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authorpatacongo <patacongo@42af7a65-404d-4744-a932-0658087f49c3>2012-06-06 18:07:49 +0000
committerpatacongo <patacongo@42af7a65-404d-4744-a932-0658087f49c3>2012-06-06 18:07:49 +0000
commit92fb15bdfedc185a9749f8cfae846ded9a729da5 (patch)
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parent1bc2fa2af9ccdc3217d54bd4c3219797217dd946 (diff)
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Fix a divide-by-zero error in the trapezoid drawing logic
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@4807 42af7a65-404d-4744-a932-0658087f49c3
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when the work queue is enabled. This is partially because some interrupt
related logic is not built in that case. Simply disabling then re-
enabling interrupts restores the proper state.
+ * graphics/nxglib/lcd/nxglib_filltrapezoid.c and fb/nxglib_filltrapezoid.c:
+ Fix an error when the trapezoid is only 1 line high. In this case, a
+ divide by zero error would occur. The fix is to draw the 1 line high
+ trapezoid as a run.