diff options
Diffstat (limited to 'csharp/src/Google.Protobuf/Collections/RepeatedField.cs')
-rw-r--r-- | csharp/src/Google.Protobuf/Collections/RepeatedField.cs | 1190 |
1 files changed, 595 insertions, 595 deletions
diff --git a/csharp/src/Google.Protobuf/Collections/RepeatedField.cs b/csharp/src/Google.Protobuf/Collections/RepeatedField.cs index c18b63e2..613ca9c4 100644 --- a/csharp/src/Google.Protobuf/Collections/RepeatedField.cs +++ b/csharp/src/Google.Protobuf/Collections/RepeatedField.cs @@ -1,595 +1,595 @@ -#region Copyright notice and license -// Protocol Buffers - Google's data interchange format -// Copyright 2015 Google Inc. All rights reserved. -// https://developers.google.com/protocol-buffers/ -// -// Redistribution and use in source and binary forms, with or without -// modification, are permitted provided that the following conditions are -// met: -// -// * Redistributions of source code must retain the above copyright -// notice, this list of conditions and the following disclaimer. -// * Redistributions in binary form must reproduce the above -// copyright notice, this list of conditions and the following disclaimer -// in the documentation and/or other materials provided with the -// distribution. -// * Neither the name of Google Inc. nor the names of its -// contributors may be used to endorse or promote products derived from -// this software without specific prior written permission. -// -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -#endregion - -using System; -using System.Collections; -using System.Collections.Generic; -using System.IO; - -namespace Google.Protobuf.Collections -{ - /// <summary> - /// The contents of a repeated field: essentially, a collection with some extra - /// restrictions (no null values) and capabilities (deep cloning). - /// </summary> - /// <remarks> - /// This implementation does not generally prohibit the use of types which are not - /// supported by Protocol Buffers but nor does it guarantee that all operations will work in such cases. - /// </remarks> - /// <typeparam name="T">The element type of the repeated field.</typeparam> - public sealed class RepeatedField<T> : IList<T>, IList, IDeepCloneable<RepeatedField<T>>, IEquatable<RepeatedField<T>> -#if !NET35 - , IReadOnlyList<T> -#endif - { - private static readonly EqualityComparer<T> EqualityComparer = ProtobufEqualityComparers.GetEqualityComparer<T>(); - private static readonly T[] EmptyArray = new T[0]; - private const int MinArraySize = 8; - - private T[] array = EmptyArray; - private int count = 0; - - /// <summary> - /// Creates a deep clone of this repeated field. - /// </summary> - /// <remarks> - /// If the field type is - /// a message type, each element is also cloned; otherwise, it is - /// assumed that the field type is primitive (including string and - /// bytes, both of which are immutable) and so a simple copy is - /// equivalent to a deep clone. - /// </remarks> - /// <returns>A deep clone of this repeated field.</returns> - public RepeatedField<T> Clone() - { - RepeatedField<T> clone = new RepeatedField<T>(); - if (array != EmptyArray) - { - clone.array = (T[])array.Clone(); - IDeepCloneable<T>[] cloneableArray = clone.array as IDeepCloneable<T>[]; - if (cloneableArray != null) - { - for (int i = 0; i < count; i++) - { - clone.array[i] = cloneableArray[i].Clone(); - } - } - } - clone.count = count; - return clone; - } - - /// <summary> - /// Adds the entries from the given input stream, decoding them with the specified codec. - /// </summary> - /// <param name="input">The input stream to read from.</param> - /// <param name="codec">The codec to use in order to read each entry.</param> - public void AddEntriesFrom(CodedInputStream input, FieldCodec<T> codec) - { - // TODO: Inline some of the Add code, so we can avoid checking the size on every - // iteration. - uint tag = input.LastTag; - var reader = codec.ValueReader; - // Non-nullable value types can be packed or not. - if (FieldCodec<T>.IsPackedRepeatedField(tag)) - { - int length = input.ReadLength(); - if (length > 0) - { - int oldLimit = input.PushLimit(length); - while (!input.ReachedLimit) - { - Add(reader(input)); - } - input.PopLimit(oldLimit); - } - // Empty packed field. Odd, but valid - just ignore. - } - else - { - // Not packed... (possibly not packable) - do - { - Add(reader(input)); - } while (input.MaybeConsumeTag(tag)); - } - } - - /// <summary> - /// Calculates the size of this collection based on the given codec. - /// </summary> - /// <param name="codec">The codec to use when encoding each field.