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authorpatacongo <patacongo@42af7a65-404d-4744-a932-0658087f49c3>2012-05-11 00:05:25 +0000
committerpatacongo <patacongo@42af7a65-404d-4744-a932-0658087f49c3>2012-05-11 00:05:25 +0000
commita280d993608d0c40ad0b4efc8adcbf72f67d53a4 (patch)
tree0c718467856492451acfb8af51db3d59abad08fb /NxWidgets/nxwm/src
parent68f3044b5099572850a9e81a1c63161c20809547 (diff)
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NxWM: Finishes touchscreen implementation; NuttX: Standardize touchscreen initialization interfaces for all boards
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@4721 42af7a65-404d-4744-a932-0658087f49c3
Diffstat (limited to 'NxWidgets/nxwm/src')
-rw-r--r--NxWidgets/nxwm/src/ccalibration.cxx5
-rw-r--r--NxWidgets/nxwm/src/ctouchscreen.cxx385
2 files changed, 372 insertions, 18 deletions
diff --git a/NxWidgets/nxwm/src/ccalibration.cxx b/NxWidgets/nxwm/src/ccalibration.cxx
index 6e66f3028..82c12ebb3 100644
--- a/NxWidgets/nxwm/src/ccalibration.cxx
+++ b/NxWidgets/nxwm/src/ccalibration.cxx
@@ -43,6 +43,7 @@
#include "nxwmconfig.hxx"
#include "nxwmglyphs.hxx"
+#include "ctouchscreen.hxx"
#include "ccalibration.hxx"
/****************************************************************************
@@ -161,7 +162,7 @@ bool CCalibration::run(void)
// Wait for the next raw touchscreen input
struct touch_sample_s sample;
- while (!m_touchscreen->waitRawTouchData(sample));
+ while (!m_touchscreen->waitRawTouchData(&sample));
// Then process the raw touchscreen input
@@ -190,7 +191,7 @@ void CCalibration::stop(void)
void CCalibration::hide(void)
{
-#warning "Revisit"
+ // REVISIT
}
/**
diff --git a/NxWidgets/nxwm/src/ctouchscreen.cxx b/NxWidgets/nxwm/src/ctouchscreen.cxx
index 215e50064..737c7d9e3 100644
--- a/NxWidgets/nxwm/src/ctouchscreen.cxx
+++ b/NxWidgets/nxwm/src/ctouchscreen.cxx
@@ -43,6 +43,9 @@
#include <cerrno>
#include <cfcntl>
+#include <sched.h>
+#include <pthread.h>
+#include <assert.h>
#include <debug.h>
#include <nuttx/nx/nxglib.h>
@@ -58,6 +61,21 @@
/********************************************************************************************
* Pre-Processor Definitions
********************************************************************************************/
+/* We want debug output from this file if either input/touchscreen or graphics debug is
+ * enabled.
+ */
+
+#if !defined(CONFIG_DEBUG_INPUT) && !defined(CONFIG_DEBUG_GRAPHICS)
+# undef dbg
+# undef vdbg
+# ifdef CONFIG_CPP_HAVE_VARARGS
+# define dbg(x...)
+# define vdbg(x...)
+# else
+# define dbg (void)
+# define vdbg (void)
+# endif
+#endif
/********************************************************************************************
* CTouchscreen Method Implementations
@@ -67,11 +85,32 @@ using namespace NxWM;
/**
* CTouchscreen Constructor
+ *
+ * @param server. An instance of the NX server. This will be needed for
+ * injecting mouse data.
+ * @param windowSize. The size of the physical window in pixels. This
+ * is needed for touchscreen scaling.
