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path: root/csharp/src/ProtocolBuffers/ProtocolBuffersLite.SL30.csproj
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" xmlns:cs="urn:schemas-csharp-project:template">
  <PropertyGroup>
    <EnvironmentFlavor>SILVERLIGHT</EnvironmentFlavor>
    <EnvironmentTemplate>SL30</EnvironmentTemplate>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.30729</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{6969BDCE-D925-43F3-94AC-A531E6DF2591}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>Google.ProtocolBuffers</RootNamespace>
    <AssemblyName>Google.ProtocolBuffersLite</AssemblyName>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <SignAssembly>true</SignAssembly>
    <AssemblyOriginatorKeyFile>..\..\keys\Google.ProtocolBuffers.snk</AssemblyOriginatorKeyFile>
    <OldToolsVersion>3.5</OldToolsVersion>
    <ProjectTypeGuids>{A1591282-1198-4647-A2B1-27E5FF5F6F3B};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
    <SilverlightApplication>false</SilverlightApplication>
    <ValidateXaml>false</ValidateXaml>
    <ThrowErrorsInValidation>false</ThrowErrorsInValidation>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\SL30\Debug</OutputPath>
    <IntermediateOutputPath>obj\SL30\Debug\</IntermediateOutputPath>
    <DocumentationFile>$(OutputPath)\$(AssemblyName).xml</DocumentationFile>
    <NoWarn>1591, 1570, 1571, 1572, 1573, 1574</NoWarn>
    <DefineConstants>DEBUG;TRACE;LITE;$(EnvironmentFlavor);$(EnvironmentTemplate);NOSERIALIZABLE;NOSORTEDLIST</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <NoStdLib>true</NoStdLib>
    <GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
    <NoConfig>true</NoConfig>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\SL30\Release</OutputPath>
    <IntermediateOutputPath>obj\SL30\Release\</IntermediateOutputPath>
    <DocumentationFile>$(OutputPath)\$(AssemblyName).xml</DocumentationFile>
    <NoWarn>1591, 1570, 1571, 1572, 1573, 1574</NoWarn>
    <DefineConstants>TRACE;LITE;$(EnvironmentFlavor);$(EnvironmentTemplate);NOSERIALIZABLE;NOSORTEDLIST</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <NoStdLib>true</NoStdLib>
    <GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
    <NoConfig>true</NoConfig>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="mscorlib" />
    <Reference Include="System" />
    <Reference Include="System.Xml" />
    <Reference Include="System.Core" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="AbstractBuilderLite.cs" />
    <Compile Include="AbstractMessageLite.cs" />
    <Compile Include="ByteArray.cs" />
    <Compile Include="CodedOutputStream.ComputeSize.cs" />
    <Compile Include="Collections\Dictionaries.cs" />
    <Compile Include="Collections\Enumerables.cs" />
    <Compile Include="Collections\IPopsicleList.cs" />
    <Compile Include="Collections\Lists.cs" />
    <Compile Include="Collections\PopsicleList.cs" />
    <Compile Include="Collections\ReadOnlyDictionary.cs" />
    <Compile Include="CustomSerialization.cs" />
    <Compile Include="Descriptors\FieldMappingAttribute.cs" />
    <Compile Include="Descriptors\FieldType.cs" />
    <Compile Include="Descriptors\MappedType.cs" />
    <Compile Include="EnumLite.cs" />
    <Compile Include="ExtendableBuilderLite.cs" />
    <Compile Include="ExtendableMessageLite.cs" />
    <Compile Include="FieldSet.cs" />
    <Compile Include="FrameworkPortability.cs" />
    <Compile Include="GeneratedBuilderLite.cs" />
    <Compile Include="GeneratedExtensionLite.cs" />
    <Compile Include="GeneratedMessageLite.cs" />
    <Compile Include="ICodedInputStream.cs" />
    <Compile Include="ICodedOutputStream.cs" />
    <Compile Include="IRpcDispatch.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="ByteString.cs" />
    <Compile Include="CodedInputStream.cs" />
    <Compile Include="CodedOutputStream.cs" />
    <Compile Include="ExtensionRegistryLite.cs" />
    <Compile Include="IBuilderLite.cs" />
    <Compile Include="IMessageLite.cs" />
    <Compile Include="InvalidProtocolBufferException.cs" />
    <Compile Include="SortedList.cs" />
    <Compile Include="ThrowHelper.cs" />
    <Compile Include="UninitializedMessageException.cs" />
    <Compile Include="WireFormat.cs" />
  </ItemGroup>
  <Import Project="$(MSBuildExtensionsPath32)\Microsoft\Silverlight\v3.0\Microsoft.Silverlight.CSharp.targets" />
  <ProjectExtensions>
    <VisualStudio>
      <FlavorProperties GUID="{A1591282-1198-4647-A2B1-27E5FF5F6F3B}">
        <SilverlightProjectProperties>
          <StartAction>OfflineApplication</StartAction>
        </SilverlightProjectProperties>
      </FlavorProperties>
    </VisualStudio>
  </ProjectExtensions>
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>