</param> - /// <returns>The number of bytes that would be written to a <see cref="CodedOutputStream"/> by <see cref="WriteTo"/>, - /// using the same codec.</returns> - public int CalculateSize(FieldCodec<T> codec) - { - if (count == 0) - { - return 0; - } - uint tag = codec.Tag; - if (codec.PackedRepeatedField) - { - int dataSize = CalculatePackedDataSize(codec); - return CodedOutputStream.ComputeRawVarint32Size(tag) + - CodedOutputStream.ComputeLengthSize(dataSize) + - dataSize; - } - else - { - var sizeCalculator = codec.ValueSizeCalculator; - int size = count * CodedOutputStream.ComputeRawVarint32Size(tag); - for (int i = 0; i < count; i++) - { - size += sizeCalculator(array[i]); - } - return size; - } - } - - private int CalculatePackedDataSize(FieldCodec<T> codec) - { - int fixedSize = codec.FixedSize; - if (fixedSize == 0) - { - var calculator = codec.ValueSizeCalculator; - int tmp = 0; - for (int i = 0; i < count; i++) - { - tmp += calculator(array[i]); - } - return tmp; - } - else - { - return fixedSize * Count; - } - } - - /// <summary> - /// Writes the contents of this collection to the given <see cref="CodedOutputStream"/>, - /// encoding each value using the specified codec. - /// </summary> - /// <param name="output">The output stream to write to.</param> - /// <param name="codec">The codec to use when encoding each value.</param> - public void WriteTo(CodedOutputStream output, FieldCodec<T> codec) - { - if (count == 0) - { - return; - } - var writer = codec.ValueWriter; - var tag = codec.Tag; - if (codec.PackedRepeatedField) - { - // Packed primitive type - uint size = (uint)CalculatePackedDataSize(codec); - output.WriteTag(tag); - output.WriteRawVarint32(size); - for (int i = 0; i < count; i++) - { - writer(output, array[i]); - } - } - else - { - // Not packed: a simple tag/value pair for each value. - // Can't use codec.WriteTagAndValue, as that omits default values. - for (int i = 0; i < count; i++) - { - output.WriteTag(tag); - writer(output, array[i]); - } - } - } - - private void EnsureSize(int size) - { - if (array.Length < size) - { - size = Math.Max(size, MinArraySize); - int newSize = Math.Max(array.Length * 2, size); - var tmp = new T[newSize]; - Array.Copy(array, 0, tmp, 0, array.Length); - array = tmp; - } - } - - /// <summary> - /// Adds the specified item to the collection. - /// </summary> - /// <param name="item">The item to add.</param> - public void Add(T item) - { - ProtoPreconditions.CheckNotNullUnconstrained(item, nameof(item)); - EnsureSize(count + 1); - array[count++] = item; - } - - /// <summary> - /// Removes all items from the collection. - /// </summary> - public void Clear() - { - array = EmptyArray; - count = 0; - } - - /// <summary> - /// Determines whether this collection contains the given item. - /// </summary> - /// <param name="item">The item to find.</param> - /// <returns><c>true</c> if this collection contains the given item; <c>false</c> otherwise.</returns> - public bool Contains(T item) - { - return IndexOf(item) != -1; - } - - /// <summary> - /// Copies this collection to the given array. - /// </summary> - /// <param name="array">The array to copy to.</param> - /// <param name="arrayIndex">The first index of the array to copy to.</param> - public void CopyTo(T[] array, int arrayIndex) - { - Array.Copy(this.array, 0, array, arrayIndex, count); - } - - /// <summary> - /// Removes the specified item from the collection - /// </summary> - /// <param name="item">The item to remove.</param> - /// <returns><c>true</c> if the item was found and removed; <c>false</c> otherwise.</returns> - public bool Remove(T item) - { - int index = IndexOf(item); - if (index == -1) - { - return false; - } - Array.Copy(array, index + 1, array, index, count - index - 1); - count--; - array[count] = default(T); - return true; - } - - /// <summary> - /// Gets the number of elements contained in the collection. - /// </summary> - public int Count => count; - - /// <summary> - /// Gets a value indicating whether the collection is read-only. - /// </summary> - public bool IsReadOnly => false; - - /// <summary> - /// Adds all of the specified values into this collection. - /// </summary> - /// <param name="values">The values to add to this collection.