*/
-CTouchscreen::CTouchscreen(void)
+CTouchscreen::CTouchscreen(NXWidgets::CNxServer *server, struct nxgl_size_s *windowSize)
{
- m_touchFd = -1;
+ m_server = server; // Save the NX server
+ m_touchFd = -1; // Device driver is not opened
+ m_state = LISTENER_NOTRUNNING; // The listener thread is not running yet
+ m_enabled = false; // Normal forwarding is not enabled
+ m_capture = false; // There is no thread waiting for touchscreen data
+ m_calibrated = false; // We have no calibration data
+
+ // Save the window size
+
+ m_windowSize = *windowSize;
+
+ // Use the default touch data buffer
+
+ m_touch = &m_sample;
+
+ // Initialize the m_waitSem semaphore so that any waits for data will block
+
sem_init(&m_waitSem, 0, 0);
}
@@ -81,45 +120,359 @@ CTouchscreen::CTouchscreen(void)
CTouchscreen::~CTouchscreen(void)
{
+ // Stop the listener thread
+
+ m_state = LISTENER_STOPREQUESTED;
+
+ // Wake up the listener thread so that it will use our buffer
+ // to receive data
+ // REVISIT: Need wait here for the listener thread to terminate
+
+ (void)pthread_kill(m_thread, CONFIG_NXWM_TOUCHSCREEN_SIGNO);
+
+ // Close the touchscreen device (or should these be done when the thread exits?)
+
if (m_touchFd >= 0)
{
std::close(m_touchFd);
}
+ // Destroy the semaphores that we created.
+
sem_destroy(&m_waitSem);
}
/**
- * Initialize the touchscreen device. Initialization is separate from
- * object instantiation so that failures can be reported.
+ * Start the touchscreen listener thread.
*
- * @return True if the touchscreen device was correctly initialized
+ * @return True if the touchscreen listener thread was correctly started.
*/
-bool CTouchscreen::open(void)
+bool CTouchscreen::start(void)
{
- // Open the touchscreen device
+ pthread_attr_t attr;
+
+ vdbg("Starting listener\n");
+
+ // Start a separate thread to listen for touchscreen events
- m_touchFd = std::open(CONFIG_NXWM_TOUCHSCREEN_DEVPATH, O_RDONLY);
- if (m_touchFd < 0)
+ (void)pthread_attr_init(&attr);
+
+ struct sched_param param;
+ param.sched_priority = CONFIG_NXWIDGETS_LISTENERPRIO;
+ (void)pthread_attr_setschedparam(&attr, &param);
+
+ (void)pthread_attr_setstacksize(&attr, CONFIG_NXWIDGETS_LISTENERSTACK);
+
+ m_state = LISTENER_STARTED; // The listener thread has been started, but is not yet running
+
+ int ret = pthread_create(&m_thread, &attr, listener, (FAR void *)this);
+ if (ret != 0)
{
- gdbg("ERROR Failed to open %s for reading: %d\n",
- CONFIG_NXWM_TOUCHSCREEN_DEVPATH, errno);
+ dbg("NxServer::connect: pthread_create failed: %d\n", ret);
return false;
}
- return true;
+ // Detach from the thread
+
+ (void)pthread_detach(m_thread);
+
+ // Don't return until we are sure that the listener thread is running
+ // (or until it reports an error).
+
+ while (m_state == LISTENER_STARTED)
+ {
+ // Wait for the listener thread to wake us up when we really
+ // are connected.
+
+ (void)sem_wait(&m_waitSem);
+ }
+
+ // Then return true only if the listener thread reported successful
+ // initialization.
+
+ vdbg("Listener m_state=%d\n", (int)m_state);
+ return m_state == LISTENER_RUNNING;
}
/**
- * Capture raw driver data.
+ * Capture raw driver data. This method will capture mode one raw touchscreen
+ * input. The normal use of this method is for touchscreen calibration.
*
+ * This function is not re-entrant: There may be only one thread waiting for
+ * raw touchscreen data.
