| Commit message (Collapse) | Author | Age | Files | Lines |
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- Add a protoc objc option (generate_for_named_framework) to set the name of
the framework all generated sources will be in.
- Tweak some comments/naming to make it clear what is the Protobuf framework
vs. the framework for generated code.
- Update the objc README to document the new generation option to protoc.
This is working towards https://github.com/google/protobuf/issues/1457.
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protoc: support '=' in --proto_path arguments
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Working on https://github.com/google/protobuf/issues/1599, specifically:
- Turn on more warnings that the Xcode UI calls out with individual controls.
- Manually add:
-Wundef
-Wswitch-enum
- Manually add and then diable in the unittests because of XCTest's headers:
-Wreserved-id-macro
-Wdocumentation-unknown-command
- Manually add -Wdirect-ivar-access, but disable it for the unittests and in
the library code (via #pragmas to suppress it). This is done so proto users
can enable the warning.
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- Add generator constant for the default framework name.
- Add generator api for making the CPP symbol from the name.
- Add generator api to see if it is a bundled proto file.
- Output a CPP conditional and two imports for the core library headers.
- Add helper for generating the #import for file headers to deal with the
framework imports.
- Add a reference from the unittests to a WKT to use that to inspect how
imports generate.
- Update the podspec to define the CPP symbol and require pods 1.0 (or later).
Fixes https://github.com/google/protobuf/issues/1457
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Export class Arena to shared library.
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This got broken in commit 6ef984af4b0c63c1c33127a12dcfc8e6359f0c9e
which integrated changes from internal branch.
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Fix #include in js_generator.cc
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The commit 3b3c8abb9635eb3ea078a821a99c9ef29d66dff7 has replaced the <>
with "" in #include statement in js_generator.cc
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Merge Beta 3 release branch into master
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As it may be implementation dependent.
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Bridge vs2008 hashmaps.
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This time move the macro inside namespaces; hopefully will work with the
integration script.
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Fix C++ Boost incompatibility on Windows/MSVC
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updated README
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Added relative link to cmake guide.
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Fix bug with silent message corruption in LITE_RUNTIME.
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A protobuf message will be corrupted in the following scenario:
1. Use LITE_RUNTIME.
2. Have an optional enum field following some other field.
3. Update protocol by adding new values to the enum.
4. Have an old client parse and serialize a message having enum field
set to a value the client does not understand.
5. Field preceeding the enum is now corrupted.
The bug is due to the fact that optimized fallthrough in parser code
does not update variablle 'tag' when jumping to the parser code for the
next field.
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proto2 syntax allows the first enum to have a non zero value. This means any
field using that default has a non zero default without having an explicit
default being set. So when deciding what runtime info is needed, don't rely
on an explicit default, always check that the values aren't zero.
Fixes https://github.com/google/protobuf/issues/1453
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Change protobuf CPP proto generator to support the 'lite' option in
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proto3.
Added a couple unit test proto3 files, for arena_lite and lite. Cloned
the proto3_arena_unittest to test some of the basics of generated code
(and to ensure that the generated proto3 test files are used by some
test).
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Remove googletest.h header from stringprintf.cc
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It doesn't seem to be necessary here, and it pulls other testing headers
during compilation of release protobuf.
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Enum casing in C#
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Overview of changes:
- A new C#-specific command-line option, legacy_enum_values to revert to the old behavior
- When legacy_enum_values isn't specified, we strip the enum name as a prefix, and PascalCase the value name
- A new attribute within the C# code so that we can always tell the original in-proto name
Regenerating the C# code with legacy_enum_values leads to code which still compiles and works - but
there's more still to do.
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enum value name
This will make it easier to change the enum value names, as it reduces the number of places they're used.
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Internal merge
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For fixing MSVC
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stubs/common.h undefines the GetMessage macro introduced in windows.h
map_test however include stubs/common.h before windows.h is transitively
included. This hack force map_test.cc to include windows.h first, so we
have a chance to undefine the GetMessage macro.
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Referencing data member table_ in static functions break certain
platforms. Change it to refer to the declare type void** instead.
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