</param> - public void AddRange(IEnumerable<T> values) - { - ProtoPreconditions.CheckNotNull(values, nameof(values)); - - // Optimization 1: If the collection we're adding is already a RepeatedField<T>, - // we know the values are valid. - var otherRepeatedField = values as RepeatedField<T>; - if (otherRepeatedField != null) - { - EnsureSize(count + otherRepeatedField.count); - Array.Copy(otherRepeatedField.array, 0, array, count, otherRepeatedField.count); - count += otherRepeatedField.count; - return; - } - - // Optimization 2: The collection is an ICollection, so we can expand - // just once and ask the collection to copy itself into the array. - var collection = values as ICollection; - if (collection != null) - { - var extraCount = collection.Count; - // For reference types and nullable value types, we need to check that there are no nulls - // present. (This isn't a thread-safe approach, but we don't advertise this is thread-safe.) - // We expect the JITter to optimize this test to true/false, so it's effectively conditional - // specialization. - if (default(T) == null) - { - // TODO: Measure whether iterating once to check and then letting the collection copy - // itself is faster or slower than iterating and adding as we go. For large - // collections this will not be great in terms of cache usage... but the optimized - // copy may be significantly faster than doing it one at a time. - foreach (var item in collection) - { - if (item == null) - { - throw new ArgumentException("Sequence contained null element", nameof(values)); - } - } - } - EnsureSize(count + extraCount); - collection.CopyTo(array, count); - count += extraCount; - return; - } - - // We *could* check for ICollection<T> as well, but very very few collections implement - // ICollection<T> but not ICollection. (HashSet<T> does, for one...) - - // Fall back to a slower path of adding items one at a time. - foreach (T item in values) - { - Add(item); - } - } - - /// <summary> - /// Adds all of the specified values into this collection. This method is present to - /// allow repeated fields to be constructed from queries within collection initializers. - /// Within non-collection-initializer code, consider using the equivalent <see cref="AddRange"/> - /// method instead for clarity. - /// </summary> - /// <param name="values">The values to add to this collection.</param> - public void Add(IEnumerable<T> values) - { - AddRange(values); - } - - /// <summary> - /// Returns an enumerator that iterates through the collection. - /// </summary> - /// <returns> - /// An enumerator that can be used to iterate through the collection. - /// </returns> - public IEnumerator<T> GetEnumerator() - { - for (int i = 0; i < count; i++) - { - yield return array[i]; - } - } - - /// <summary> - /// Determines whether the specified <see cref="System.Object" />, is equal to this instance. - /// </summary> - /// <param name="obj">The <see cref="System.Object" /> to compare with this instance.</param> - /// <returns> - /// <c>true</c> if the specified <see cref="System.Object" /> is equal to this instance; otherwise, <c>false</c>. - /// </returns> - public override bool Equals(object obj) - { - return Equals(obj as RepeatedField<T>); - } - - /// <summary> - /// Returns an enumerator that iterates through a collection. - /// </summary> - /// <returns> - /// An <see cref="T:System.Collections.IEnumerator" /> object that can be used to iterate through the collection. - /// </returns> - IEnumerator IEnumerable.GetEnumerator() - { - return GetEnumerator(); - } - - /// <summary> - /// Returns a hash code for this instance. - /// </summary> - /// <returns> - /// A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table. - /// </returns> - public override int GetHashCode() - { - int hash = 0; - for (int i = 0; i < count; i++) - { - hash = hash * 31 + array[i].GetHashCode(); - } - return hash; - } - - /// <summary> - /// Compares this repeated field with another for equality. - /// </summary> - /// <param name="other">The repeated field to compare this with.</param> - /// <returns><c>true</c> if <paramref name="other"/> refers to an equal repeated field; <c>false</c> otherwise.