*
* @return True if the raw touchscreen data was sucessfully obtained
*/
-bool CTouchscreen::waitRawTouchData(struct touch_sample_s &touch)
+bool CTouchscreen::waitRawTouchData(struct touch_sample_s *touch)
{
-#warning "Missing logic"
- return true;
+ vdbg("Capturing touch input\n");
+
+ // Setup to cpature raw data into the user provided buffer
+
+ sched_lock();
+ m_touch = touch;
+ m_capture = true;
+
+ // Wake up the listener thread so that it will use our buffer
+ // to receive data
+
+ (void)pthread_kill(m_thread, CONFIG_NXWM_TOUCHSCREEN_SIGNO);
+
+ // And wait for touch data
+
+ int ret = OK;
+ while (m_capture)
+ {
+ ret = sem_wait(&m_waitSem);
+ DEBUGASSERT(ret == 0 || errno == EINTR);
+ }
+ sched_unlock();
+
+ // And return success. The listener thread will have (1) reset both
+ // m_touch and m_capture and (2) posted m_waitSem
+
+ vdbg("Returning touch input: %d\n", ret);
+ return ret == OK;
}
+
+/**
+ * The touchscreen listener thread. This is the entry point of a thread that
+ * listeners for and dispatches touchscreens events to the NX server.
+ *
+ * @param arg. The CTouchscreen 'this' pointer cast to a void*.
+ * @return This function normally does not return but may return NULL on
+ * error conditions.
+ */
+
+FAR void *CTouchscreen::listener(FAR void *arg)
+{
+ CTouchscreen *This = (CTouchscreen *)arg;
+
+ vdbg("Listener started\n");
+
+ // Initialize the touchscreen device
+
+ int ret = arch_tcinitialize(CONFIG_NXWM_TOUCHSCREEN_DEVNO);
+ if (ret < 0)
+ {
+ dbg("ERROR Failed initialize the touchscreen device: %d\n", ret);
+ This->m_state = LISTENER_FAILED;
+ sem_post(&This->m_waitSem);
+ return (FAR void *)0;
+ }
+
+ // Open the touchscreen device that we just created.
+
+ This->m_touchFd = std::open(CONFIG_NXWM_TOUCHSCREEN_DEVPATH, O_RDONLY);
+ if (This->m_touchFd < 0)
+ {
+ dbg("ERROR Failed to open %s for reading: %d\n",
+ CONFIG_NXWM_TOUCHSCREEN_DEVPATH, errno);
+ This->m_state = LISTENER_FAILED;
+ sem_post(&This->m_waitSem);
+ return (FAR void *)0;
+ }
+
+ // Indicate that we have successfully initialized
+
+ This->m_state = LISTENER_RUNNING;
+ sem_post(&This->m_waitSem);
+
+ // Now loop, reading and dispatching touchscreen data
+
+ while (This->m_state == LISTENER_RUNNING)
+ {
+ // The sample pointer can change dynamically let's sample it once
+ // and stick with that pointer.
+
+ struct touch_sample_s *sample = This->m_touch;
+
+ // Read one touchscreen sample
+
+ vdbg("Listening for sample %p\n", sample);
+ DEBUGASSERT(sample);
+ ssize_t nbytes = read(This->m_touchFd, sample,
+ sizeof(struct touch_sample_s));
+ vdbg("Received nbytes=%d\n", nbytes);
+
+ // Check for errors
+
+ if (nbytes < 0)
+ {
+ // The only expect error is to be interrupt by a signal
+
+ int errval = errno;
+
+ dbg("read %s failed: %d\n",
+ CONFIG_NXWM_TOUCHSCREEN_DEVPATH, errval);
+ DEBUGASSERT(errval == EINTR);
+ }
+
+ // On a truly success read, the size of the returned data will
+ // be exactly the size of one touchscreen sample
+
+ else if (nbytes == sizeof(struct touch_sample_s))
+ {
+ // Looks like good touchscreen input... process it
+
+ This->handleMouseInput(sample);
+ }
+ else
+ {
+ dbg("ERROR Unexpected read size=%d, expected=%d\n",
+ nbytes, sizeof(struct touch_sample_s));
+ }
+ }
+
+ // We should get here only if we were asked to terminate via
+ // m_state = LISTENER_STOPREQUESTED
+
+ vdbg("Listener exiting\n");
+ This->m_state = LISTENER_TERMINATED;
+ return (FAR void *)0;
+}
+
+/**
+ * Inject touchscreen data into NX as mouse intput
+ */
+
+void CTouchscreen::handleMouseInput(struct touch_sample_s *sample)
+{
+ vdbg("Touch id: %d flags: %02x x: %d y: %d h: %d w: %d pressure: %d\n",
+ sample->point[0].id, sample->point[0].flags, sample->point[0].x,
+ sample->point[0].y, sample->point[0].h, sample->point[0].w,
+ sample->point[0].pressure);
+
+ // Verify the touchscreen data
+
+ if (sample->npoints < 1 ||
+ ((sample->point[0].flags & TOUCH_POS_VALID) == 0 &&
+ (sample->point[0].flags & TOUCH_UP) == 0))
+ {
+ // The pen is (probably) down, but we have do not have valid
+ // X/Y position data to report. This should not happen.
