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authorpatacongo <patacongo@42af7a65-404d-4744-a932-0658087f49c3>2012-03-22 21:22:59 +0000
committerpatacongo <patacongo@42af7a65-404d-4744-a932-0658087f49c3>2012-03-22 21:22:59 +0000
commit4dedf494c242b2c4b52707441eefe2a36fbacf0f (patch)
tree36728130c995053f18637c019829f492f0c3b3fe /NxWidgets/libnxwidgets/src/cbuttonarray.cxx
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First check-in of NxWidgets
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@4505 42af7a65-404d-4744-a932-0658087f49c3
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+/****************************************************************************
+ * NxWidgets/libnxwidgets/include/cbuttonarray.cxx
+ *
+ * Copyright (C) 2012 Gregory Nutt. All rights reserved.
+ * Author: Gregory Nutt <gnutt@nuttx.org>
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ * 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
+ * me be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+ * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *
+ ****************************************************************************/
+
+/****************************************************************************
+ * Included Files
+ ****************************************************************************/
+
+#include <nuttx/config.h>
+
+#include <stdint.h>
+#include <stdbool.h>
+
+#include <nuttx/nx/nxglib.h>
+
+#include "cbuttonarray.hxx"
+#include "cgraphicsport.hxx"
+#include "cwidgetstyle.hxx"
+
+/****************************************************************************
+ * Pre-Processor Definitions
+ ****************************************************************************/
+
+/****************************************************************************
+ * CButtonArray Method Implementations
+ ****************************************************************************/
+
+using namespace NXWidgets;
+
+/**
+ * Constructor for an array of buttons.
+ *
+ * @param pWidgetControl The widget control for the display.
+ * @param x The x coordinate of the button array, relative to its parent.
+ * @param y The y coordinate of the button array, relative to its parent.
+ * @param buttonColumns The number of buttons in one row of the button array
+ * @param buttonRows The number of buttons in one column of the button array
+ * @param buttonWidth The width of one button
+ * @param buttonHeight The height of one button
+ * @param style The style that the button should use. If this is not
+ * specified, the button will use the global default widget
+ * style.
+ */
+
+CButtonArray::CButtonArray(CWidgetControl *pWidgetControl,
+ nxgl_coord_t x, nxgl_coord_t y,
+ uint8_t buttonColumns, uint8_t buttonRows,
+ nxgl_coord_t buttonWidth, nxgl_coord_t buttonHeight,
+ CWidgetStyle *style)
+: CNxWidget(pWidgetControl, x, y,
+ buttonColumns * buttonWidth + 2, buttonRows * buttonHeight + 2,
+ 0, style)
+{
+ // Save configuration
+
+ m_buttonRows = buttonRows;
+ m_buttonColumns = buttonColumns;
+ m_buttonWidth = buttonWidth;
+ m_buttonHeight = buttonHeight;
+
+ // Make sure the the positional data is valid.
+
+ m_clickX = x;
+ m_clickY = y;
+ m_cursorColumn = 0;
+ m_cursorRow = 0;
+
+ // Default behavior is to redraw the entire button array
+
+ m_redrawButton = false;
+
+ // No hightlighted buttons
+
+ m_cursorOn = false;
+ m_cursorChange = false;
+
+ // At present, There is no border on the array itself
+
+ m_flags.borderless = true;
+
+ // Make sure that the full size of the text array is allocated
+
+ m_buttonText = new CNxString[m_buttonRows * m_buttonColumns];
+}
+
+/**
+ * CButtonArray Destructor.
+ */
+
+CButtonArray::~CButtonArray(void)
+{
+ // Delete the array of CNxString instances
+
+ delete [] m_buttonText;
+}
+
+/**
+ * Returns the string shown in the label.
+ *
+ * @param column The column index of the button of interest
+* @param row The row index of the button of interest
+ * @return The label's text.
+ */
+
+const CNxString &CButtonArray::getText(int column, int row) const
+{
+ return m_buttonText[row * m_buttonColumns + column];
+}
+
+/**
+ * Set the text displayed in the label.