</returns> - public bool Equals(RepeatedField<T> other) - { - if (ReferenceEquals(other, null)) - { - return false; - } - if (ReferenceEquals(other, this)) - { - return true; - } - if (other.Count != this.Count) - { - return false; - } - EqualityComparer<T> comparer = EqualityComparer; - for (int i = 0; i < count; i++) - { - if (!comparer.Equals(array[i], other.array[i])) - { - return false; - } - } - return true; - } - - /// <summary> - /// Returns the index of the given item within the collection, or -1 if the item is not - /// present. - /// </summary> - /// <param name="item">The item to find in the collection.</param> - /// <returns>The zero-based index of the item, or -1 if it is not found.</returns> - public int IndexOf(T item) - { - ProtoPreconditions.CheckNotNullUnconstrained(item, nameof(item)); - EqualityComparer<T> comparer = EqualityComparer; - for (int i = 0; i < count; i++) - { - if (comparer.Equals(array[i], item)) - { - return i; - } - } - return -1; - } - - /// <summary> - /// Inserts the given item at the specified index. - /// </summary> - /// <param name="index">The index at which to insert the item.</param> - /// <param name="item">The item to insert.</param> - public void Insert(int index, T item) - { - ProtoPreconditions.CheckNotNullUnconstrained(item, nameof(item)); - if (index < 0 || index > count) - { - throw new ArgumentOutOfRangeException(nameof(index)); - } - EnsureSize(count + 1); - Array.Copy(array, index, array, index + 1, count - index); - array[index] = item; - count++; - } - - /// <summary> - /// Removes the item at the given index. - /// </summary> - /// <param name="index">The zero-based index of the item to remove.</param> - public void RemoveAt(int index) - { - if (index < 0 || index >= count) - { - throw new ArgumentOutOfRangeException(nameof(index)); - } - Array.Copy(array, index + 1, array, index, count - index - 1); - count--; - array[count] = default(T); - } - - /// <summary> - /// Returns a string representation of this repeated field, in the same - /// way as it would be represented by the default JSON formatter. - /// </summary> - public override string ToString() - { - var writer = new StringWriter(); - JsonFormatter.Default.WriteList(writer, this); - return writer.ToString(); - } - - /// <summary> - /// Gets or sets the item at the specified index. - /// </summary> - /// <value> - /// The element at the specified index. - /// </value> - /// <param name="index">The zero-based index of the element to get or set.</param> - /// <returns>The item at the specified index.</returns> - public T this[int index] - { - get - { - if (index < 0 || index >= count) - { - throw new ArgumentOutOfRangeException(nameof(index)); - } - return array[index]; - } - set - { - if (index < 0 || index >= count) - { - throw new ArgumentOutOfRangeException(nameof(index)); - } - ProtoPreconditions.CheckNotNullUnconstrained(value, nameof(value)); - array[index] = value; - } - } - - #region Explicit interface implementation for IList and ICollection. - bool IList.IsFixedSize => false; - - void ICollection.CopyTo(Array array, int index) - { - Array.Copy(this.array, 0, array, index, count); - } - - bool ICollection.IsSynchronized => false; - - object ICollection.SyncRoot => this; - - object IList.this[int index] - { - get { return this[index]; } - set { this[index] = (T)value; } - } - - int IList.Add(object value) - { - Add((T) value); - return count - 1; - } - - bool IList.Contains(object value) - { - return (value is T && Contains((T)value)); - } - - int IList.IndexOf(object value) - { - if (!(value is T)) - { - return -1; - } - return IndexOf((T)value); - } - - void IList.Insert(int index, object value) - { - Insert(index, (T) value); - } - - void IList.Remove(object value) - { - if (!(value is T)) - { - return; - } - Remove((T)value); - } - #endregion - } -} +#region Copyright notice and license
+// Protocol Buffers - Google's data interchange format
+// Copyright 2015 Google Inc. All rights reserved.
+// https://developers.google.com/protocol-buffers/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+#endregion
+
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.IO;
+
+namespace Google.Protobuf.Collections
+{
+ /// <summary>
+ /// The contents of a repeated field: essentially, a collection with some extra
+ /// restrictions (no null values) and capabilities (deep cloning).
+ /// </summary>
+ /// <remarks>
+ /// This implementation does not generally prohibit the use of types which are not
+ /// supported by Protocol Buffers but nor does it guarantee that all operations will work in such cases.