+
+ return;
+ }
+
+ // Was this data captured by some external logic? (probably the
+ // touchscreen calibration logic)
+
+ if (m_capture && sample != &m_sample)
+ {
+ // Yes.. let waitRawTouchData know that the data is available
+ // and restore normal buffering
+
+ m_touch = &m_sample;
+ m_capture = false;
+ sem_post(&m_waitSem);
+ return;
+ }
+
+ // Sanity checks. Re-directed touch data should never reach this point.
+ // After posting m_waitSem, m_touch might change asynchronously.
+
+ DEBUGASSERT(sample == &m_sample);
+
+ // Check if normal processing of touchscreen data is enaable. Check if
+ // we have been given calibration data.
+
+ if (!m_enabled || !m_calibrated)
+ {
+ // No.. we are not yet ready to process touchscreen data
+
+ return;
+ }
+
+ // Now we will inject the touchscreen into NX as mouse input. First
+ // massage the data a litle so that it behaves a little more like a
+ // mouse with only a left button
+ //
+ // Was the button up or down?
+
+ uint8_t buttons;
+ if ((sample->point[0].flags & (TOUCH_DOWN|TOUCH_MOVE)) != 0)
+ {
+ buttons = NX_MOUSE_LEFTBUTTON;
+ }
+ else if ((sample->point[0].flags & TOUCH_UP) != 0)
+ {
+ buttons = NX_MOUSE_NOBUTTONS;
+ }
+ else
+ {
+ // The pen is neither up nor down. This should not happen
+
+ return;
+ }
+
+ // Get the "raw" touch coordinates (if they are valid)
+
+ nxgl_coord_t x;
+ nxgl_coord_t y;
+
+ if ((sample->point[0].flags & TOUCH_POS_VALID) == 0)
+ {
+ x = 0;
+ y = 0;
+ }
+ else
+ {
+ // We have valid coordinates. Get the raw touch
+ // position from the sample
+
+ uint32_t rawX = (uint32_t)sample->point[0].x;
+ uint32_t rawY = (uint32_t)sample->point[0].y;
+
+ // Get the fixed precision, scaled X and Y values
+
+ b16_t scaledX = rawX * m_calibData.xSlope + m_calibData.xOffset;
+ b16_t scaledY = rawY * m_calibData.ySlope + m_calibData.yOffset;
+
+ // Get integer scaled X and Y positions and clip
+ // to fix in the window
+
+ int32_t bigX = b16toi(scaledX + b16HALF);
+ int32_t bigY = b16toi(scaledY + b16HALF);
+
+ // Clip to the display
+
+ if (bigX < 0)
+ {
+ x = 0;
+ }
+ else if (bigX >= m_windowSize.w)
+ {
+ x = m_windowSize.w - 1;
+ }
+ else
+ {
+ x = (nxgl_coord_t)bigX;
+ }
+
+ if (bigY < 0)
+ {
+ y = 0;
+ }
+ else if (bigY >= m_windowSize.h)
+ {
+ y = m_windowSize.h - 1;
+ }
+ else
+ {
+ y = (nxgl_coord_t)bigY;
+ }
+
+ vdbg("raw: (%d, %d) scaled: (%d, %d)\n", rawX, rawY, x, y);
+ }
+
+ // Get the server handle and "inject the mouse data
+
+ NXHANDLE handle = m_server->getServer();
+ (void)nx_mousein(handle, x, y, buttons);
+}
+
+
+