+ *
+ * @param column The column index of the button to set
+ * @param row The row index of the button to set
+ * @param text String to display.
+ */
+
+void CButtonArray::setText(int column, int row, const CNxString &text)
+{
+ m_buttonText[row * m_buttonColumns + column] = text;
+ onTextChange();
+}
+
+/**
+ * Return the position of the last clicked button (0,0 will be returned
+ * the no button has every been clicked). The button at this position
+ * is currently clicked then, in addition, return true.
+ *
+ * @param column The location to return the column index of the button
+ * of interest
+ * @param row The location to return the row index of the button of
+ * interest
+ * @return True if a button in the array is clicked
+ */
+
+bool CButtonArray::isButtonClicked(int &column, int &row) const
+{
+ // Return the last clicked position
+
+ column = (m_clickX - getX()) / m_buttonWidth;
+
+ // Calculate and return the button row index
+
+ row = (m_clickY - getY()) / m_buttonHeight;
+
+ // Return true if the button is currently clicked
+
+ return isClicked();
+}
+
+/**
+ * Check if this specific button in the array is clicked
+ *
+ * @param column The column of the button to check.
+ * @param row The row of the button to check.
+ * @return True if this button is clicked
+ */
+
+bool CButtonArray::isThisButtonClicked(int column, int row) const
+{
+ // The upper left X/Y position of the button at these indices
+
+ nxgl_coord_t x = getX() + column * m_buttonWidth;
+ nxgl_coord_t y = getY() + row * m_buttonHeight;
+
+ // Was the last click on this button?
+
+ if ((m_clickX >= x && m_clickX < x + m_buttonWidth) &&
+ (m_clickY >= y && m_clickY < y + m_buttonHeight))
+ {
+ // Yes.. return true if the button is clicked
+
+ return isClicked();
+ }
+ else
+ {
+ // No.. then it can't be clicked
+
+ return false;
+ }
+}
+
+/**
+ * Control the cursor state.
+ *
+ * @param cursorOn True(1), the current cursor position will be highlighted
+ */
+
+void CButtonArray::cursor(bool cursorOn)
+{
+ if (cursorOn != m_cursorOn)
+ {
+ // Set the state cursor state
+
+ m_cursorOn = cursorOn;
+
+ // Update only the effected button
+
+ m_cursorChange = true;
+ redraw();
+ m_cursorChange = false;
+ }
+}
+
+/**
+ * Return the current cursor position (button indices) and an indication
+ * if the button at the cursor is currently hightlighted.
+ *
+ * @param column The location to return the column index of the button
+ * of interest
+ * @param row The location to return the row index of the button of
+ * interest
+ * @return True if the cursor is enabled and the button is highlighted
+ */
+
+bool CButtonArray::getCursorPosition(int &column, int &row) const
+{
+ column = m_cursorColumn;
+ row = m_cursorRow;
+ return m_cursorOn;
+}
+
+/**
+ * Set the cursor position (button indices). Note that the cursor
+ * does not have to be enabled to set the position.
+ *
+ * @param column The column index of the button of interest
+ * @param row The row index of the button of interest
+ * @return True if the cursor position is valid
+ */
+
+bool CButtonArray::setCursorPosition(int column, int row)
+{
+ // Verify that the cursor position is within range
+
+ if ((unsigned)column < m_buttonColumns && (unsigned)row < m_buttonRows)
+ {
+ // Verify that the now position is different from the old position
+
+ if (column != m_cursorColumn || row != m_cursorRow)
+ {
+ m_cursorChange = true;
+
+ // Is the cursor on now?
+
+ bool redrawCursor = m_cursorOn;
+ if (redrawCursor)
+ {
+ // Yes.. clear the old cursor highlight
+
+ m_cursorOn = false;
+ redraw();
+ }
+
+ // Set the new cursor position
+
+ m_cursorColumn = column;
+ m_cursorRow = row;
+
+ // Do we need to turn the cursor back on?
+
+ if (redrawCursor)
+ {
+ // Yes.. Set the new cursor hightlight
+
+ m_cursorOn = true;
+ redraw();
+ }
+
+ m_cursorChange = false;
+ }
+
+ return true;
+ }
+
+ return false;
+}
+
+/**
+ * Check if this specific button in the array is at the cursor position
+ * and highlighted.
