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+#region Copyright notice and license
+
+// Protocol Buffers - Google's data interchange format
+// Copyright 2008 Google Inc. All rights reserved.
+// http://github.com/jskeet/dotnet-protobufs/
+// Original C++/Java/Python code:
+// http://code.google.com/p/protobuf/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#endregion
+/*
+ * This entire source file is not supported on some platform
+ */
+#if !NOSERIALIZABLE
+using System;
+using System.Security.Permissions;
+using System.Runtime.Serialization;
+using System.Security;
+
+namespace Google.ProtocolBuffers
+{
+ /*
+ * Specialized handing of *all* message types. Messages are serialized into a byte[] and stored
+ * into the SerializationInfo, and are then reconstituted by an IObjectReference class after
+ * deserialization. IDeserializationCallback is supported on both the Builder and Message.
+ */
+ [Serializable]
+ partial class AbstractMessageLite<TMessage, TBuilder> : ISerializable
+ {
+ [SecurityCritical]
+ [SecurityPermission(SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.SerializationFormatter)]
+ void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
+ {
+ info.SetType(typeof(SerializationSurrogate));
+ info.AddValue("message", ToByteArray());
+ info.AddValue("initialized", IsInitialized);
+ }
+
+ [Serializable]
+ private sealed class SerializationSurrogate : IObjectReference, ISerializable
+ {
+ static readonly TBuilder TemplateInstance = (TBuilder)Activator.CreateInstance(typeof(TBuilder));
+ private readonly byte[] _message;
+ private readonly bool _initialized;
+
+ private SerializationSurrogate(SerializationInfo info, StreamingContext context)
+ {
+ _message = (byte[])info.GetValue("message", typeof(byte[]));
+ _initialized = info.GetBoolean("initialized");
+ }
+
+ [SecurityCritical]
+ [SecurityPermission(SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.SerializationFormatter)]
+ object IObjectReference.GetRealObject(StreamingContext context)
+ {
+ ExtensionRegistry registry = context.Context as ExtensionRegistry;
+ TBuilder builder = TemplateInstance.DefaultInstanceForType.CreateBuilderForType();
+ builder.MergeFrom(_message, registry ?? ExtensionRegistry.Empty);
+
+ IDeserializationCallback callback = builder as IDeserializationCallback;
+ if(callback != null)
+ {
+ callback.OnDeserialization(context);
+ }
+
+ TMessage message = _initialized ? builder.Build() : builder.BuildPartial();
+ callback = message as IDeserializationCallback;
+ if (callback != null)
+ {
+ callback.OnDeserialization(context);
+ }
+
+ return message;
+ }
+
+ [SecurityCritical]
+ [SecurityPermission(SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.SerializationFormatter)]
+ void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
+ {
+ info.AddValue("message", _message);
+ }
+ }
+ }
+
+ [Serializable]
+ partial class AbstractBuilderLite<TMessage, TBuilder> : ISerializable
+ {
+ [SecurityCritical]
+ [SecurityPermission(SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.SerializationFormatter)]
+ void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
+ {
+ info.SetType(typeof(SerializationSurrogate));
+ info.AddValue("message", Clone().BuildPartial().ToByteArray());
+ }
+
+ [Serializable]
+ private sealed class SerializationSurrogate : IObjectReference, ISerializable
+ {
+ static readonly TBuilder TemplateInstance = (TBuilder)Activator.CreateInstance(typeof(TBuilder));
+ private readonly byte[] _message;
+
+ private SerializationSurrogate(SerializationInfo info, StreamingContext context)
+ {
+ _message = (byte[])info.GetValue("message", typeof(byte[]));
+ }
+
+ [SecurityCritical]
+ [SecurityPermission(SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.SerializationFormatter)]
+ object IObjectReference.GetRealObject(StreamingContext context)
+ {
+ ExtensionRegistry registry = context.Context as ExtensionRegistry;
+ TBuilder builder = TemplateInstance.DefaultInstanceForType.CreateBuilderForType();
+ builder.MergeFrom(_message, registry ?? ExtensionRegistry.Empty);
+
+ IDeserializationCallback callback = builder as IDeserializationCallback;
+ if(callback != null)
+ {
+ callback.OnDeserialization(context);
+ }
+
+ return builder;
+ }
+
+ [SecurityCritical]
+ [SecurityPermission(SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.SerializationFormatter)]
+ void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
+ {
+ info.AddValue("message", _message);
+ }
+ }
+ }
+
+ /*
+ * Spread some attribute love around, keeping this all here so we don't use conditional compliation
+ * in every one of these classes. If we introduce a new platform that also does not support this
+ * we can control it all from this source file.
+ */
+
+ [Serializable]
+ partial class GeneratedMessageLite<TMessage, TBuilder> { }
+
+ [Serializable]
+ partial class ExtendableMessageLite<TMessage, TBuilder> { }
+
+ [Serializable]
+ partial class AbstractMessage<TMessage, TBuilder> { }
+
+ [Serializable]
+ partial class GeneratedMessage<TMessage, TBuilder> { }
+
+ [Serializable]
+ partial class ExtendableMessage<TMessage, TBuilder> { }
+
+ [Serializable]
+ partial class GeneratedBuilderLite<TMessage, TBuilder> { }
+
+ [Serializable]
+ partial class ExtendableBuilderLite<TMessage, TBuilder> { }
+
+ [Serializable]
+ partial class AbstractBuilder<TMessage, TBuilder> { }
+
+ [Serializable]
+ partial class GeneratedBuilder<TMessage, TBuilder> { }
+
+ [Serializable]
+ partial class ExtendableBuilder<TMessage, TBuilder> { }
+
+ [Serializable]
+ partial class DynamicMessage
+ {
+ [Serializable]
+ partial class Builder { }
+ }
+}
+#endif \ No newline at end of file