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* Remove a lot of code which wasn't needed any more.Jon Skeet2015-06-2622-1154/+59
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* Fix or delete old projects.Jon Skeet2015-06-2619-46509/+14
| | | | | | | | ProtoDump isn't currently useful, but will be when ToString emits JSON: fixed. ProtoBench: deleted; we should reinstate when there's a common proto3 benchmark. ProtoMunge: delete; not useful enough to merit fixing up. Removed the [TestFixture] from ByteStringTest as Travis uses a recent enough version of NUnit.
* Tests for FieldCodec, along with a fix.Jon Skeet2015-06-263-1/+151
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* Generated code changes for previous commit.Jon Skeet2015-06-267-661/+7091
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* Tweaks and more tests for mapsJon Skeet2015-06-266-26/+178
| | | | | | | | | | | | | | | - Change the default message hash code to 1 to be consistent with other code - Change the empty list/map hash code to 0 as "empty map" is equivalent to "no map" - Removed map fields from unittest_proto3.proto - Created map_unittest_proto3.proto which is like map_unittest.proto but proto3-only - Fixed factory methods in FieldCodec highlighted by using all field types :) - Added tests for map serialization: - Extra fields within entries - Entries with value then key - Non-contiguous entries for the same map - Multiple entries for the same key Changes to generated code coming in next commit
* Make map test keys even more different to avoid odd hash collisionsJon Skeet2015-06-251-8/+8
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* Generated code changes due to map changes.Jon Skeet2015-06-256-69/+138
| | | | (Primarily this is starting the hash code of messages at a non-zero value...)
* More map tests, and various production code improvements.Jon Skeet2015-06-257-39/+490
| | | | Generated code in next commit.
* Generated map code.Jon Skeet2015-06-251-87/+592
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* First pass at map support.Jon Skeet2015-06-255-0/+649
| | | | More tests required. Generated code in next commit.
* Get the Mono build script working again.Jon Skeet2015-06-253-13/+9
| | | | | | | | | | | | | The solution as a whole doesn't build yet - we probably want to remove ProtoDump and ProtoMunge entirely, and ProtoBench should use Jan's new benchmarks for parity with Java. The version of NUnit on my machine, packaged with Mono 3.12.1, is only NUnit 2.4.2, which is extremely old - it still requires an explicit [TestFixture] attribute on test fixtures. I've added one just for ByteStringTest for the moment so that we can see some tests passing in Travis, but as part of a separate PR we should work on making sure we're using a recent NUnit version. (It may already be doing so, but we can check that once it's working and merged.)
* Implement freezing for messages and repeated fields.Jon Skeet2015-06-2412-284/+1586
| | | | Fixes issue #523.
* Generated code changes from previous commit.Jon Skeet2015-06-236-66/+66
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* Implement requested changes for IMessage<T>Jon Skeet2015-06-231-4/+5
| | | | | 1) New line at end of file 2) Make IMessage<T> itself extend IEquatable<T> and IDeepCloneable<T>
* Implement Clone.Jon Skeet2015-06-2310-141/+893
| | | | Fixes issue #527.
* Update the readme to give more context of what's going on.Jon Skeet2015-06-191-14/+15
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* Minor cleanup.Jon Skeet2015-06-1915-251/+253
| | | | | | | | - Make some members internal - Remove a lot of FrameworkPortability that isn't required - Start adding documentation comments - Remove some more group-based members - Not passing in "the last tag read" into Read*Array, g
* Use an empty array instead of a null reference for an empty repeated field.Jon Skeet2015-06-191-22/+10
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* Use our "local" copy of Encoding.UTF8 in CodedInputStream too.Jon Skeet2015-06-173-7/+8
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* Delete "lite" project and serialization project+codeJon Skeet2015-06-1746-61270/+0
| | | | We'll probably want a lot of the code from the serialization project when we do JSON, but enough of it will change that it's not worth keeping in a broken state for now.
* Regenerated files.Jon Skeet2015-06-171-3/+3
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* Updates to handle use of cmake for Windows builds.Jon Skeet2015-06-171-4/+4
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* Remove a lot of projects which are effectively dead from the solution - ↵Jon Skeet2015-06-171-25/+1
| | | | files to be killed later.
* Use the fact that we know the tag size and bytes at codegen time to optimize.Jon Skeet2015-06-1711-1158/+893
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* Regenerate proto filesJon Skeet2015-06-126-671/+838
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* Reimplement RepeatedField<T> using an array as the backing store.Jon Skeet2015-06-125-51/+231
| | | | | | | | | | This is effectively reimplementing List<T>, but with a few advantages: - We know that an empty repeated field is common, so don't allocate an array until we need to - With direct access to the array, we can easily convert enum values to int without boxing - We can relax the restrictions over what happens if the repeated field is modified while iterating, avoiding so much checking This is somewhat risky, in that reimplementing a building block like this is *always* risky, but hey... (The performance benefits are significant...)