+ /// </remarks>
+ /// <typeparam name="T">The element type of the repeated field.</typeparam>
+ public sealed class RepeatedField<T> : IList<T>, IList, IDeepCloneable<RepeatedField<T>>, IEquatable<RepeatedField<T>>
+#if !NET35
+ , IReadOnlyList<T>
+#endif
+ {
+ private static readonly EqualityComparer<T> EqualityComparer = ProtobufEqualityComparers.GetEqualityComparer<T>();
+ private static readonly T[] EmptyArray = new T[0];
+ private const int MinArraySize = 8;
+
+ private T[] array = EmptyArray;
+ private int count = 0;
+
+ /// <summary>
+ /// Creates a deep clone of this repeated field.
+ /// </summary>
+ /// <remarks>
+ /// If the field type is
+ /// a message type, each element is also cloned; otherwise, it is
+ /// assumed that the field type is primitive (including string and
+ /// bytes, both of which are immutable) and so a simple copy is
+ /// equivalent to a deep clone.
+ /// </remarks>
+ /// <returns>A deep clone of this repeated field.</returns>
+ public RepeatedField<T> Clone()
+ {
+ RepeatedField<T> clone = new RepeatedField<T>();
+ if (array != EmptyArray)
+ {
+ clone.array = (T[])array.Clone();
+ IDeepCloneable<T>[] cloneableArray = clone.array as IDeepCloneable<T>[];
+ if (cloneableArray != null)
+ {
+ for (int i = 0; i < count; i++)
+ {
+ clone.array[i] = cloneableArray[i].Clone();
+ }
+ }
+ }
+ clone.count = count;
+ return clone;
+ }
+
+ /// <summary>
+ /// Adds the entries from the given input stream, decoding them with the specified codec.
+ /// </summary>
+ /// <param name="input">The input stream to read from.</param>
+ /// <param name="codec">The codec to use in order to read each entry.</param>
+ public void AddEntriesFrom(CodedInputStream input, FieldCodec<T> codec)
+ {
+ // TODO: Inline some of the Add code, so we can avoid checking the size on every
+ // iteration.
+ uint tag = input.LastTag;
+ var reader = codec.ValueReader;
+ // Non-nullable value types can be packed or not.
+ if (FieldCodec<T>.IsPackedRepeatedField(tag))
+ {
+ int length = input.ReadLength();
+ if (length > 0)
+ {
+ int oldLimit = input.PushLimit(length);
+ while (!input.ReachedLimit)
+ {
+ Add(reader(input));
+ }
+ input.PopLimit(oldLimit);
+ }
+ // Empty packed field. Odd, but valid - just ignore.
+ }
+ else
+ {
+ // Not packed... (possibly not packable)
+ do
+ {
+ Add(reader(input));
+ } while (input.MaybeConsumeTag(tag));
+ }
+ }
+
+ /// <summary>
+ /// Calculates the size of this collection based on the given codec.
+ /// </summary>
+ /// <param name="codec">The codec to use when encoding each field.</param>
+ /// <returns>The number of bytes that would be written to a <see cref="CodedOutputStream"/> by <see cref="WriteTo"/>,
+ /// using the same codec.</returns>
+ public int CalculateSize(FieldCodec<T> codec)
+ {
+ if (count == 0)
+ {
+ return 0;
+ }
+ uint tag = codec.Tag;
+ if (codec.PackedRepeatedField)
+ {
+ int dataSize = CalculatePackedDataSize(codec);
+ return CodedOutputStream.ComputeRawVarint32Size(tag) +
+ CodedOutputStream.ComputeLengthSize(dataSize) +
+ dataSize;
+ }
+ else
+ {
+ var sizeCalculator = codec.ValueSizeCalculator;
+ int size = count * CodedOutputStream.ComputeRawVarint32Size(tag);
+ for (int i = 0; i < count; i++)
+ {
+ size += sizeCalculator(array[i]);
+ }
+ return size;
+ }
+ }
+
+ private int CalculatePackedDataSize(FieldCodec<T> codec)
+ {
+ int fixedSize = codec.FixedSize;
+ if (fixedSize == 0)
+ {
+ var calculator = codec.ValueSizeCalculator;
+ int tmp = 0;
+ for (int i = 0; i < count; i++)
+ {
+ tmp += calculator(array[i]);
+ }
+ return tmp;
+ }
+ else
+ {
+ return fixedSize * Count;
+ }
+ }
+
+ /// <summary>
+ /// Writes the contents of this collection to the given <see cref="CodedOutputStream"/>,
+ /// encoding each value using the specified codec.