+ *
+ * @param column The column of the button to check.
+ * @param row The row of the button to check.
+ * @return True if this button is at the cursor postion and highlighted.
+ */
+
+bool CButtonArray::isCursorPosition(int column, int row) const
+{
+ if (column == m_cursorColumn && row == m_cursorRow)
+ {
+ return m_cursorOn;
+ }
+
+ return false;
+}
+
+/**
+ * Insert the dimensions that this widget wants to have into the rect
+ * passed in as a parameter. All coordinates are relative to the
+ * widget's parent.
+ *
+ * @param rect Reference to a rect to populate with data.
+ */
+
+void CButtonArray::getPreferredDimensions(CRect &rect) const
+{
+ return getRect(rect);
+}
+
+/**
+ * Sets the font.
+ *
+ * @param font A pointer to the font to use.
+ */
+
+void CButtonArray::setFont(CNxFont *font)
+{
+ m_style.font = font;
+ redraw();
+}
+
+/**
+ * Draw the area of this widget that falls within the clipping region.
+ * Called by the redraw() function to draw all visible regions.
+ *
+ * @param port The CGraphicsPort to draw to.
+ * @see redraw()
+ */
+
+void CButtonArray::drawContents(CGraphicsPort *port)
+{
+ // Do we draw just the clicked/unclicked button?
+
+ if (m_redrawButton)
+ {
+ int column;
+ int row;
+
+ // Just one. Get the row/column indices from the last click
+
+ (void)posToButton(m_clickX, m_clickY, column, row);
+
+ // And draw that button
+
+ drawButton(port, column, row, isClicked());
+ }
+
+ // Do we just draw the hightlighted button?
+
+ else if (m_cursorChange)
+ {
+ // Do nothing if the highlighted button is also the clicked button
+
+ if (!isThisButtonClicked(m_cursorColumn, m_cursorRow))
+ {
+ drawButton(port, m_cursorColumn, m_cursorRow, false);
+ }
+ }
+
+ // Draw all buttons
+
+ else
+ {
+ // Visit each column
+
+ for (int column = 0; column < m_buttonColumns; column++)
+ {
+ // Visit each row
+
+ for (int row = 0; row < m_buttonRows; row++)
+ {
+ // Draw each button
+
+ drawButton(port, column, row, isThisButtonClicked(column, row));
+ }
+ }
+ }
+}
+
+/**
+ * Draw the area of this widget that falls within the clipping region.
+ * Called by the redraw() function to draw all visible regions.
+ *
+ * @param port The CGraphicsPort to draw to.
+ * @see redraw()
+ */
+
+void CButtonArray::drawBorder(CGraphicsPort *port)
+{
+ // This doesn't do anything anymore
+}
+
+/**
+ * Redraw only one button
+ *
+ * @param port The CGraphicsPort to draw to.
+ * @param column The button column index
+ * @param row The button row index
+ * @param useClicked Draw the button using the 'clicked' button style,
+ * regardless of the actual button state.
+ * @see onClick() and onRelease()
+ */
+
+void CButtonArray::drawButton(CGraphicsPort *port, int column, int row, bool useClicked)
+{
+ // The X/Y position of the button
+
+ nxgl_coord_t x = getX() + column * m_buttonWidth;
+ nxgl_coord_t y = getY() + row * m_buttonHeight;
+
+ // Determine which colors to use
+
+ nxwidget_pixel_t borderColor1;
+ nxwidget_pixel_t borderColor2;
+ nxwidget_pixel_t backColor;
+ nxwidget_pixel_t textColor;
+
+ // Pick the background and test colors. Should we use the 'clicked' backgound style?
+
+ if (useClicked || isCursorPosition(column, row))
+ {
+ // "Selected" text color on unique "Selected" background color
+
+ backColor = getSelectedBackgroundColor();
+ textColor = getSelectedTextColor();
+ }
+ else
+ {
+ // Normal background color and "Enabled" text color
+
+ backColor = getBackgroundColor();
+ textColor = getEnabledTextColor();
+ }
+
+ // Pick the border colors. Should we use the 'clicked' button style?
