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Diffstat (limited to 'NxWidgets/UnitTests/CLatchButtonArray/clatchbuttonarraytest.cxx')
-rw-r--r-- | NxWidgets/UnitTests/CLatchButtonArray/clatchbuttonarraytest.cxx | 301 |
1 files changed, 301 insertions, 0 deletions
diff --git a/NxWidgets/UnitTests/CLatchButtonArray/clatchbuttonarraytest.cxx b/NxWidgets/UnitTests/CLatchButtonArray/clatchbuttonarraytest.cxx new file mode 100644 index 000000000..5b1737e06 --- /dev/null +++ b/NxWidgets/UnitTests/CLatchButtonArray/clatchbuttonarraytest.cxx @@ -0,0 +1,301 @@ +///////////////////////////////////////////////////////////////////////////// +// NxWidgets/UnitTests/CLatchButtonArray/clatchbuttonarraytest.cxx +// +// Copyright (C) 2012 Gregory Nutt. All rights reserved. +// Author: Gregory Nutt <gnutt@nuttx.org> +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions +// are met: +// +// 1. Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// 2. Redistributions in binary form must reproduce the above copyright +// notice, this list of conditions and the following disclaimer in +// the documentation and/or other materials provided with the +// distribution. +// 3. Neither the name NuttX, NxWidgets, nor the names of its contributors +// me be used to endorse or promote products derived from this software +// without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS +// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE +// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, +// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, +// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS +// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED +// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN +// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +// POSSIBILITY OF SUCH DAMAGE. +// +////////////////////////////////////////////////////////////////////////////// + +///////////////////////////////////////////////////////////////////////////// +// Included Files +///////////////////////////////////////////////////////////////////////////// + +#include <nuttx/config.h> + +#include <nuttx/init.h> +#include <cstdio> +#include <cerrno> +#include <debug.h> + +#include <nuttx/nx/nx.h> +#include <nuttx/nx/nxfonts.h> + +#include "nxconfig.hxx" +#include "clatchbuttonarraytest.hxx" +#include "cbgwindow.hxx" + +///////////////////////////////////////////////////////////////////////////// +// Definitions +///////////////////////////////////////////////////////////////////////////// + +///////////////////////////////////////////////////////////////////////////// +// Private Classes +///////////////////////////////////////////////////////////////////////////// + +///////////////////////////////////////////////////////////////////////////// +// Private Data +///////////////////////////////////////////////////////////////////////////// + +///////////////////////////////////////////////////////////////////////////// +// Public Data +///////////////////////////////////////////////////////////////////////////// + +///////////////////////////////////////////////////////////////////////////// +// Public Function Prototypes +///////////////////////////////////////////////////////////////////////////// + +///////////////////////////////////////////////////////////////////////////// +// CLatchButtonArrayTest Method Implementations +///////////////////////////////////////////////////////////////////////////// + +// CLatchButtonArrayTest Constructor + +CLatchButtonArrayTest::CLatchButtonArrayTest() +{ + m_widgetControl = (CWidgetControl *)NULL; + m_bgWindow = (CBgWindow *)NULL; +} + +// CLatchButtonArrayTest Descriptor + +CLatchButtonArrayTest::~CLatchButtonArrayTest() +{ + disconnect(); +} + +// Connect to the NX server + +bool CLatchButtonArrayTest::connect(void) +{ + // Connect to the server + + bool nxConnected = CNxServer::connect(); + if (nxConnected) + { + // Set the background color + + if (!setBackgroundColor(CONFIG_CLATCHBUTTONARRAYTEST_BGCOLOR)) + { + message("CLatchButtonArrayTest::connect: setBackgroundColor failed\n"); + } + } + + return nxConnected; +} + +// Disconnect from the NX server + +void CLatchButtonArrayTest::disconnect(void) +{ + // Close the window + + if (m_bgWindow) + { + delete m_bgWindow; + } + + // Destroy the widget control + + if (m_widgetControl) + { + delete m_widgetControl; + } + + // And disconnect from the server + + CNxServer::disconnect(); +} + +// Create the background window instance. This function illustrates +// the basic steps to instantiate any window: +// +// 1) Create a dumb CWigetControl instance +// 2) Pass the dumb CWidgetControl instance to the window constructor +// that inherits from