+ /// </summary>
+ /// <param name="output">The output stream to write to.</param>
+ /// <param name="codec">The codec to use when encoding each value.</param>
+ public void WriteTo(CodedOutputStream output, FieldCodec<T> codec)
+ {
+ if (count == 0)
+ {
+ return;
+ }
+ var writer = codec.ValueWriter;
+ var tag = codec.Tag;
+ if (codec.PackedRepeatedField)
+ {
+ // Packed primitive type
+ uint size = (uint)CalculatePackedDataSize(codec);
+ output.WriteTag(tag);
+ output.WriteRawVarint32(size);
+ for (int i = 0; i < count; i++)
+ {
+ writer(output, array[i]);
+ }
+ }
+ else
+ {
+ // Not packed: a simple tag/value pair for each value.
+ // Can't use codec.WriteTagAndValue, as that omits default values.
+ for (int i = 0; i < count; i++)
+ {
+ output.WriteTag(tag);
+ writer(output, array[i]);
+ }
+ }
+ }
+
+ private void EnsureSize(int size)
+ {
+ if (array.Length < size)
+ {
+ size = Math.Max(size, MinArraySize);
+ int newSize = Math.Max(array.Length * 2, size);
+ var tmp = new T[newSize];
+ Array.Copy(array, 0, tmp, 0, array.Length);
+ array = tmp;
+ }
+ }
+
+ /// <summary>
+ /// Adds the specified item to the collection.
+ /// </summary>
+ /// <param name="item">The item to add.</param>
+ public void Add(T item)
+ {
+ ProtoPreconditions.CheckNotNullUnconstrained(item, nameof(item));
+ EnsureSize(count + 1);
+ array[count++] = item;
+ }
+
+ /// <summary>
+ /// Removes all items from the collection.
+ /// </summary>
+ public void Clear()
+ {
+ array = EmptyArray;
+ count = 0;
+ }
+
+ /// <summary>
+ /// Determines whether this collection contains the given item.
+ /// </summary>
+ /// <param name="item">The item to find.</param>
+ /// <returns><c>true</c> if this collection contains the given item; <c>false</c> otherwise.</returns>
+ public bool Contains(T item)
+ {
+ return IndexOf(item) != -1;
+ }
+
+ /// <summary>
+ /// Copies this collection to the given array.
+ /// </summary>
+ /// <param name="array">The array to copy to.</param>
+ /// <param name="arrayIndex">The first index of the array to copy to.</param>
+ public void CopyTo(T[] array, int arrayIndex)
+ {
+ Array.Copy(this.array, 0, array, arrayIndex, count);
+ }
+
+ /// <summary>
+ /// Removes the specified item from the collection
+ /// </summary>
+ /// <param name="item">The item to remove.</param>
+ /// <returns><c>true</c> if the item was found and removed; <c>false</c> otherwise.</returns>
+ public bool Remove(T item)
+ {
+ int index = IndexOf(item);
+ if (index == -1)
+ {
+ return false;
+ }
+ Array.Copy(array, index + 1, array, index, count - index - 1);
+ count--;
+ array[count] = default(T);
+ return true;
+ }
+
+ /// <summary>
+ /// Gets the number of elements contained in the collection.
+ /// </summary>
+ public int Count => count;
+
+ /// <summary>
+ /// Gets a value indicating whether the collection is read-only.
+ /// </summary>
+ public bool IsReadOnly => false;
+
+ /// <summary>
+ /// Adds all of the specified values into this collection.
+ /// </summary>
+ /// <param name="values">The values to add to this collection.</param>
+ public void AddRange(IEnumerable<T> values)
+ {
+ ProtoPreconditions.CheckNotNull(values, nameof(values));
+
+ // Optimization 1: If the collection we're adding is already a RepeatedField<T>,
+ // we know the values are valid.
