| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
There are now summaries for:
- The Types nested class (which holds nested types)
- The file descriptor class for each proto
- The enum generated for each oneof
(Also fixed two typos.)
Generated code in next commit.
|
|\
| |
| | |
Generate C# directory hierarchy with new option
|
| |
| |
| |
| | |
Other changes are due to the well-known types changing without us regenerating.
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This introduces a new C# option, base_namespace.
If the option is not specified, the behaviour is as before: no directories are generated.
If the option *is* specified, all C# namespaces must be relative to the base namespace, and the directories are generated relative to that namespace.
Example:
- Any.proto declares csharp_namespace = "Google.Protobuf.WellKnownTypes"
- We build with --csharp_out=Google.Protobuf --csharp_opt=base_namespace=Google.Protobuf
- The Any.cs file is generated in Google.Protobuf/WellKnownTypes (where it currently lives)
We need a change to descriptor.proto before this will all work (it wasn't in the right C# namespace) but that needs the other descriptors to be regenerated too. See next commit...
|
|/
|
|
|
| |
We still need the JSON representation, which relies on something like a DescriptorPool to fetch message types from based on the type URL. That will come a bit later.
(The DescriptorPool comment in this commit is just a note which will prove useful if we use DescriptorPool itself.)
|
| |
|
|\
| |
| | |
Include descriptor.proto in nuget package
|
| | |
|
| | |
|
|/
|
|
|
|
|
|
|
|
|
| |
We now do this in protoc instead of the generation simpler.
Benefits:
- Generation script is simpler
- Detection is simpler as we now only need to care about one filename
- The embedded descriptor knows itself as "google/protobuf/descriptor.proto" avoiding dependency issues
This PR also makes the "invalid dependency" exception clearer in terms of expected and actual dependencies.
|
| |
|
| |
|
| |
|
|
|
|
|
| |
With this in place, generating APIs on github.com/google/googleapis works - previously annotations.proto failed.
Currently there's no access to the annotations (stored as extensions) but we could potentially expose those at a later date.
|
|
|
|
|
|
| |
- Removed a TODO without change in DescriptorPool.LookupSymbol - the TODOs were around performance, and this is only used during descriptor initialization
- Make the CodedInputStream limits read-only, adding a static factory method for the rare cases when this is useful
- Extracted IDeepCloneable into its own file.
|
|\
| |
| | |
Implement Keys and Values as views in MapField
|
| | |
|
| | |
|
| | |
|
|/
|
|
|
| |
This is a bit of a grotty hack, as we need to sort of fake proto2 field presence, but with only a proto3 version of the descriptor messages (a bit like oneof detection).
Should be okay, but will need to be careful of this if we ever implement proto2.
|
| |
|
|
|
|
| |
Visual Studio is happy with it, but Mono isn't :(
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
Now the generated code doesn't need to check for end group tags, as it will skip whole groups at a time.
Currently it will ignore extraneous end group tags, which may or may not be a good thing.
Renamed ConsumeLastField to SkipLastField as it felt more natural.
Removed WireFormat.IsEndGroupTag as it's no longer useful.
This mostly fixes issue 688.
(Generated code changes coming in next commit.)
|
|
|
|
| |
We don't need to expose the InvalidProtocolBufferException factory method now that the generated code doesn't throw the exception.
|
| |
|
|
|
|
|
|
|
|
| |
stream", rather than using an awkward out parameter.
This simplifies quite a lot of code.
Generated code in next commit.
|
| |
|
|
|
|
|
|
| |
expected to.
We should now have no conformance failures.
|
| |
|
|
|
|
|
| |
This is expected to be the cause of the conformance test failures.
Generated code in next commit.
|
|
|
|
| |
Completely untested so far - easier to get started in VS and then transfer to Linux for tweaking...
|
|\
| |
| | |
Document everything, and turn on errors if we fail to document anything in the future
|
| | |
|
| |
| |
| |
| | |
the future.
|
|/ |
|
|\
| |
| | |
JSON formatting for FieldMask
|
| | |
|
|\ \
| | |
| | | |
Remove a redundant layer of directory hierarchy.
|
| | | |
|
|\ \ \
| |_|/
|/| | |
Allow partially-trusted callers again.
|
| |/
| |
| |
| | |
Fixes issue #552. (And yay, it looks like our build profile supports this...)
|
|/ |
|
|\
| |
| | |
Add ReleaseSigned configuration for C#
|
| | |
|
| | |
|