INxWindow. This will "smarten" the CWidgetControl +// instance with some window knowlede +// 3) Call the open() method on the window to display the window. +// 4) After that, the fully smartened CWidgetControl instance can +// be used to generate additional widgets by passing it to the +// widget constructor + +bool CLatchButtonArrayTest::createWindow(void) +{ + // Initialize the widget control using the default style + + m_widgetControl = new CWidgetControl((CWidgetStyle *)NULL); + + // Get an (uninitialized) instance of the background window as a class + // that derives from INxWindow. + + m_bgWindow = getBgWindow(m_widgetControl); + if (!m_bgWindow) + { + message("CLatchButtonArrayTest::createGraphics: Failed to create CBgWindow instance\n"); + delete m_widgetControl; + return false; + } + + // Open (and initialize) the window + + bool success = m_bgWindow->open(); + if (!success) + { + message("CLatchButtonArrayTest::createGraphics: Failed to open background window\n"); + delete m_bgWindow; + m_bgWindow = (CBgWindow*)0; + return false; + } + + return true; +} + +// Create a CLatchButtonArray instance + +CLatchButtonArray *CLatchButtonArrayTest::createButtonArray(void) +{ + // Get the width of the display + + struct nxgl_size_s windowSize; + if (!m_bgWindow->getSize(&windowSize)) + { + message("CLatchButtonArrayTest::createGraphics: Failed to get window size\n"); + return (CLatchButtonArray *)NULL; + } + + // Pick an X/Y position such that the button array will be centered in the display + + nxgl_coord_t buttonArrayX; + if (BUTTONARRAY_WIDTH >= windowSize.w) + { + buttonArrayX = 0; + } + else + { + buttonArrayX = (windowSize.w - BUTTONARRAY_WIDTH) >> 1; + } + + nxgl_coord_t buttonArrayY; + if (BUTTONARRAY_HEIGHT >= windowSize.h) + { + buttonArrayY = 0; + } + else + { + buttonArrayY = (windowSize.h - BUTTONARRAY_HEIGHT) >> 1; + } + + // Now we have enough information to create the button array + + return new CLatchButtonArray(m_widgetControl, + buttonArrayX, buttonArrayY, + BUTTONARRAY_NCOLUMNS, BUTTONARRAY_NROWS, + BUTTONARRAY_BUTTONWIDTH, BUTTONARRAY_BUTTONHEIGHT); +} + +// Draw the button array + +void CLatchButtonArrayTest::showButton(CLatchButtonArray *buttonArray) +{ + buttonArray->enable(); // Un-necessary, the widget is enabled by default + buttonArray->enableDrawing(); + buttonArray->redraw(); +} + +// Perform a simulated mouse click on a button in the array. This method injects +// the mouse click through the NX heirarchy just as would real mouse +// hardward. + +void CLatchButtonArrayTest::click(CLatchButtonArray *buttonArray, int column, int row) +{ + // nx_mousein is meant to be called by mouse handling software. + // Here we just inject a left-button click directly in the center of + // the selected button. + + // First, get the server handle. Graphics software will never care + // about the server handle. Here we need it to get access to the + // low-level mouse interface + + NXHANDLE handle = getServer(); + + // The the coorinates of the center of the button + + nxgl_coord_t buttonX = buttonArray->getX() + + column * BUTTONARRAY_BUTTONWIDTH + + BUTTONARRAY_BUTTONWIDTH/2; + nxgl_coord_t buttonY = buttonArray->getY() + + row * BUTTONARRAY_BUTTONHEIGHT + + BUTTONARRAY_BUTTONHEIGHT/2; + + // Then inject the mouse click + + (void)nx_mousein(handle, buttonX, buttonY, NX_MOUSE_LEFTBUTTON); +} + +// The counterpart to click. This simulates a button release through +// the same mechanism. + +void CLatchButtonArrayTest::release(CLatchButtonArray *buttonArray, int column, int row) +{ + // nx_mousein is meant to be called by mouse handling software. + // Here we just inject a left-button click directly in the center of + // the button. + + // First, get the server handle. Graphics software will never care + // about the server handle. Here we need it to get access to the + // low-level mouse interface + + NXHANDLE handle = getServer(); + + // The the coorinates of the center of the button + + nxgl_coord_t buttonX = buttonArray->getX() + + column * BUTTONARRAY_BUTTONWIDTH + + BUTTONARRAY_BUTTONWIDTH/2; + nxgl_coord_t buttonY = buttonArray->getY() + + row * BUTTONARRAY_BUTTONHEIGHT + + BUTTONARRAY_BUTTONHEIGHT/2; + + // Then inject the mouse release + + (void)nx_mousein(handle, buttonX, buttonY, NX_MOUSE_NOBUTTONS); +} + +// Widget events are normally handled in a modal loop (by calling goModal()). +// However, for this case we know when there should be press and release +// events so we don't have to poll. We can just perform a one pass poll +// then check if the event was processed corredly. + +void CLatchButtonArrayTest::poll(CLatchButtonArray *button) +{ + // Poll for mouse events + + m_widgetControl->pollEvents(button); +} + |