+ var otherRepeatedField = values as RepeatedField<T>;
+ if (otherRepeatedField != null)
+ {
+ EnsureSize(count + otherRepeatedField.count);
+ Array.Copy(otherRepeatedField.array, 0, array, count, otherRepeatedField.count);
+ count += otherRepeatedField.count;
+ return;
+ }
+
+ // Optimization 2: The collection is an ICollection, so we can expand
+ // just once and ask the collection to copy itself into the array.
+ var collection = values as ICollection;
+ if (collection != null)
+ {
+ var extraCount = collection.Count;
+ // For reference types and nullable value types, we need to check that there are no nulls
+ // present. (This isn't a thread-safe approach, but we don't advertise this is thread-safe.)
+ // We expect the JITter to optimize this test to true/false, so it's effectively conditional
+ // specialization.
+ if (default(T) == null)
+ {
+ // TODO: Measure whether iterating once to check and then letting the collection copy
+ // itself is faster or slower than iterating and adding as we go. For large
+ // collections this will not be great in terms of cache usage... but the optimized
+ // copy may be significantly faster than doing it one at a time.
+ foreach (var item in collection)
+ {
+ if (item == null)
+ {
+ throw new ArgumentException("Sequence contained null element", nameof(values));
+ }
+ }
+ }
+ EnsureSize(count + extraCount);
+ collection.CopyTo(array, count);
+ count += extraCount;
+ return;
+ }
+
+ // We *could* check for ICollection<T> as well, but very very few collections implement
+ // ICollection<T> but not ICollection. (HashSet<T> does, for one...)
+
+ // Fall back to a slower path of adding items one at a time.
+ foreach (T item in values)
+ {
+ Add(item);
+ }
+ }
+
+ /// <summary>
+ /// Adds all of the specified values into this collection. This method is present to
+ /// allow repeated fields to be constructed from queries within collection initializers.
+ /// Within non-collection-initializer code, consider using the equivalent <see cref="AddRange"/>
+ /// method instead for clarity.
+ /// </summary>
+ /// <param name="values">The values to add to this collection.</param>
+ public void Add(IEnumerable<T> values)
+ {
+ AddRange(values);
+ }
+
+ /// <summary>
+ /// Returns an enumerator that iterates through the collection.
+ /// </summary>
+ /// <returns>
+ /// An enumerator that can be used to iterate through the collection.
+ /// </returns>
+ public IEnumerator<T> GetEnumerator()
+ {
+ for (int i = 0; i < count; i++)
+ {
+ yield return array[i];
+ }
+ }
+
+ /// <summary>
+ /// Determines whether the specified <see cref="System.Object" />, is equal to this instance.
+ /// </summary>
+ /// <param name="obj">The <see cref="System.Object" /> to compare with this instance.</param>
+ /// <returns>
+ /// <c>true</c> if the specified <see cref="System.Object" /> is equal to this instance; otherwise, <c>false</c>.
+ /// </returns>
+ public override bool Equals(object obj)
+ {
+ return Equals(obj as RepeatedField<T>);
+ }
+
+ /// <summary>
+ /// Returns an enumerator that iterates through a collection.
+ /// </summary>
+ /// <returns>
+ /// An <see cref="T:System.Collections.IEnumerator" /> object that can be used to iterate through the collection.
+ /// </returns>
+ IEnumerator IEnumerable.GetEnumerator()
+ {
+ return GetEnumerator();
+ }
+
+ /// <summary>
+ /// Returns a hash code for this instance.
+ /// </summary>
+ /// <returns>
+ /// A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table.
+ /// </returns>
+ public override int GetHashCode()
+ {
+ int hash = 0;
+ for (int i = 0; i < count; i++)
+ {
+ hash = hash * 31 + array[i].GetHashCode();
+ }
+ return hash;
+ }
+
+ /// <summary>
+ /// Compares this repeated field with another for equality.
+ /// </summary>
+ /// <param name="other">The repeated field to compare this with.</param>
+ /// <returns><c>true</c> if <paramref name="other"/> refers to an equal repeated field; <c>false</c> otherwise.</returns>
+ public bool Equals(RepeatedField<T> other)
+ {
+ if (ReferenceEquals(other, null))
+ {
+ return false;
+ }
+ if (ReferenceEquals(other, this))
+ {
+ return true;
+ }
+ if (other.Count != this.Count)
+ {
+ return false;
+ }
+ EqualityComparer<T> comparer = EqualityComparer;
+ for (int i = 0; i < count; i++)
+ {
+ if (!comparer.Equals(array[i], other.array[i]))
+ {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ /// <summary>
+ /// Returns the index of the given item within the collection, or -1 if the item is not
+ /// present.
