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* Traveler: Add support for analog joystickGregory Nutt2014-12-144-46/+459
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* Traveler: Use less floating point in timeing instrumentationGregory Nutt2014-12-091-20/+104
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* Fix backup time calculationGregory Nutt2014-12-091-1/+1
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* Traveler: Add logic to limit the frame rate. This is kind of a silly ↵Gregory Nutt2014-12-084-19/+69
| | | | feature -- why would you ever want to limit the frame rate? Well, you need to that on the simulated platform to make bandwidth for other things to run like the simulated timer
* Travel: Fix more initialization errors, mostly related to file path problemsGregory Nutt2014-12-085-14/+37
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* Passing wrong string for the world pathGregory Nutt2014-12-081-1/+1
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* Extend the simulator to provide special initialization for the Traveler gameGregory Nutt2014-12-081-1/+2
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* Traveler: Change the way that the world path is managed.Gregory Nutt2014-12-088-52/+94
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* Add logic to build the demo world as a ROMFS file systemGregory Nutt2014-12-074-5/+155
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* Add a demo worldGregory Nutt2014-12-0742-0/+55
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* Fix mode of header file marked executableGregory Nutt2014-12-071-0/+0
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* Add range palette table. Completes basic port of the gameGregory Nutt2014-12-073-1/+362
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* Add world destruction logicGregory Nutt2014-12-077-10/+74
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* Add logic to load texture images from a graphic fileGregory Nutt2014-12-075-27/+476
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* Add higher logic to load bitmap texture filesGregory Nutt2014-12-063-1/+302
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* Add logic to read bitmap textures from a fileGregory Nutt2014-12-066-5/+445
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* Add more plan management logicGregory Nutt2014-12-064-16/+89
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* Add the second of several world creation filesGregory Nutt2014-12-068-21/+215
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* Add the first of several world creation filesGregory Nutt2014-12-065-4/+464
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* Add plane list operationsGregory Nutt2014-12-062-8/+225
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* Add last of several ray cast/rendering filesGregory Nutt2014-12-053-1/+1400
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* Add fourth of several ray cast/rendering filesGregory Nutt2014-12-057-28/+1453
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* Add third of several ray cast/rendering filesGregory Nutt2014-12-058-38/+900
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* Add some global data declarations. Fix modes on some files marked as executableGregory Nutt2014-12-058-4/+134
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* Add second of several ray cast/rendering filesGregory Nutt2014-12-055-11/+651
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* Add trigonometric lookup tablesGregory Nutt2014-12-053-7/+1359
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* Add first of several ray cast/rendering filesGregory Nutt2014-12-0510-10/+1735
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* Add door animation logicGregory Nutt2014-12-0412-9/+482
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* Correct some image scalingGregory Nutt2014-12-042-27/+24
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* Correct graphics scaling logicGregory Nutt2014-12-033-33/+54
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* Oops.. incomplete stuff from a branch accidentally merged. At least make it ↵Gregory Nutt2014-12-031-0/+1
| | | | EXPERIMENTAL
* Add two files that were missed in a previous commitGregory Nutt2014-12-034-1/+331
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* A more more input positional logicGregory Nutt2014-12-034-13/+225
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* Rethink positional input; Add input configuration logicGregory Nutt2014-12-034-45/+208
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* Add framework for joystick inputGregory Nutt2014-12-037-3/+156
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* Add color initilization logiGregory Nutt2014-12-035-2/+713
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* Making a place for color transformationsGregory Nutt2014-12-033-7/+7
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* Add graphic device initialize logic (incomplete)Gregory Nutt2014-12-0315-78/+1121
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* A few more traveler fixesGregory Nutt2014-12-032-1/+6
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* Let's get consistent with spelling: Use the US spelling of traveler with ↵Gregory Nutt2014-12-0319-70/+70
| | | | one 'l'
* Add traveller main file and stubs for required headersGregory Nutt2014-12-0319-14/+1134
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* Remove carriage returns; correct file modesGregory Nutt2014-12-032-73/+73
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* Beginning of a 1st person gameGregory Nutt2014-12-033-0/+239
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* Fixes for more cppcheck complaints. Mostly cosmeticGregory Nutt2014-11-251-5/+4
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* MAINOBJ needs to be added to object list in many MakefileGregory Nutt2014-09-111-1/+1
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* Changes to many Makefiles. For kernel buil object containing main cannot go ↵Gregory Nutt2014-09-072-11/+12
| | | | into library because of name collisions. The object file must be handled as a special case in every Makefile
* Determine the main object name from the main source name in every kernel ↵Gregory Nutt2014-09-071-0/+1
| | | | build Makefile
* Add an nm command after every kernel build link to show if there are any ↵Gregory Nutt2014-09-071-0/+1
| | | | undefined symbols
* Add the main object to the list objects to link in every kernel build link ↵Gregory Nutt2014-09-071-1/+1
| | | | command
* Add the main object to the dependencies for the kernel buildGregory Nutt2014-09-071-1/+1
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