* Simplify ComputeInt32Size to call ComputeInt32SizeNoTag.Jon Skeet2015-06-121-11/+1
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* Optimization to avoid foreach over empty lists.Jon Skeet2015-06-121-9/+64
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* Fix incorrect handling of non-seekable streams.Jon Skeet2015-06-121-2/+2
| | | | | | This mirrors commit 7c86bbbc7a3365c034d82173b38ec4427b98b3b2 in the pull request to the main protobuf project, but also reduces the size of the buffer created. (There's no point in creating a 1024-byte buffer if we're only skipping 5 bytes...)
* Update the AddressBook tutorial to reflect the mutable design.Jon Skeet2015-06-125-1054/+287
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* Coded*Stream streamlining.Jon Skeet2015-06-1216-2554/+855
| | | | Remove ICodedInputStream and ICodedOutputStream, and rewrite CodedInputStream and CodedOutputStream to be specific to the binary format. If we want to support text-based formats, that can be a whole different serialization mechanism.
* Reimplement enums as int values, and get rid of EnumHelper.Jon Skeet2015-06-1113-200/+126
| | | | This makes repeated fields really awkward at the moment - but when we reimplement RepeatedField<T> to be backed by an array, we can cast the array directly...
* Optimize WriteRawInt32 for the common case of a value < 128, which is a ↵Jon Skeet2015-06-111-0/+7
| | | | | | single byte. Aside from anything else, this will be used for all tags for fields 1-15.
* Improve string encoding times.Jon Skeet2015-06-112-5/+17
| | | | | Cache a reference to Encoding.UTF8 - the property access is (rather surprisingly) significant. Additionally, when we detect that the string is all ASCII (due to the computed length in bytes being the length in characters), we can perform the encoding very efficiently ourselves.
* Use expression trees to avoid boxing when converting enums.Jon Skeet2015-06-091-4/+12
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* First pass at the mutable API. Quite a bit more to do - in particular, it's ↵Jon Skeet2015-06-09155-132918/+10817
| | | | pretty slow right now.
* Migrate writer to io::Printer for C#Jie Luo2015-06-043-15/+15
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* Change the C# enum generator inherit from primitive generatorJie Luo2015-05-299-134/+654
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* Add oneof support for C#Jie Luo2015-05-2929-2110/+4257
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* Merge pull request #394 from ironhidegames/csharp-aot-iosJan Tattermusch2015-05-211-3/+15
|\ | | | | Solves AOT compilation issue for Unity - iOS
| * added concrete IEqualityComparer<ExtensionIntPair> implementation in ↵Ruben Garat2015-05-201-3/+15
| | | | | | | | ExtensionRegistryLite.cs to prevent AOT compilation issue with unity in iOS
* | Generate *all* protos in the script, applying fixups.Jon Skeet2015-05-165-39464/+31319
|/ | | | | | | | | | | | | | We still have some protos which aren't generated how we want them to be: - Until we have an option to specify the "umbrella" class, DescriptorProtoFile will be broken. (The change of name here affects the reflection descriptor, which accounts for most of the change. That's easier than trying to work out exactly which occurrences of Descriptor need changing though.) - That change affects UnittestCustomOptions - Issue #307 breaks Unittest.cs After this commit, we don't have the record of the fixups in the files themselves any more, but one centralized record in the shell script.
* Make generate_protos.sh Windows-friendly.Jon Skeet2015-05-142-8/+20
| | | | | | | | | | To my surprise, executing generate_protos.sh used the version of Bash installed with Git for Windows by default. After a few modifications to detect the most appropriate protoc to use, this worked pretty simply. This change also: - adds generation of the address book tutorial proto, - fixes the addressbook.proto to specify proto2 explicitly (to avoid a warning from protoc; I don't think we want warnings...) - fixes the addressbook.proto C# namespace (which I thought I'd done before, but apparently hadn't) - includes the regenerated UnittestCustomOptions.cs apart from the DescriptorProtoFIle => Descriptor change
* Merge pull request #382 from jtattermusch/integrate_from_masterJie Luo2015-05-131-2/+2
|\ | | | | Integrate changes from latest master branch into csharp branch.
| * Regenerate UnittestDropUnknownFields.csJan Tattermusch2015-05-131-2/+2
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* | Update README.md for C#Jan Tattermusch2015-05-131-8/+28
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* Update C# code generation scriptJon Skeet2015-05-131-3/+1
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* Remove the C#-specific field_presence_test.proto, using ↵Jon Skeet2015-05-135-806/+3779
| | | | | | | unittest_no_field_presence.proto instead. This is the start of establishing a C# namespace of "Google.ProtocolBuffers.TestProtos.Proto3" for proto3-syntax protos. We could optionally split the directory structure as well into Proto2 and Proto3 for clarity.
* regenerated UnittestImportLite.csJan Tattermusch2015-05-121-1/+3
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* regenerated UnittestImportPublicLiteJan Tattermusch2015-05-121-1/+3
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