+ /// </summary>
+ /// <param name="item">The item to find in the collection.</param>
+ /// <returns>The zero-based index of the item, or -1 if it is not found.</returns>
+ public int IndexOf(T item)
+ {
+ ProtoPreconditions.CheckNotNullUnconstrained(item, nameof(item));
+ EqualityComparer<T> comparer = EqualityComparer;
+ for (int i = 0; i < count; i++)
+ {
+ if (comparer.Equals(array[i], item))
+ {
+ return i;
+ }
+ }
+ return -1;
+ }
+
+ /// <summary>
+ /// Inserts the given item at the specified index.
+ /// </summary>
+ /// <param name="index">The index at which to insert the item.</param>
+ /// <param name="item">The item to insert.</param>
+ public void Insert(int index, T item)
+ {
+ ProtoPreconditions.CheckNotNullUnconstrained(item, nameof(item));
+ if (index < 0 || index > count)
+ {
+ throw new ArgumentOutOfRangeException(nameof(index));
+ }
+ EnsureSize(count + 1);
+ Array.Copy(array, index, array, index + 1, count - index);
+ array[index] = item;
+ count++;
+ }
+
+ /// <summary>
+ /// Removes the item at the given index.
+ /// </summary>
+ /// <param name="index">The zero-based index of the item to remove.</param>
+ public void RemoveAt(int index)
+ {
+ if (index < 0 || index >= count)
+ {
+ throw new ArgumentOutOfRangeException(nameof(index));
+ }
+ Array.Copy(array, index + 1, array, index, count - index - 1);
+ count--;
+ array[count] = default(T);
+ }
+
+ /// <summary>
+ /// Returns a string representation of this repeated field, in the same
+ /// way as it would be represented by the default JSON formatter.
+ /// </summary>
+ public override string ToString()
+ {
+ var writer = new StringWriter();
+ JsonFormatter.Default.WriteList(writer, this);
+ return writer.ToString();
+ }
+
+ /// <summary>
+ /// Gets or sets the item at the specified index.
+ /// </summary>
+ /// <value>
+ /// The element at the specified index.
+ /// </value>
+ /// <param name="index">The zero-based index of the element to get or set.</param>
+ /// <returns>The item at the specified index.</returns>
+ public T this[int index]
+ {
+ get
+ {
+ if (index < 0 || index >= count)
+ {
+ throw new ArgumentOutOfRangeException(nameof(index));
+ }
+ return array[index];
+ }
+ set
+ {
+ if (index < 0 || index >= count)
+ {
+ throw new ArgumentOutOfRangeException(nameof(index));
+ }
+ ProtoPreconditions.CheckNotNullUnconstrained(value, nameof(value));
+ array[index] = value;
+ }
+ }
+
+ #region Explicit interface implementation for IList and ICollection.
+ bool IList.IsFixedSize => false;
+
+ void ICollection.CopyTo(Array array, int index)
+ {
+ Array.Copy(this.array, 0, array, index, count);
+ }
+
+ bool ICollection.IsSynchronized => false;
+
+ object ICollection.SyncRoot => this;
+
+ object IList.this[int index]
+ {
+ get { return this[index]; }
+ set { this[index] = (T)value; }
+ }
+
+ int IList.Add(object value)
+ {
+ Add((T) value);
+ return count - 1;
+ }
+
+ bool IList.Contains(object value)
+ {
+ return (value is T && Contains((T)value));
+ }
+
+ int IList.IndexOf(object value)
+ {
+ if (!(value is T))
+ {
+ return -1;
+ }
+ return IndexOf((T)value);
+ }
+
+ void IList.Insert(int index, object value)
+ {
+ Insert(index, (T) value);
+ }
+
+ void IList.Remove(object value)
+ {
+ if (!(value is T))
+ {
+ return;
+ }
+ Remove((T)value);
+ }
+ #endregion
+ }
+}
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