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-rw-r--r--csharp/ProtocolBuffers/IRpcController.cs80
1 files changed, 78 insertions, 2 deletions
diff --git a/csharp/ProtocolBuffers/IRpcController.cs b/csharp/ProtocolBuffers/IRpcController.cs
index 81348fde..f4e29ad4 100644
--- a/csharp/ProtocolBuffers/IRpcController.cs
+++ b/csharp/ProtocolBuffers/IRpcController.cs
@@ -1,8 +1,84 @@
using System;
-using System.Collections.Generic;
-using System.Text;
namespace Google.ProtocolBuffers {
+ /// <summary>
+ /// Mediates a single method call. The primary purpose of the controller
+ /// is to provide a way to manipulate settings specific to the
+ /// RPC implementation and to find out about RPC-level errors.
+ ///
+ /// The methods provided by this interface are intended to be a "least
+ /// common denominator" set of features which we expect all implementations to
+ /// support. Specific implementations may provide more advanced features,
+ /// (e.g. deadline propagation).
+ /// </summary>
public interface IRpcController {
+
+ #region Client side calls
+ // These calls may be made from the client side only. Their results
+ // are undefined on the server side (may throw exceptions).
+
+ /// <summary>
+ /// Resets the controller to its initial state so that it may be reused in
+ /// a new call. This can be called from the client side only. It must not
+ /// be called while an RPC is in progress.
+ /// </summary>
+ void Reset();
+
+ /// <summary>
+ /// After a call has finished, returns true if the call failed. The possible
+ /// reasons for failure depend on the RPC implementation. Failed must
+ /// only be called on the client side, and must not be called before a call has
+ /// finished.
+ /// </summary>
+ bool Failed { get; }
+
+ /// <summary>
+ /// If Failed is true, ErrorText returns a human-readable description of the error.
+ /// </summary>
+ string ErrorText { get; }
+
+ /// <summary>
+ /// Advises the RPC system that the caller desires that the RPC call be
+ /// canceled. The RPC system may cancel it immediately, may wait awhile and
+ /// then cancel it, or may not even cancel the call at all. If the call is
+ /// canceled, the "done" callback will still be called and the RpcController
+ /// will indicate that the call failed at that time.
+ /// </summary>
+ void StartCancel();
+ #endregion
+
+ #region Server side calls
+ // These calls may be made from the server side only. Their results
+ // are undefined on the client side (may throw exceptions).
+
+ /// <summary>
+ /// Causes Failed to return true on the client side. <paramref name="reason"/>
+ /// will be incorporated into the message returned by ErrorText.
+ /// If you find you need to return machine-readable information about
+ /// failures, you should incorporate it into your response protocol buffer
+ /// and should *not* call SetFailed.
+ /// </summary>
+ void SetFailed(string reason);
+
+ /// <summary>
+ /// If true, indicates that the client canceled the RPC, so the server may as
+ /// well give up on replying to it. This method must be called on the server
+ /// side only. The server should still call the final "done" callback.
+ /// </summary>
+ bool isCanceled();
+
+ /// <summary>
+ /// Requests that the given callback be called when the RPC is canceled.
+ /// The parameter passed to the callback will always be null. The callback will
+ /// be called exactly once. If the RPC completes without being canceled, the
+ /// callback will be called after completion. If the RPC has already been canceled
+ /// when NotifyOnCancel is called, the callback will be called immediately.
+ ///
+ /// NotifyOnCancel must be called no more than once per request. It must be
+ /// called on the server side only.
+ /// </summary>
+ /// <param name="callback"></param>
+ void NotifyOnCancel(Action<object> callback);
+ #endregion
}
}