12 */
{ 1, 0}, { 1, 4}, { 1, 2}, { 1, 4},
{ 1, 1}, { 1, 3}, { 1, 1}, { 5, 0}, { 1, 4}, { 7, 2}, { 3, 3}, { 1, 5}, /* Row 13 */
{ 2, 0}, { 1, 4}, { 1, 2}, { 1, 4},
{ 1, 1}, { 1, 3}, { 1, 4}, { 5, 0}, { 1, 4}, { 5, 2}, { 3, 3}, { 1, 5}, /* Row 14 */
{ 4, 0}, { 1, 2}, { 1, 3}, { 1, 4},
{ 1, 0}, { 1, 2}, { 1, 3}, { 5, 0}, { 1, 4}, { 3, 2}, { 3, 3}, { 1, 5}, /* Row 15 */
{ 5, 0}, { 1, 1}, { 1, 5}, { 1, 2}, { 1, 0},
{ 2, 0}, { 1, 5}, { 1, 4}, { 4, 0}, { 1, 4}, { 2, 2}, { 2, 3}, { 1, 5}, /* Row 16 */
{ 7, 0}, { 1, 2}, { 1, 5}, { 2, 0},
{ 2, 0}, { 1, 2}, { 1, 5}, { 1, 1}, { 3, 0}, { 1, 4}, { 2, 3}, { 1, 5}, /* Row 17 */
{ 8, 0}, { 1, 1}, { 1, 3}, { 1, 2}, { 2, 0},
{ 3, 0}, { 1, 2}, { 1, 3}, { 3, 0}, { 1, 3}, { 1, 5}, { 9, 0}, { 1, 1}, /* Row 18 */
{ 2, 3}, { 3, 0},
{ 3, 0}, { 1, 1}, { 1, 5}, { 1, 2}, { 2, 0}, { 1, 5}, { 9, 0}, { 1, 1}, /* Row 19 */
{ 1, 4}, { 1, 5}, { 4, 0},
{ 4, 0}, { 1, 1}, { 1, 5}, { 1, 3}, { 10, 0}, { 1, 1}, { 1, 3}, { 1, 5}, /* Row 20 */
{ 5, 0},
{ 6, 0}, { 1, 2}, { 1, 5}, { 1, 4}, { 6, 0}, { 1, 1}, { 1, 2}, { 1, 5}, /* Row 21 */
{ 1, 2}, { 6, 0},
{ 7, 0}, { 1, 3}, { 3, 5}, { 3, 3}, { 2, 5}, { 1, 3}, { 1, 2}, { 7, 0}, /* Row 22 */
{ 9, 0}, { 1, 4}, { 2, 2}, { 1, 3}, { 2, 2}, { 1, 4}, { 9, 0}, /* Row 23 */
{ 25, 0}, /* Row 24 */
};
/********************************************************************************************
* Public Bitmap Structure Defintions
********************************************************************************************/
const struct NXWidgets::SRlePaletteBitmap NxWM::g_playBitmap =
{
CONFIG_NXWIDGETS_BPP, // bpp - Bits per pixel
CONFIG_NXWIDGETS_FMT, // fmt - Color format
BITMAP_NLUTCODES, // nlut - Number of colors in the lLook-Up Table (LUT)
BITMAP_NCOLUMNS, // width - Width in pixels
BITMAP_NROWS, // height - Height in rows
{ // lut - Pointer to the beginning of the Look-Up Table (LUT)
g_playNormalLut, // Index 0: Unselected LUT
g_playBrightlLut, // Index 1: Selected LUT
},
g_playRleEntries // data - Pointer to the beginning of the RLE data
};