+
+ if (useClicked)
+ {
+ // Yes.. Bevelled into the screen
+
+ borderColor1 = getShadowEdgeColor();
+ borderColor2 = getShineEdgeColor();
+ }
+ else
+ {
+ // No.. Bevelled out of the screen
+
+ borderColor1 = getShineEdgeColor();
+ borderColor2 = getShadowEdgeColor();
+ }
+
+ // Use a special text color if the widget is not enabled
+
+ if (!isEnabled())
+ {
+ textColor = getDisabledTextColor();
+ }
+
+ // Draw the background
+
+ port->drawFilledRect(x, y, m_buttonWidth, m_buttonHeight, backColor);
+
+ // Draw the button outline
+
+ port->drawBevelledRect(x, y, m_buttonWidth, m_buttonHeight, borderColor1, borderColor2);
+
+ // Get the text for this button
+
+ CNxString *text = &m_buttonText[row * m_buttonColumns + column];
+
+ // Get the text drawing region
+
+ CRect rect;
+ rect.setX(x + 1);
+ rect.setY(y + 1);
+ rect.setWidth(m_buttonWidth - 2);
+ rect.setHeight(m_buttonHeight - 2);
+
+ // Get the centered text alignment
+
+ nxgl_coord_t alignY = (m_buttonHeight - getFont()->getHeight() - 2) >> 1;
+ nxgl_coord_t alignX = (m_buttonWidth - getFont()->getStringWidth(*text) - 2) >> 1;
+
+ // Get the text display position
+
+ struct nxgl_point_s pos;
+ pos.x = x + alignX;
+ pos.y = y + alignY;
+
+ // And draw the button text
+
+ port->drawText(&pos, &rect, getFont(), *text, 0, text->getLength(), textColor);
+}
+
+/**
+ * Redraws the button.
+ *
+ * @param x The x coordinate of the click.
+ * @param y The y coordinate of the click.
+ */
+
+void CButtonArray::onClick(nxgl_coord_t x, nxgl_coord_t y)
+{
+ // Click X,Y is in raw window coordinates
+
+ m_clickX = x;
+ m_clickY = y;
+
+ // Redraw only the button that was clicked
+
+ m_redrawButton = true;
+ redraw();
+ m_redrawButton = false;
+}
+
+/**
+ * Raises an action event and redraws the button.
+ *
+ * @param x The x coordinate of the mouse.
+ * @param y The y coordinate of the mouse.
+ */
+
+void CButtonArray::onRelease(nxgl_coord_t x, nxgl_coord_t y)
+{
+ m_widgetEventHandlers->raiseActionEvent();
+
+ // Redraw only the button that was released
+
+ m_redrawButton = true;
+ redraw();
+ m_redrawButton = false;
+}
+
+/**
+ * Redraws the button.
+ *
+ * @param x The x coordinate of the mouse.
+ * @param y The y coordinate of the mouse.
+ */
+
+void CButtonArray::onReleaseOutside(nxgl_coord_t x, nxgl_coord_t y)
+{
+ redraw();
+}
+
+/**
+ * Convert an X/Y position to a button column/row index
+ *
+ * @param x The x position
+ * @param y The y position
+ * @param column The location to return the column index of the button
+ * of interest
+ * @param row The location to return the row index of the button of
+ * interest
+ * @return false is the position is invalid
+ */
+
+bool CButtonArray::posToButton(nxgl_coord_t x, nxgl_coord_t y, int &column, int &row)
+{
+ // Get the row/column indices matching the x/y position
+
+ column = (x - getX()) / m_buttonWidth;
+ row = (y - getY()) / m_buttonHeight;
+ return ((unsigned)column < m_buttonColumns && (unsigned)row < m_buttonRows);
+}
+
+/**
+ * Updates the GUI after the text has changed.
+ */
+
+void CButtonArray::onTextChange(void)
+{
+ redraw();
+ m_widgetEventHandlers->raiseValueChangeEvent();
+}
+